Hi i am new to unity and coding in general. I made this script so when the player hits the kill void the game will reset, I have this one bug though that I don’t know how to fix.
All help is highly appreciated!
Hi i am new to unity and coding in general. I made this script so when the player hits the kill void the game will reset, I have this one bug though that I don’t know how to fix.
All help is highly appreciated!
You’re missing an opening bracket.
public class ExampleClass : MonoBehaviour
{ <—here
//fields, methods, properties, etc goes here.
} <—class closing bracket
The class is missing it’s curly braces.
Also, since you are new, use code tags Using code tags properly - Unity Engine - Unity Discussions and post code
Also your void.Reset.SetActive is probably not correct.
I suggest following some tutorials that Unity has to get a better grasp of the language and how Unity works.
Ok thank you both of you!
As a tip, unexpected symbol most often means something is wrong just before the symbol mentioned.