After some frustration after creating a new build of my game, I’ve come here for some help.
First and foremost, this crash is only occuring on a built version of the game, and not when testing it in editor. When I try to load into a scene other than the one I started in, the game crashes without warning. The editor throws no concerning warnings that lead me to suspecting what should be causing this crash. After a few attempts, I built a new version that loaded in a completely empty scene when pressing a button. This caused the game to crash as well.
The only thing I can think of recently that could be causing this is updating to the newest version of Unity (2018.2.3f1) and updating the HD Render Pipeline, Lightweight Render, Post-processing, Render Pipeline Core, and Shader Graph packages.
Attached are both the output log and the error log.
3593628–291201–output_log.txt (17.5 KB)
3593628–291202–errorLog.txt (82 KB)