►UNIBLOCKS [buildings constructor][BLACK FRIDAY SALE!]

Uniblocks is a modular building kit to assemble house/mansion/warehouse/whatever of modern flat roof design, using only library of grid aligned prefabs (walls-floors-doors-…) inside Unity Editor. All blocks have smooth edges and most of them can be stacked together seamlessly.

ASSET STORE LINK

“Uniblocks” is short for “Unified blocks”, this project was inspired by Minecraft videos like this one and my own needs for Buildmark game project. I ended up with this building workflow, using grid snapping in Unity Editor:

Typical building process looks like that - slow-paced picking, moving & aligning prefabs.

Feel free to post your questions or screenshots, if you build something cool with Uniblocks :slight_smile:

Update v1.2 is live:

What's new in v1.2:
  • Added more segmented doors (side sliding) to the Uniblocks library + documentation.

  • Updated Template 01, 04 and 05 buildings with new segmented doors and materials.

  • Updated design of previously existing segmented door.

  • Added orange colored material on rims for all building blocks as a guide how to connect them between each other - orange connects to orange, simple. Removed those confusing arrow-shaped helpers on “ledge” and “wall fix” block types.

  • Updated “UB All uniblocks with examples” scene about “follow orange color”.

  • New wooden materials for sliding & turnable doors.

  • Removed redundant polygonal elements from turnable doors (-500 polygons each).

  • Added embossed wooden pattern on all plastic materials.

  • Better UV layout on stairs railings (“common” and “heavy top”) so seams less obvious on wooden surfaces at the start and end of railings.

  • Added a couple of metal materials to non-triplanar section (stainless steel).

  • Updated Uniblocks material shader, so now it is possible to enable edge effects without baking cavity/curvature map, cheap realtime gimmick - but useful in some cases.

Update v1.3 is live - it brings some rounded blocks:

ATTENTION! If you have previous version of Uniblocks installed - please backup your project and remove “Uniblocks” folder completely before installing this update. If you’re created some buildings with previous version - after update they will be mostly fine, with some minor issues to fix.

What's new in update v1.3:

Uniblocks v1.3 from 25th August 2024.

Major changes:

  • New S-series blocks (“S” for smooth), they give futuristic appearance for buildings.
  • New circular & pillow shaped window panels to match S-series blocks.
  • 3 new template buildings to showcase S-series blocks.
  • 2 new template buildings of old rectangular design.
  • Better object naming (bit more compact).
  • Reworked documentation (now only one scene with coherent learning curve).
  • Price increase from 36$ to 43$.

Minor changes:

  • “Ledge” and “wall fix” block types moved from Platforms category to R-blocks.
  • “Wall fix” blocks renamed to “joint” blocks and become fundamental block type.
  • Added “tall” blocks (3m tall) as one of default heights, recommended to be used as main wall height.
  • Fixed door sound positioning (previously it was inverted - sounds from the left were played from the right).
  • Trees and bushes moved from Garden category to their own, called “Green”.
  • All glass pieces in non-movable objects (glass panels, glass railings) now marked as static and should render bit faster.
  • Added special reinforcing beam to be used under stairs flights. Bit rough but it will do the job.
  • Changes to the global naming pattern - now order is always from smallest object to the largest.
  • Changes in naming - block height now described with those key words: eight, quarter, qurter_E, half, half_E, tall, tall_E, full. This “_E” means “extended” (+0.5m height).
  • Changes in naming - “turnable” doors now properly called “swinging”.
  • Changes in naming - “turnable” windows now properly called “inswing”.
  • Minor improvements to pool in “Mansion two story” template - now with smooth corners thanks to new S-blocks.
  • Minor changes to metal beams to avoid 3mm intersections with window panels.
  • Added: rounded inner & outer corner blocks for platforms (useful with new S-blocks).
  • Changes in naming (global) - “corner inner” now “turnin”, “corner outer” now “turnout”.
  • Added two additional material slots on rims for T-shaped corners R-series
  • Reworked garage ramps (see documentation scene and also in “Apartment triplex” demo scene).
  • “UB Building kit R” renamed for shorter “UB Build kit”
  • “UB Build kit” now contains new S-series blocks and window panels.
  • “Fences” blocks renamed to “Railings” (category name also changed to “Railings”).
  • Railings 20m long were removed from Uniblocks package (rarely used in practice).
  • Removal: rectangular pillars (same shape can be created by stacking two square pillars, so it’s redundant to have those)
  • Removal: trapezoid pillars (those will return later, with properly variety of modules and pieces)
  • Removal: triangular support blocks for pillars (those need to be reworked and rethinked).
  • Removal: all HDRI skyboxes except one (to reduce package size a bit).
  • Removal: 3 wooden materials (yellow/old parquiet, not fitting to modern style).
  • Material on window handles now slightly brighter (so handle more noticeable on dark brown window frame).
  • Material “UB Metallic brushed gray” renamed to “UB Metal steel brushed”.
  • Added few new plaster materials (just a color variation of existing materials).
  • All fbx meshes renamed to have “_” symbol instead of space (my batch exporter from Blender can’t handle space symbol).
  • All fbx meshes renamed to have “_” symbol instead of “.” (my batch exporter from Blender can’t handle dot symbol).

Black Friday sale time! 50%+ price cut for Uniblocks package ^_=