Hi,
Just upgraded to U 2017.
Now when I create a build of a scene the destination folder is empty. I get no error messages and I create the build in exactly the same way as I created them using Unity 5 but the build folder remains empty.
I even created a brand new project and created a basic scene with a plane, light, and camera and tried to build that and again the destination folder remains empty.
I create WebGL scenes.
Can anyone offer any help or insight?
thanks