Unet unable to connect on Android

Hi,

I start in multiplayer. I implement with Unet a turn-based game.
Everything works well locally (pc <> pc, mobile_android <> pc, mobile_android <> mobile_android) with the API Network.player.ipAddress.
The Android mobile connects to Wi-Fi. If the pc is a labtop wi-fi it works too.
When the ip is a public ip between two pc it works, with android and a pc it only works if the pc is the server and the mobile the client. But if the mobile is the server, the pc can not connect. I would like to know why. If it needs a special setting on mobile.

Greetings.

ok
that is often happen when your firewall is prevent some functionality of unity editor

m-y,

A simple question : can i connect two mobiles (android) with publics IP and only Unet (p2p), without having to have a dedicated server like Photon or Gamesparks ?
Or is it impossible because the mobile will block the port (the router or the mobile?) that Unity is supposed to listen as server ?

Greetings.

Yes you can :slight_smile: