Unity 2.6 - External Version Control: What to check-in?

Firstly, thank you for such a great Unite Conferance this year! You guys worked so hard! It was my first and definitely not my last. I had 2 other co-workers there with me and we all left very pumped up about this technology!

For us pro users what do we now check-in to our external revision control system? We’ve been just doing our “Assets” folder. Is that all we need to do still or are we now supposed to check-in the “Library” directory?

Thanks again!

Anyone?

It’s in the User Manual - listed at the bottom of the TOC.

Thank you very much!