Hello.
The game is being developed.
Unity 2017.2.0.0p2 and Visual Studio 2017 ver 15.4.4 and .Net 4.7.02556
The Unity editor plays well.
But Bulid Error .
Is there any solution?
For your information
My computer has a different version of Unity and a visual studio as well as a visual studio 2015.
Assets\SteamVR\Scripts\SteamVR_RenderModel.cs(756,33): error CS0117: ‘Environment’ does not contain a definition for ‘OSVersion’
(Filename: Assets\SteamVR\Scripts\SteamVR_RenderModel.cs Line: 756)
Assets\SteamVR\Scripts\SteamVR_RenderModel.cs(756,55): error CS0234: The type or namespace name ‘PlatformID’ does not exist in the namespace ‘System’ (are you missing an assembly reference?)
(Filename: Assets\SteamVR\Scripts\SteamVR_RenderModel.cs Line: 756)
Assets\SteamVR\Scripts\SteamVR_RenderModel.cs(757,33): error CS0117: ‘Environment’ does not contain a definition for ‘OSVersion’
(Filename: Assets\SteamVR\Scripts\SteamVR_RenderModel.cs Line: 757)
Assets\SteamVR\Scripts\SteamVR_RenderModel.cs(757,55): error CS0234: The type or namespace name ‘PlatformID’ does not exist in the namespace ‘System’ (are you missing an assembly reference?)
(Filename: Assets\SteamVR\Scripts\SteamVR_RenderModel.cs Line: 757)
Assets\SteamVR\Scripts\SteamVR_RenderModel.cs(759,53): warning CS0618: ‘Marshal.PtrToStructure(IntPtr, Type)’ is obsolete: ‘PtrToStructure(IntPtr, Type) may be unavailable in future releases. Instead, use PtrToStructure(IntPtr). For more info, go to Bing’
(Filename: Assets\SteamVR\Scripts\SteamVR_RenderModel.cs Line: 759)
Assets\SteamVR\Scripts\SteamVR_RenderModel.cs(766,35): warning CS0618: ‘Marshal.PtrToStructure(IntPtr, Type)’ is obsolete: ‘PtrToStructure(IntPtr, Type) may be unavailable in future releases. Instead, use PtrToStructure(IntPtr). For more info, go to Bing’
(Filename: Assets\SteamVR\Scripts\SteamVR_RenderModel.cs Line: 766)
Assets\SteamVR\Scripts\SteamVR_RenderModel.cs(778,33): error CS0117: ‘Environment’ does not contain a definition for ‘OSVersion’
(Filename: Assets\SteamVR\Scripts\SteamVR_RenderModel.cs Line: 778)
Assets\SteamVR\Scripts\SteamVR_RenderModel.cs(778,55): error CS0234: The type or namespace name ‘PlatformID’ does not exist in the namespace ‘System’ (are you missing an assembly reference?)
(Filename: Assets\SteamVR\Scripts\SteamVR_RenderModel.cs Line: 778)
Assets\SteamVR\Scripts\SteamVR_RenderModel.cs(779,33): error CS0117: ‘Environment’ does not contain a definition for ‘OSVersion’
(Filename: Assets\SteamVR\Scripts\SteamVR_RenderModel.cs Line: 779)
Assets\SteamVR\Scripts\SteamVR_RenderModel.cs(779,55): error CS0234: The type or namespace name ‘PlatformID’ does not exist in the namespace ‘System’ (are you missing an assembly reference?)
