Unity 2017.3.0p1 - Android crashes using a Terrain (Galaxy S5)

Hello, I am making an Android game that was running fine on the device but when I added a Terrain, the APK crashes on the phone after the “made with Unity” logo (Galaxy S5).

It is a known bug?. I saw the release notes for the 2017.3p2 and p3 and I don´t saw any related to terrain bug.

Regards.

Hey, : )
Could you submit a bug report with the simplest/smallest possible repro project? (From what I understood, just adding a terrain to empty project crashes?)
Also, on exactly what model SGS5 does it happen? (It has some variations G900F (Europe), G900I (Asia, Australia), G900M (Vodafone), G900A (AT&T) etc)

Leave the bug number here when you submit the ticket : )

Yes it reproduces with an empty scene and a cube and a terrain. The phone is:
Samsung Galaxy S5 SM-G900F, Android 6.0.1

Case 990887.

Thanks you, regards.

Hello : )
After some digging, I found that this is a duplicate. You can track it here:

1 Like

Thanks you for the great support. Regards!.

some one know how fix that’s please

The only thing that “fixes” it, is to convert terrain to a mesh. You will also have to remove your terrain (delete not just disable). It’s a major PITA.

Fixed in Unity 2018.2:
https://issuetracker.unity3d.com/issues/android-player-containing-default-terrain-crashes-on-certain-devices-using-adreno-3xx-series-gpu

Fixed in - 2018.2.0a1, 2018.1.0b12, 2017.4.1f1

1 Like