It looks like Unitron creates it’s plist file with a different name than what the Smultron code is looking for when it uploads to the iDisk.
Unity creates a plist file called “dk.Otee.Unity_Unitron.plist” in the user/Library folder, but Unitron tries to upload a file there called “org.smultron.Smultron.plist” when you do a .Mac backup.
Is my system just mucked up, or is this feature killed in Unitron?