(Filename: Assets\SteamVR\Scripts\SteamVR_RenderModel.cs Line: 779)
Assets\SteamVR\Scripts\SteamVR_RenderModel.cs(781,64): warning CS0618: ‘Marshal.PtrToStructure(IntPtr, Type)’ is obsolete: ‘PtrToStructure(IntPtr, Type) may be unavailable in future releases. Instead, use PtrToStructure(IntPtr). For more info, go to Bing’
(Filename: Assets\SteamVR\Scripts\SteamVR_RenderModel.cs Line: 781)
Assets\SteamVR\Scripts\SteamVR_RenderModel.cs(788,46): warning CS0618: ‘Marshal.PtrToStructure(IntPtr, Type)’ is obsolete: ‘PtrToStructure(IntPtr, Type) may be unavailable in future releases. Instead, use PtrToStructure(IntPtr). For more info, go to Bing’
(Filename: Assets\SteamVR\Scripts\SteamVR_RenderModel.cs Line: 788)
Assets\SteamVR\Plugins\openvr_api.cs(2179,28): warning CS0618: ‘Marshal.PtrToStructure(IntPtr, Type)’ is obsolete: ‘PtrToStructure(IntPtr, Type) may be unavailable in future releases. Instead, use PtrToStructure(IntPtr). For more info, go to Bing’
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 2179)
Assets\SteamVR\Plugins\openvr_api.cs(2061,32): warning CS0618: ‘Marshal.PtrToStructure(IntPtr, Type)’ is obsolete: ‘PtrToStructure(IntPtr, Type) may be unavailable in future releases. Instead, use PtrToStructure(IntPtr). For more info, go to Bing’
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 2061)
Assets\SteamVR\Plugins\openvr_api.cs(2013,27): warning CS0618: ‘Marshal.PtrToStructure(IntPtr, Type)’ is obsolete: ‘PtrToStructure(IntPtr, Type) may be unavailable in future releases. Instead, use PtrToStructure(IntPtr). For more info, go to Bing’
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 2013)
Assets\SteamVR\Plugins\openvr_api.cs(1848,30): warning CS0618: ‘Marshal.PtrToStructure(IntPtr, Type)’ is obsolete: ‘PtrToStructure(IntPtr, Type) may be unavailable in future releases. Instead, use PtrToStructure(IntPtr). For more info, go to Bing’
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 1848)
Assets\Swing\Utils\TypeUtils.cs(20,30): error CS0103: The name ‘AppDomain’ does not exist in the current context
(Filename: Assets\Swing\Utils\TypeUtils.cs Line: 20)
Assets\Swing\Utils\TypeUtils.cs(74,53): error CS1061: ‘string’ does not contain a definition for ‘Clone’ and no extension method ‘Clone’ accepting a first argument of type ‘string’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Utils\TypeUtils.cs Line: 74)
Assets\VRSampleScenes\Scripts\Maze\Player.cs(134,13): warning CS0618: ‘NavMeshAgent.Stop()’ is obsolete: ‘Set isStopped to true instead’
(Filename: Assets\VRSampleScenes\Scripts\Maze\Player.cs Line: 134)
Assets\Swing\Utils\TypeUtils.cs(153,22): error CS1061: ‘Type’ does not contain a definition for ‘IsGenericType’ and no extension method ‘IsGenericType’ accepting a first argument of type ‘Type’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Utils\TypeUtils.cs Line: 153)
Assets\Swing\Utils\TypeUtils.cs(210,31): error CS1061: ‘Type’ does not contain a definition for ‘IsClass’ and no extension method ‘IsClass’ accepting a first argument of type ‘Type’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Utils\TypeUtils.cs Line: 210)
Assets\Swing\Utils\TypeUtils.cs(213,30): error CS1061: ‘Type’ does not contain a definition for ‘IsAbstract’ and no extension method ‘IsAbstract’ accepting a first argument of type ‘Type’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Utils\TypeUtils.cs Line: 213)
Assets\Swing\Utils\TypeUtils.cs(216,31): error CS1061: ‘Type’ does not contain a definition for ‘IsSubclassOf’ and no extension method ‘IsSubclassOf’ accepting a first argument of type ‘Type’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Utils\TypeUtils.cs Line: 216)
Assets\SteamVR\Plugins\openvr_api.cs(1770,31): warning CS0618: ‘Marshal.PtrToStructure(IntPtr, Type)’ is obsolete: ‘PtrToStructure(IntPtr, Type) may be unavailable in future releases. Instead, use PtrToStructure(IntPtr). For more info, go to Bing’
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 1770)
Assets\Swing\Utils\EnumMask.cs(11,28): error CS1061: ‘Type’ does not contain a definition for ‘IsEnum’ and no extension method ‘IsEnum’ accepting a first argument of type ‘Type’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Utils\EnumMask.cs Line: 11)
Assets\SteamVR\Plugins\openvr_api.cs(1738,33): warning CS0618: ‘Marshal.PtrToStructure(IntPtr, Type)’ is obsolete: ‘PtrToStructure(IntPtr, Type) may be unavailable in future releases. Instead, use PtrToStructure(IntPtr). For more info, go to Bing’
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 1738)
Assets\SteamVR\Plugins\openvr_api.cs(1461,24): warning CS0618: ‘Marshal.PtrToStructure(IntPtr, Type)’ is obsolete: ‘PtrToStructure(IntPtr, Type) may be unavailable in future releases. Instead, use PtrToStructure(IntPtr). For more info, go to Bing’
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 1461)
Assets\SteamVR\Plugins\openvr_api.cs(1640,27): error CS0117: ‘Environment’ does not contain a definition for ‘OSVersion’
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 1640)
Assets\SteamVR\Plugins\openvr_api.cs(1640,49): error CS0234: The type or namespace name ‘PlatformID’ does not exist in the namespace ‘System’ (are you missing an assembly reference?)
