Unexpected Symbol '(' ?

Here’s my code:
using UnityEngine;
using System.Collections;

public class LoadLevel : MonoBehaviour {
	bool pause = false;
	public GameObject Button;
	// Use this for initialization
	public void LoadScene(int level){
		Application.LoadLevel (level);
	}
	Button.gameObject.SetActive(true);


}

Why?

That line of code needs to be inside of the function.