Units of measurement in Unity

I'm trying to find a consistent way of working in Unity with other artists. We all use Maya and we were wondering what the best unit of measurement to work in so that customizable options like scale and position don't get so ridiculous. Meters? Inches? Thanks for the help =]

If you want physics engines to work correctly then you must use meters. You really don't want to be converting back and forth. It's inevitable that someone will use the wrong scale and it will cause you all sorts of trouble.

Its worth double checking the artists are using meters (even if they say they are :).

Well, the standard unit of measure used in Unity is metric, but if you want to convert metric to English or vice versa, just google it.