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 1640)
Assets\SteamVR\Plugins\openvr_api.cs(1641,25): error CS0117: ‘Environment’ does not contain a definition for ‘OSVersion’
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 1641)
Assets\SteamVR\Plugins\openvr_api.cs(1641,47): error CS0234: The type or namespace name ‘PlatformID’ does not exist in the namespace ‘System’ (are you missing an assembly reference?)
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 1641)
Assets\SteamVR\Plugins\openvr_api.cs(1647,100): warning CS0618: ‘Marshal.SizeOf(Type)’ is obsolete: ‘SizeOf(Type) may be unavailable in future releases. Instead, use SizeOf(). For more info, go to Bing’
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 1647)
Assets\SteamVR\Plugins\openvr_api.cs(1669,27): error CS0117: ‘Environment’ does not contain a definition for ‘OSVersion’
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 1669)
Assets\SteamVR\Plugins\openvr_api.cs(1669,49): error CS0234: The type or namespace name ‘PlatformID’ does not exist in the namespace ‘System’ (are you missing an assembly reference?)
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 1669)
Assets\SteamVR\Plugins\openvr_api.cs(1670,25): error CS0117: ‘Environment’ does not contain a definition for ‘OSVersion’
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 1670)
Assets\SteamVR\Plugins\openvr_api.cs(1670,47): error CS0234: The type or namespace name ‘PlatformID’ does not exist in the namespace ‘System’ (are you missing an assembly reference?)
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 1670)
Assets\SteamVR\Plugins\openvr_api.cs(1676,116): warning CS0618: ‘Marshal.SizeOf(Type)’ is obsolete: ‘SizeOf(Type) may be unavailable in future releases. Instead, use SizeOf(). For more info, go to Bing’
(Filename: Assets\SteamVR\Plugins\openvr_api.cs Line: 1676)
Assets\Swing\Logger\Logger.cs(94,30): error CS1061: ‘FileStream’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘FileStream’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Logger\Logger.cs Line: 94)
Assets\Swing\Logger\Logger.cs(201,89): error CS1503: Argument 1: cannot convert from ‘int’ to ‘System.Exception’
(Filename: Assets\Swing\Logger\Logger.cs Line: 201)
Assets\Swing\Logger\Logger.cs(202,61): error CS1061: ‘StackTrace’ does not contain a definition for ‘GetFrame’ and no extension method ‘GetFrame’ accepting a first argument of type ‘StackTrace’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Logger\Logger.cs Line: 202)
Assets\Swing\Recorders\Components\CameraRecorder.cs(264,17): warning CS0618: ‘Camera.hdr’ is obsolete: ‘use Camera.allowHDR instead.’
(Filename: Assets\Swing\Recorders\Components\CameraRecorder.cs Line: 264)
Assets\Swing\Logger\Logger.cs(270,59): error CS1503: Argument 1: cannot convert from ‘string’ to ‘System.IO.Stream’
(Filename: Assets\Swing\Logger\Logger.cs Line: 270)
Assets\Swing\Logger\Logger.cs(270,68): error CS1503: Argument 2: cannot convert from ‘bool’ to ‘System.Text.Encoding’
(Filename: Assets\Swing\Logger\Logger.cs Line: 270)
Assets\Swing\Recorders\Components\AnimatorRecorder.cs(498,65): warning CS0618: ‘AnimatorStateInfo.nameHash’ is obsolete: ‘Use AnimatorStateInfo.fullPathHash instead.’
