If I try and make a Windows native build, it makes the file dates for over 2 weeks ago.
No matter where I target eh build folder to, even if I delete the previous build, the exe files are all dated weeks old. On top of that all my substance driven materials render pink…Yay upgrades
You are likely updating the same executable on each build. I suspect Windows is showing the create date, not the modified date. If you create a new executable name, is the file time still old? Also, the pink means that a shader is not compiling, the pink is the default color.
Yeah the pink substance mats, perhaps you need to get the plugins for them? They aren’t supported in 2018.1 anymore,
Allegorithmic has their own plugins on the Asset Store for free if you use Substance Designer. (Not sure if other programs work though).