Trying to debug my application in VS2017 and keep getting…
Severity Code Description Project File Line Suppression State
Warning The primary reference “TensorFlowSharp” could not be resolved because it was built against the “.NETFramework,Version=v4.6.1” framework. This is a higher version than the currently targeted framework “.NETFramework,Version=v4.6”. Robotics
Does this mean there’s no support for 4.6.1?! How am I supposed to debug my application? Also, I assume Unity isn’t using VS2017 for compilation since this seems to run ok inside the editor. My VS2017 is up to date 15.5.5.
Appreciate the reply, but when I click ‘Attach to Unity’ it tries to compile and fails because of the above error and then asks if I want to use the last version.
I thought I might be a little out of my depth there, but I downloaded the source from Git and managed to rebuild with 4.6 which seems to have fixed the issue! Appreciate the help, thank you. Little surprised that Unity isn’t compatible with 4.6.1 though. Especially since the ML-Agents are using TensorFlowSharp which is compiled against 4.6.1.
I moved development to a different PC. I get a message that tells me the application is unavailable. it is pointing to .NET 4.6. Seems the OS already has 4.6.1 installed and doesn’t show up in control panel so I can’t roll it back to 4.6. Does this mean I can’t develop on the new PC?