Unicode support in boo script

In this page.
http://unity3d.com/support/documentation/Components/class-Font.html

The Javascript and C# compilers fully support Unicode based scripts. You simply have to save your scripts with UTF-16 encoding. In Unitron, this can be done by opening the script and choosing Text->Text Encoding->Unicode (UTF 16).

My team is using Boo script, and we are Japanese.
What this document want to say? It means “Yeh, but if you use Boo, you cant.” ?

1 Answer

1

Boo is CLI-compatible and supports Unicode natively. So this should work out-of-the-box.

See Boo (programming language) - Wikipedia

Thanks a lot! Ya I think so too, and then I have another question. Why that document use so troublesome words. They hate boo?

It's just a simple oversight. Most people use Unityscript or C#.