Download & Release Notes | Blog Post | Docs
Unity 2019.1 is now available on the download page and in the Unity Hub.
Read the blog post for full details. Selected areas we updated:
Platforms
Mobile
Mobile Notifications (Preview Package}
Adaptive Performance (Samsung)
Android SDK and NDK installed with Unity Hub
Android Logcat integration (Preview)
Faster iteration with Scripts Only Build patching on Android
AR/VR
AR Foundation
AR Remote (Preview)
Handheld AR samples
Graphics enhancements
Platforms support
WebGL
Linux Editor (Preview)
Consoles
Async Compute enhancements
Command Buffer Chaining & Concatenation on PlayStation 4
Desktop
Universal Windows Platform ARM64 support
Display Resolution Dialog (also known as Screen Selector)
Engine
Data-Oriented Technology Stack (DOTS)
Burst Compiler out of Preview
New Audio rendering/mixing engine (Experimental
Sub Scenes (Experimental)
Megacity Release
DOTS-based Physics System
PhysX improvements
Physics multi-scene enhancements
IL2CPP
Profiler updates
Profiler Analyzer (Preview)
Incremental Garbage Collection (Experimental)
Reloading of ScriptableObjects
Editor
Prefabs
Prefab Asset Editing in Inspector
Shortcut Manager
Editor Console improvements
Quick Search (Preview package)
Animation
Animation Rigging (Preview package)
Unity Hub 2.0 (beta) available now
Sunsetting the Launcher
Package Manager updates
UI Elements
Graphics
Particles
C# Job System support
Mesh improvements
Shader Graph
Lightweight Render Pipeline (LWRP)
High Definition Render Pipeline (HDRP – Preview)
Improved platform support
Double-wide VR now available
Improved performance
Improved UI and Camera support
Debug mode improvements
Render Pipeline Wizard
Other Improvements
New shader and Shader Graph support
HDRP & Shader Graph
Improved lighting quality and control
Reflection system improvements
Real-time planar reflection support
Native integration of Post Processing in HDRP
Visual Effect Graph improvements (Preview)
Native rendering plugin support for Vulkan
GPU Lightmapper (Preview)
Added support for the Optix AI Denoiser
Multiple Importance Sampling for Environment (MIS Environment)
Other lighting improvements
Removal of LookDev
Asynchronous Shader Compilation in the Editor
High-influence skin weights
DCC
Sketchup Importer improvements
Cinematics
Timeline
Signals and markers
Timeline Audio improvements
Video
Video H.265 support
Full SRP support for video recorder/player
Worldbuilding
Scene Visibility tools
2D
Sprite Shape improvements
Improvements to 2D world-building capabilities
2D Animation improvements
2D Physics
Remember to back up your projects before opening them in the latest version of Unity. If you encounter any issues, please let us know by submitting a bug report so it can reach our developers.
Thanks again to all the users who helped with testing and giving us feedback on 2019.1 while it was in alpha and beta! Note that we’ve locked the 2019.1 beta forum. Please create your new threads in the appropriate sections of the Forum.