Uniknoweledge Entry - Project Darkstar Server intergration

Hey Everyone!
I’m an italian student, and after having taken a break from Unity for some real life issues during this year, I decided to spend some time on it this summer.

I decided to enter Uniknoweledge contest with a tutorial on integration between Project Darkstar and Unity.
I am currently experimenting with it and crafting my way through it, and I think it will be great both for me and for anyone coming after me that will want to interface with this server technology…

I also started a new blog where I’ll post some updates on my progresses both in experimentation with Unity and in my contest entry…

The main aim for the tutorial is to completely network the FPS tutorial through Project Darkstar and to implement a lobby and matchmaking mechanism. If i’ll have some spare time, i’ll also try to begin to work on a basic multyplayer RPG engine.

You can check my new blog here: http://blog.nightworks-studios.com

Philip

EDIT: Corrected blog link!

Way to go Philip, I look forward to following your progress on your blog.

Looking forward to the next entries too!
Really great so far, and very easy to understand for network-newbies like me. Thanks much!