Unite Now Session
In this session you’ll learn how to get started with Kinematica and implement it within your animation pipeline. Based on Motion Matching, Kinematica uses raw animation clips or motion capture data – not animation graphs – to produce character poses automatically, based on your description of the intended movement.
Update (May 29th)
The demo is now available! We’ve made the GitHub repository public as well.
The repo address is - GitHub - Unity-Technologies/Kinematica_Demo: Kinematica Demo Project
The release can be downloaded here.
When
Thu, May 7, 9AM PT
Where
You can watch the session here.
Make sure to sign up to get access to all Unite Now content.
Together with this Unite Now session we are also hosting a Q&A here in this thread to answer as many of your questions as possible.
A team of product experts from across Unity will be available starting after the session. Our Community team will continue to field questions to foster an ongoing discussion with the community. Please feel free to ask your questions in this thread.
Some basic rules
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Don’t bundle multiple unrelated questions in one reply. One question/topic per reply.
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Only questions related to the topics of the session are permitted.
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All questions will be fielded by our Community Managers (@LeonhardP and @AskCarol)
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Replies will have to be approved by the moderators to show up in the thread.
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Once approved, the questions will be forwarded to the relevant experts.
We really look forward to hearing from the community.
Thank you!