(Filename: Assets\Swing\Recorders\Components\AnimatorRecorder.cs Line: 498)
Assets\Swing\Recorders\CustomRecorder.Data.cs(31,46): error CS1061: ‘Type’ does not contain a definition for ‘IsSubclassOf’ and no extension method ‘IsSubclassOf’ accepting a first argument of type ‘Type’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Recorders\CustomRecorder.Data.cs Line: 31)
Assets\Swing\Recorders\CustomRecorder.Data.cs(39,46): error CS1061: ‘Type’ does not contain a definition for ‘IsSubclassOf’ and no extension method ‘IsSubclassOf’ accepting a first argument of type ‘Type’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Recorders\CustomRecorder.Data.cs Line: 39)
Assets\Swing\Recorders\Environments\ProjectSettingsRecorder.cs(23,20): warning CS0219: The variable ‘msg’ is assigned but its value is never used
(Filename: Assets\Swing\Recorders\Environments\ProjectSettingsRecorder.cs Line: 23)
Assets\Swing\Recorders\Environments\ProjectSettingsRecorder.cs(41,20): warning CS0219: The variable ‘msg’ is assigned but its value is never used
(Filename: Assets\Swing\Recorders\Environments\ProjectSettingsRecorder.cs Line: 41)
Assets\Swing\Recorders\Components\AnimatorRecorder.Data.cs(191,25): warning CS0219: The variable ‘i’ is assigned but its value is never used
(Filename: Assets\Swing\Recorders\Components\AnimatorRecorder.Data.cs Line: 191)
Assets\Swing\Replay\File\AttributeDictionary.cs(133,50): error CS0117: ‘Encoding’ does not contain a definition for ‘Default’
(Filename: Assets\Swing\Replay\File\AttributeDictionary.cs Line: 133)
Assets\Swing\Replay\File\AttributeDictionary.cs(153,58): error CS0117: ‘Encoding’ does not contain a definition for ‘Default’
(Filename: Assets\Swing\Replay\File\AttributeDictionary.cs Line: 153)
Assets\Swing\ServiceManager\ServiceManager.BroadcastJob.cs(135,49): error CS0117: ‘Thread’ does not contain a definition for ‘Sleep’
(Filename: Assets\Swing\ServiceManager\ServiceManager.BroadcastJob.cs Line: 135)
Assets\SteamVR\InteractionSystem\Core\Scripts\Util.cs(497,9): error CS0234: The type or namespace name ‘Process’ does not exist in the namespace ‘System.Diagnostics’ (are you missing an assembly reference?)
(Filename: Assets\SteamVR\InteractionSystem\Core\Scripts\Util.cs Line: 497)
Assets\Swing\ServiceManager\ServiceManager.Job.cs(55,29): error CS1061: ‘Thread’ does not contain a definition for ‘Abort’ and no extension method ‘Abort’ accepting a first argument of type ‘Thread’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\ServiceManager\ServiceManager.Job.cs Line: 55)
Assets\Swing\ServiceManager\ServiceManager.Job.cs(57,31): error CS1729: ‘Thread’ does not contain a constructor that takes 1 arguments
(Filename: Assets\Swing\ServiceManager\ServiceManager.Job.cs Line: 57)
Assets\Swing\ServiceManager\ServiceManager.Job.cs(58,25): error CS1061: ‘Thread’ does not contain a definition for ‘Start’ and no extension method ‘Start’ accepting a first argument of type ‘Thread’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\ServiceManager\ServiceManager.Job.cs Line: 58)
Assets\Swing\ServiceManager\ServiceManager.Job.cs(74,29): error CS1061: ‘Thread’ does not contain a definition for ‘Abort’ and no extension method ‘Abort’ accepting a first argument of type ‘Thread’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\ServiceManager\ServiceManager.Job.cs Line: 74)
Assets\Swing\ServiceManager\ServiceManager.SaveJob.cs(29,30): error CS1061: ‘BinaryWriter’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘BinaryWriter’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\ServiceManager\ServiceManager.SaveJob.cs Line: 29)
Assets\Swing\ServiceManager\ServiceManager.WatchJob.cs(84,45): error CS0117: ‘Thread’ does not contain a definition for ‘Sleep’
(Filename: Assets\Swing\ServiceManager\ServiceManager.WatchJob.cs Line: 84)
Assets\SteamVR\InteractionSystem\Core\Scripts\Util.cs(597,39): error CS0117: ‘Environment’ does not contain a definition for ‘GetCommandLineArgs’
(Filename: Assets\SteamVR\InteractionSystem\Core\Scripts\Util.cs Line: 597)
Assets\Swing\ServiceManager\ServiceManager.UploadJob.cs(91,32): error CS1061: ‘BinaryWriter’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘BinaryWriter’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\ServiceManager\ServiceManager.UploadJob.cs Line: 91)
