Hi I am doing a tornado twins worm game and I am at part 12, I am trying to get my worm to respawn and unity is saying unexpected toeken var here is my code.
var speed = 3.0;
var rotateSpeed = 3.0;
var bullitPrefab : Transform;
private var dead = false;
function OnControllerColliderHit(hit : ControllerColliderHit)
{
if(hit.gameObject.tag == "fallout")
{
dead = true;
}
}
function Update ()
var controller : CharacterController GetComponent(CharacterController);
transform.Rotate(0, Input.GetAxis ("Horizontal") * rotteSpeed, 0);
var forward = transform. TransformDirection(Vector3.forward);
var curSpeed = speed * Input.GetAxis ("vertical");
Controller.SimpleMove(forward * curSpeed);
if(Input.GetButtonDown("Jump"))
{
var bullit = Instantiate(bullitPrefab,
GameObject.Find("SpawnPoint").transform.position,
Quaternion.identity);
bullit.rigidbody.AddForce(transform.forward * 2000);
}
function LateUpdate()
{
if(dead)
{
transform.position = Vector3(0,4,0);
gameObject.Find("Main Camera").transform.position = Vector3(0,4,-10);
dead = false;
}
}
@script RequireComponent (CharacterController)
Looks like you almost got the code formatter working - what you need to do though is select all the text and then hit the code (10101) button
– anon85704231