Okay, noob question here. Running this simple script to move a cube that I’ve borrowed/adapted from someone else. Of course, I’m new to this whole thing and the script doesn’t seem to like the use of “private” in this case, when calling MoveTowardsTarget. Result is, I don’t know what to do… I feel like somewhere in there I probably need another “}” but where??
Any help would be appreciated, thanks!
void Update () {
private void MoveTowardsTarget() {
public float speed = 5;
Vector3 targetPosition = new Vector3(0,4,0);
Vector3 currentPosition = this.transform.position;
if(Vector3.Distance(currentPosition, targetPosition) > 0.1f) {
Vector3 directionOfTravel = targetPosition - currentPosition;
directionOfTravel.Normalize();
this.transform.Translate(
(directionOfTravel.x * speed * Time.deltaTime),
(directionOfTravel.y * speed * Time.deltaTime),
(directionOfTravel.z * speed * Time.deltaTime),
Space.World);
}
}