Hi, I’m one of the many victims of multiple camera rendering problem from LWRP and it seems unity is not having priority for multi camera fix in LWRP anytime soon. This has given me lots of unneeded frustration these few months and I finally caved in and uninstalled LWRP and to my dismay, my camera is still the same!
The top camera is still rendering the solid colour covering the camera below. The alpha is set to zero for the solid Color and it works fine before the LWRP setup too
Anyone knows how do I revert the camera setting back to default? Thank you so much!