Unicode... again :(

hi people!

I need serious help:/
the thing is that I have to port my project to some languages…
One of this languages that makes my head explode is polish…
I have used my GameDictionary.cs file with unitron (which imports the file with unicode) and yes I see in my source file all the special charts.
I have the strings in one array that looks like this:

static string[] countStrings = new string [] 
{
"TestString1", //0
"TestString2", //1 
}

now the font is polish too and it has all the special chars. (I saw them on the bmp)

but still when I use a button with text I got no special charts only “???” (question marks)

can someon help?

thanks in advanced

Simon

what you use in the source code does not interest the UI
you must use a font in unity itself that supports it :slight_smile:

so if you add a different font and set it to use unicode it should work fine :slight_smile:

could you please take a look at this:

It should work… but :confused: It doesn’t

(here you have a part from the cs file, the font settings and the game view with the damaged text = ???)

anyone? I really don’t get it maybe this is only a “one checkbox thing” :slight_smile:

the font you choose there obviously does not host the letters you would need.
the texture shows that pretty clearly as that will be all letters you will get.