As the title says…
I loaded a Sprite with Uni2D into my Level. Everything runs fine - But when i select the Sprite in the hierarchy, the editor becomes really slow! Sometimes it doesn´t react for minutes!!!
Specs:
intel 2 QCore 2,5GHz 7GB Ram NVidia
GeForce GTX 465 (1024MB) Nothing
running in the background
Any idea why this happens? Or - how to fix this
I´ts really annoying and i can´t go on creating my Game…
It seems like the Inspector slows down whole unity when it´s opened and a Uni2D Sprite is selected…
Is there a solution for that problem?
Situations:
Selected a sphere - Inspector tab opened = no lag
selected a uni2D sprite - inspector opened = lag as hell
closed inspector while selected sprite = no lag
reopen inspector = again - lag as hell
select the sphere again = no lag
Edit: i tried uni2D with unity 3.5 - it works perfectly there. It seems like there’s a Problem with Unity 4.
I hope there is a solition for that Problem.