Unity 2 -> Unity 3

Working on Unity 2, a project will be loadable in Unity 3 without problems?

That’s the plan :wink:

Thank you :slight_smile:
So I can buy Unity iPhone now and work on Unity 2 without problems, then I’ll be able to deploy it without problems (of course keeping in mind all the iPhone limitations and such).

You mean working with Unity iPhone 1.x?

Working with unity for desktop naturally works too but “keeping the limitations” in mind is a bit hard cause you don’t have 3/4 of the things and have 1/4 on the desktop not present on the iphone side …

also getting in touch with deployment to device etc on osx as early as possible can save headache later on, and testing your concept already now with unity iphone 1.x can’t hurt :slight_smile:

Surely but I also have to check my own pockets… I’m going to buy a Mac soon… but for now I still can proceed with modeling assets and make textures and start to make maps, and the programmer can code “basic” stuff like char control, time management, score management, items management.

As our game is quite “standard”, meaning that we don’t need “special” features, we just aim to make a little fun game, I think that for starting it will be ok :wink:

Or why do you think I’ve posted all those damn questions about performance and stuff here over the last days?

I’ve also just bought Unity iPhone one or two hours ago :!: :lol:

Most everything should seamlessly transfer from Unity 2.6 to Unity 3.0. Some significant changes were made to Unity 3.0’s shading/lighting system, so if you use any custom shaders they may need some manual attention (though Unity 3.0 will still try to upgrade those automatically as well and if it fails it’ll tell you right away).

Guhh no no, it’s exactly like that!
We wanted to make the game in a very “standardized” way.
Just use the Unity shaders and Unity stuff, don’t push any limit, just make the game.
Moreover it will be for iPhone/iPad so we are really keeping everything to the bone.

Thank you for comment anyway :slight_smile:

Sounds like you should be fine then :slight_smile: