Unexpected symbol

Eu fiz o script todo certo mas esta dando um erro que não entendo como arrumar me ajudem ai galera

I made sure every script but is giving an error I do not understand how to fix help me there guys

using UnityEngine;
using System.Collections;

public enum POSITION_PLAYER {
LEFT,
RIGHT,
MIDDLE
}

public class PlayerBehaviour : MonoBehaviour {

public Vector3 positionLeft;
public Vector3 positionRight;
public Vector3 positionMiddle;

public POSITION_PLAYER currentPosition = POSITION_PLAYER.MIDDLE;

private Vector3 positionToGo;

public float dumbToPosition;

// Use this for initialization
void Start () {

}

// Update is called once per frame
void Update () {
	InputPlayer ();

transform.position = Vector3.Lerp (transform.position, positionToGo, Time.deltaTime * dumbToPosition);

}

public void changePosition(POSITION_PLAYER = nextPosition) {

if (nextPosition == POSITION_PLAYER.LEFT && currenPosition == POSITION_PLAYER.RIGHT){
	    currentPosition = POSITION_PLAYER.MIDDLE;
}
	else if (nextPosition == POSITION_PLAYER.LEFT && currenPosition == POSITION_PLAYER.MIDDLE){
	    currentPosition = POSITION_PLAYER.LEFT;
}
	else if (nextPosition == POSITION_PLAYER.RIGHT && currenPosition == POSITION_PLAYER.LEFT){
		currentPosition = POSITION_PLAYER.MIDDLE;
}
	else if (nextPosition == POSITION_PLAYER.RIGHT && currenPosition == POSITION_PLAYER.MIDDLE){
	    currentPosition = POSITION_PLAYER.RIGHT;
}

	

switch (currentPosition) {
case POSITION_PLAYER.LEFT; {
		positionToGo = positionLeft;
		break;
	}
case POSITION_PLAYER.RIGHT; {
		positionToGo = positionRight;
		break;
	}
case POSITION_PLAYER.MIDDLE; {
		positionToGo = positionMiddle;
		break;
	}
    }
}

public void InputPlayer(){
if(Input.GetAxis(“Horizontal”) > 0) {
changePosition(POSITION_PLAYER.RIGHT);
}else {
changePosition(POSITION_PLAYER.LEFT);
}
}

}

Hey, @legomih.

Problem 1

Take a look at the function public void changePosition(POSITION_PLAYER = nextPosition). There is an equal sign before nextPosition. To resolve it, just remove the equal sign. So the result is:

public void changePosition(POSITION_PLAYER nextPosition) // Removed equal sign..

Problem 2

The switch cases are invalid. There is not suppose to be a semicolon ( ; ). Also the curly braces ( { & } ) are not needed.

switch (currentPosition)
{
	case POSITION_PLAYER.LEFT: // Removed ; and { }.
         positionToGo = positionLeft;
         break;
	case POSITION_PLAYER.RIGHT: // Removed ; and { }.
         positionToGo = positionRight;
         break;
	case POSITION_PLAYER.MIDDLE: // Removed ; and { }.
         positionToGo = positionMiddle;
         break;
}