Unit length measurement

Hi there,

Does anyone know the actual length of one unit in unity?

For example, if I was to do this,

float speed = rigidbody.velocity.magnitude;

for example, how would I go about saying converting that into either knots or mph. (Knots is prefable for our project)

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Also rather than start two threads, does anyone have any good links regarding airplane physics in unity? tutorials/example code etc.

Cheers :slight_smile:

For most of the defaults settings in Unity (gravity etc) it seems like 1 unit = 1 meter, but check out this other thread for more details http://forum.unity3d.com//viewtopic.php?t=28067