Hi,
Does anybody know if there will be any Live Streams of the talks at Unite ?
Since i really want to see some of the keynotes, but cant attend myself, because of a deadline.
Regards
Michael
Hi,
Does anybody know if there will be any Live Streams of the talks at Unite ?
Since i really want to see some of the keynotes, but cant attend myself, because of a deadline.
Regards
Michael
We usually stream the keynote. Not 100% sure this year, but would think it’s a safe bet. We don’t stream the talks, but will publish them after the event.
Graham is right in betting on that, we do plan on streaming the Keynote this year.
I look forward to watching it
Thanks guys, will be awesome to follow it at work (Instead of waiting)
Will you publish all of them?
We usually do all of them apart from the Roadmap and Wish List (which isn’t recorded), reason being is that we don’t want people to think we are promising anything form these sessions as it’s more of a casual conversation type talk.
You would think but people where doing it and very vocally on the forums. Epic is dealing with it too I have already seen a couple of times about their releases not being done at a certain date.
But that’s the nature of people - and things like that will always happen in software development.
There are always going to be the few vocal people that complain that feature XYZ hasn’t been implemented yet - but most people will understand that it’s not a promise.
Is it still necessary to hide the roadmap away from the community? I’d think that we (as a forum community) are getting pretty good at shooting down unrealistic expectations/complaints when they pop up anyway?
They have Chariots. I am not going to dig through their posts trying to find them. Believe what you want.
Use what you want. I personally don’t really care. Tired of all these threads to be honest.
Use what engine you want that will achieve what you are looking for. Then go make the game.
You must not have been here for the 3.5 GUI madness
Thanks @Chariots it certainly is not so let’s get back on topic.
The main problem is when the devs talk about something during the talk, people used to post what is said online, often without context and then through word of mouth it becomes a belief that [insert thing] will be a certainty. Which is why we are explicit when we say, nothing is concrete from this talk/don’t post anything. We want to be open about everything, so I could suggest we change this policy, but I don’t think it would solve the problem above.
You could provide easily referenced content, like weekly live streams and regular blog posts. Then if something like that happens, somebody can just link to those. Also, you could have a decent social media presence? All @Unity3D seems to do on twitter is post “Made with Unity” retweets and “here’s where Unity is going to be.” Meanwhile, I’ve actually had pretty decent engagement with the UnrealEngine twitter both in terms of getting new relevant info from their feed and response from their team.
We already have regular blog posts.
So I assume the live stream is still planned to happen tomorrow? I’m very much stoked if thats the case!
Yes. About 10 hours left right now:
https://www.youtube.com/watch?v=5RZBxGexCuk
About roadmaps: we do have a plan to have public roadmap somewhere on the website. Stay tuned.
5 more hours. groans
Time goes pretty damn slow when you don’t want it to.
Damm ,have to use a proxy to watch but totally worth it.
Don’t talk about anything? Hmm…
A big company like Unity should be able to handle a little criticism from some over anxious developers. As someone above said, the community is pretty good at handling people who have unrealistic expectations. I find it sad that you guys tell others not to talk about something they heard at Unite and refuse to post your roadmap!
I remember a post here somewhere about how developers from AAA companies should learn to deal with criticism from fans. Unity should do the same. Do the best you can, know you are doing the best you can, and ignore the unreasonable rants. Address the ones that you can. Take responsibility when you fail and breathe in the adoration when you succeed.
This hiding stuff because you are afraid of some forums posts baffles me. I sure wish we as developers could do that and get away with it. Fans run away when developers are afraid to talk about the future. It sends a very bad signal.
Okay, I was trying to avoid controversy on these forums but go ahead, hit me over the head! I can handle it!
P.S. While you are blasting my criticism of Unity, I will be vacationing.
Think it has more to do with people taking things at face value and automatically taking it as gospel. Then all those people posting things that weren’t even said but trying to convince others that it is indeed fact and blast Unity for lying.
Yes most people aren’t like that but you can see through the forums what happens.
Reminds me of the phone game that was played in school. The story becomes all screwed at the end.