UNET5.1.3 ,when i run client ,appearing debug CRC Local Dump Player_ID : 0 UnityEngine.Networking.NetworkIdentity:UNetStaticUpdate()

After I run a server,I run a client ,appearing debug :“CRC Local Dump Player_ID : 0 UnityEngine.Networking.NetworkIdentity:UNetStaticUpdate()” ,CRC Local Dump Player_Health : 0
UnityEngine.Networking.NetworkIdentity:UNetStaticUpdate() and so on,i want to know why appearing the
case, another question that After I run a server,I run a client then client appearing debug:badMessage ,at once return the Menu button oppoin , after a period of time, i run a client that is ok .who can help me?Tank You

Now, I have encountered the same problem with you, I would ask you how to solve the problem, thank you

Any solution?