Unite Now - Take Your First Steps in XR

Unite Now Session

Ready to get started in the world of XR? Sit in with members of the Unity Education team as they walk you through the wide-ranging capabilities of the new XR Interaction Toolkit and the new VR Creator Kit.

Where
You can watch the session here.

Make sure to sign up to get access to all Unite Now content.


Together with this Unite Now session we are also hosting a Q&A here in this thread to answer as many of your questions as possible.

A team of product experts from across Unity will be available starting after the session. Our Community team will continue to field questions to foster an ongoing discussion with the community. Please feel free to ask your questions in this thread.

Some basic rules

  • Don’t bundle multiple unrelated questions in one reply. One question/topic per reply.

  • Only questions related to the topics of the session are permitted.

  • All questions will be fielded by our Community Managers (@LeonhardP and @AskCarol)

  • Replies will have to be approved by the moderators to show up in the thread.

  • Once approved, the questions will be forwarded to the relevant experts.

We really look forward to hearing from the community.
Thank you!

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Hi, beginner here. Do i need a vr computer ready to start learning this? I tried doing this tutorial but i didn’t get any XR play as shown in the video. I do have an oculus quest but still it doesn’t work when is connected to the desktop or laptop.

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got the same problem. the tutorial does not work on quest

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Can we get some help with this from Unity?

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Hey there @h_meza and @imageguru ! Sorry you’re having issues with the tutorial. We have created a guide to help beginners get started. You can check it out here:

Get started with VR Beginner: The Escape Room - Unity Learn

Really excited to see what you do. Definitely come back and give us some feedback!
Thanks!

Hey, thanks for sharing the guide. The guide is very useful as I am a beginner too.

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So happy to hear that! Please circle back with any questions once you get everything working :slight_smile:

Thanks. I finally got it to work and its great. Thanks Unity for the tutorial

Amazing! Super happy to hear that :slight_smile:

Hi - i have upgraded to the XR plug in and everything seems to be ok except I can’t toggle between 2d screens and VR. This used to be pretty simple with the old system:

 public void Start()

    {

        StartCoroutine(ActivatorVR("none"));

    }
    public IEnumerator ActivatorVR(string YesVR)

    {

        XRSettings.LoadDeviceByName(YesVR);

        yield return null;

        XRSettings.enabled = true;

    }

Is this supposed to work with Valve devices?

SteamVR devices should work. In fact this tutorial is not up to date because the SteamVR XR plugin has already been out of beta since Aug 4, so you don’t have to check the deprecated XR Supported checkbox anymore and use XR Management for all devices.

@lz7cjc does commenting out line 16 work?

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Where can I find the project that showcases the toothbrush code?

Hello,
Can anyone point me to tutorials how to use the MockHMD XR for Unity? Perhaps how to view the Panic Room without an HMD?

@AskCarol
Thanks so much.
Sorry to cross post but do you know if there’s any way to port the navigation from EditorVR …?
The grip based Pull & Scale… like all the other XR creation tools have too (tiltBrush/Quill Medium etc)

Would be so useful!
Let me know if you have any ideas as how to get started
I really appreciate
Thanks!

~be