Assets\Swing\ServiceManager\ServiceManager.UploadJob.cs(93,28): error CS1061: ‘MemoryStream’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘MemoryStream’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\ServiceManager\ServiceManager.UploadJob.cs Line: 93)
Assets\SteamVR\InteractionSystem\Core\Scripts\Util.cs(613,39): error CS0117: ‘Environment’ does not contain a definition for ‘GetCommandLineArgs’
(Filename: Assets\SteamVR\InteractionSystem\Core\Scripts\Util.cs Line: 613)
Assets\SteamVR\InteractionSystem\Core\Scripts\Util.cs(634,39): error CS0117: ‘Environment’ does not contain a definition for ‘GetCommandLineArgs’
(Filename: Assets\SteamVR\InteractionSystem\Core\Scripts\Util.cs Line: 634)
Assets\Swing\ServiceManager\ServiceManager.UploadJob.cs(120,32): error CS1061: ‘BinaryWriter’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘BinaryWriter’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\ServiceManager\ServiceManager.UploadJob.cs Line: 120)
Assets\Swing\ServiceManager\ServiceManager.UploadJob.cs(122,28): error CS1061: ‘MemoryStream’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘MemoryStream’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\ServiceManager\ServiceManager.UploadJob.cs Line: 122)
Assets\Swing\ServiceManager\ServiceManager.DownloadJob.cs(151,40): error CS1061: ‘BinaryReader’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘BinaryReader’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\ServiceManager\ServiceManager.DownloadJob.cs Line: 151)
Assets\Swing\ServiceManager\ServiceManager.DownloadJob.cs(153,36): error CS1061: ‘MemoryStream’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘MemoryStream’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\ServiceManager\ServiceManager.DownloadJob.cs Line: 153)
Assets\Swing\ServiceManager\ServiceManager.DownloadJob.cs(163,44): error CS1061: ‘BinaryReader’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘BinaryReader’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\ServiceManager\ServiceManager.DownloadJob.cs Line: 163)
Assets\Swing\ServiceManager\ServiceManager.DownloadJob.cs(166,40): error CS1061: ‘MemoryStream’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘MemoryStream’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\ServiceManager\ServiceManager.DownloadJob.cs Line: 166)
Assets\Swing\Spectator\State\Spectator.BroadcastingState.cs(165,32): error CS1061: ‘MemoryStream’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘MemoryStream’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Spectator\State\Spectator.BroadcastingState.cs Line: 165)
Assets\Swing\Spectator\State\Spectator.BroadcastingState.cs(166,32): error CS1061: ‘BinaryWriter’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘BinaryWriter’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Spectator\State\Spectator.BroadcastingState.cs Line: 166)
Assets\Swing\Spectator\State\Spectator.BroadcastingState.cs(185,36): error CS1061: ‘MemoryStream’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘MemoryStream’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Spectator\State\Spectator.BroadcastingState.cs Line: 185)
Assets\Swing\Spectator\State\Spectator.BroadcastingState.cs(186,36): error CS1061: ‘BinaryWriter’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘BinaryWriter’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Spectator\State\Spectator.BroadcastingState.cs Line: 186)
Assets\Swing\Recorders\GameObject\GameObjectRecorder-Recording.cs(131,39): error CS1061: ‘string’ does not contain a definition for ‘Clone’ and no extension method ‘Clone’ accepting a first argument of type ‘string’ could be found (are you missing a using directive or an assembly reference?)
(Filename: Assets\Swing\Recorders\GameObject\GameObjectRecorder-Recording.cs Line: 131)
UnityEditor.BuildPlayerWindow+BuildMethodException: 90 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x00207] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:172
at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00050] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:83
UnityEngine.GUIUtility:processEvent(Int32, IntPtr)
