Hi,
I’ve just started on a new multi-platform project, for the first time using 2017.1 and VS for Mac. I am a little unsure what the workflow is for setting up the unit test structure for this combination. Normally I would create a unit test project parallel to my “ordinary” project by adding a project to the solution. However, the only applicable option I can find in VS for Mac is to create a .NET Core Test Project. But since Unity is running against the Mono runtime, I guess it would be better to use that for the tests as well. How do you guys set this up in your projects?