Assets/weponSway.cs(9,18): error CS1519: Unexpected symbol `Quaternion’ in class, struct, or interface member declaration This is the error i get
using UnityEngine;
using System.Collections;
public class weponSway : MonoBehaviour {
float mouseX;
float mouseY
Quaternion rotationSpeed;
public float speed;
viod Start () {
}
void Update () {
mouseX = Input.GetAxis ("Mouse X");
mouseY = Input.GetAxis ("Mouse Y");
rotationSpeed = Quaternion.Euler (-mouseY, mouseX, 0);
transformation.localRotation = Quaternion.Slerp (transform.localRotation, rotationSpeed, speed * Time.deltaTime);
}
}