Im trying to swap focus seamlessly between Unity in fullscreen and MaxMSP in fullscreen. For some reason I can’t bring focus to Max (or other applications) using System.Diognostics.Process as long as Unity is in fullscreen. It works fine if I use Screen.SetResolution() and go to windowed mode first, but that reveals the apple top menu bar, and the magic is broken.
Can I bring Unity out of focus without leaving full screen?
Any hint is appreciated…
~ce