After upgrading our project from 2018.4.8 to 2018.4.9 app’s iOS build size went up by 2mb. We also checked that on empty 2d project - binary also increased by 2mb
We’re on 2018.4.11 now, maybe it has gotten better?
Nope, 2018.4.10 and 2018.4.11 are also affected
Fair enough, please submit a bug report.
Got response for my bug report.
“Currently, this behavior is considered by design, as there is no functionality to strip post-processing shaders from build”
I have no idea how 2mb build size increase without single note in changelog can be by design
I’m confused, what does this have to do with post processing shaders? Are you using URP?
Nope. Nothing. This behaviour reproduces on empty 2d project. For 2018.4.8 empty project install size according to AppStore Connect is 20.8 Mb for 2018.4.9 - 23Mb