My build settings are currently set up for iOS, I run my app in the editor and correctly get ads when I’m supposed to, I push to testflight and run the app on my device, the ads don’t show anymore. Shouldn’t disparities like this be caught by the editor, especially now that there’s more problems being introduced via the privacy prompts being forced on the platform?
Edit: To be more constructive with my criticism, the editor should recognize what build target is being used and recognize if the waterfall setup and ad units are configured correctly instead of just assuming that it’s all working fine and return ad functions as successful by default.