Is there a way to do a uniform scaling on a GameObject real easily without adjusting X, Y, and Z separately? Like maybe you click on the word “Scale” and slide (that doesn’t work, but it might be nice)
Thanks.
Is there a way to do a uniform scaling on a GameObject real easily without adjusting X, Y, and Z separately? Like maybe you click on the word “Scale” and slide (that doesn’t work, but it might be nice)
Thanks.
Yep, you switch the scene editor to scale mode (the rightmost image below)…
And then you click and drag on the little cube in the middle of the red/green/blue axes. That scales uniformly.
Read the fine manual for more details!
Can i acess this uniform scaling through script?
Through script you can use this kind of trick
transform.scale = Vector3.one * 17;
Thank you