Hey all, My project started crashing after importing various assets from the asset store, I decided to try and find the culprit and 2 weeks later, after removing and adding all the different scripts etc I am no further forward.
I made a new project and decided to first add all the asset store assets I use in my project, then I would add my scripts, models etc one by one and see where the issue lies. As I was adding the asset store assets the editor started crashing, which at least removes my scripts etc from the hunt. I tried removing various assets and sometimes it crashed, other times it didn’t with random assets/
Anyway, I could not figure out the issue so I uploaded a 12gb(!) repro project bug report to Unity in the hope they can help.
Case 938852
I did not want to name any assets here as it’s unfair to assume they are at fault when I honestly don’t know.
Anyone else had something like this happen to them? It’s really a show stopper for me at the moment as the assets in my project are needed.
I think Unity will take notice of this and get back to you before long Thank you for your sacrifice. It sounds similar to the crash issues I had. I suspect an asset store package was using Linq. My crash was fixed with 2017.1.0p2.
I’ve got the same problem, it’s really hard to track down it happens in play mode, usually when I click on an object in the scene or the hierarchy, seems to be something to do with the inspector panel, when that closed there’s no crashes
Not exactly like my issue, in my issue the editor just crashes once various assets are imported without needing to hit play. Once this happens Unity crashes on opening the project.