Unity 2019.2.17 f1 il2cpp failed running

Hi !
I have been building an android game that I created using il2cpp armV7 and arm64.
Since few weeks I have been having errors with il2cpp but only with the 2nd build of the game.
I was doing the 1st build just fine then I needed to restart Unity in order to build again.

Since today nothing to do, building fails when building IL2CPP.

Here is my editor.log, I would be very thankful if someone could help me solve this !

Already tried NDK JDK and SDK reinstall, but nothing works. I also need to mention that the error started when I imported the googleAdmob native compatible asset.

ERROR LOG

Initiating legacy licensing module

LICENSE SYSTEM [2020228 16:45:21] Next license update check is after 2030-02-25T00:00:00

Built from ‘2019.2/staging’ branch; Version is ‘2019.2.17f1 (8e603399ca02) revision 9330739’; Using compiler version ‘191627012’
OS: ‘Windows 10 (10.0.0) 64bit’ Language: ‘fr’ Physical Memory: 8099 MB
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 1
[Package Manager] Server::Start – Port 53923 was selected

COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Unity.exe
-projectpath
D:/UnityProject/Destruction
-useHub
-hubIPC
-cloudEnvironment
production
-hubSessionId
c8e4c3e0-5a3a-11ea-be4d-bf70f3bbbfb3
-accessToken
jNMF6Smu9R489I3IOqw513Ja33ShmpLGOkTe3o1Y3OI008f
Successfully changed project path to: D:/UnityProject/Destruction
D:/UnityProject/Destruction
Using Asset Import Pipeline V1.
Loading GUID ↔ Path mappings…0.000077 seconds
Loading Asset Database…0.013631 seconds
AssetDatabase consistency checks…0.792946 seconds
[Package Manager] Done resolving packages in 0.47s seconds
[Package Manager]
Registered 42 packages:
Packages from [https://packages.unity.com]:
com.unity.collab-proxy@1.2.16 (location: D:\UnityProject\Destruction\Library\PackageCache\com.unity.collab-proxy@1.2.16)
com.unity.ext.nunit@1.0.0 (location: D:\UnityProject\Destruction\Library\PackageCache\com.unity.ext.nunit@1.0.0)
com.unity.ide.rider@1.1.0 (location: D:\UnityProject\Destruction\Library\PackageCache\com.unity.ide.rider@1.1.0)
com.unity.ide.vscode@1.1.3 (location: D:\UnityProject\Destruction\Library\PackageCache\com.unity.ide.vscode@1.1.3)
com.unity.probuilder@4.0.5 (location: D:\UnityProject\Destruction\Library\PackageCache\com.unity.probuilder@4.0.5)
com.unity.purchasing@2.0.6 (location: D:\UnityProject\Destruction\Library\PackageCache\com.unity.purchasing@2.0.6)
com.unity.test-framework@1.0.13 (location: D:\UnityProject\Destruction\Library\PackageCache\com.unity.test-framework@1.0.13)
com.unity.textmeshpro@2.0.1 (location: D:\UnityProject\Destruction\Library\PackageCache\com.unity.textmeshpro@2.0.1)
Built-in packages:
com.unity.package-manager-ui@2.2.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.package-manager-ui)
com.unity.timeline@1.1.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.timeline)
com.unity.ugui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui)
com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai)
com.unity.modules.androidjni@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.androidjni)
com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation)
com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle)
com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio)
com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth)
com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director)
com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion)
com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui)
com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize)
com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem)
com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics)
com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d)
com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture)
com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain)
com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics)
com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap)
com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui)
com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements)
com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra)
com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics)
com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest)
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle)
com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio)
com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture)
com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww)
com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles)
com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video)
com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr)
com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind)
com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr)

[XR] No new subsystems found in resolved package list.
[Package Manager] Done registering packages in 0.02s seconds
Refreshing native plugins compatible for Editor in 198.01 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
IsTimeToCheckForNewEditor: Update time 1582904610 current 1582904727
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/Resources/UnitySubsystems
[XR] Discovering subsystems at path D:/UnityProject/Destruction/Assets
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f82)
Vendor:
VRAM: 3962 MB
Driver: 26.21.14.3650
[EnlightenBakeManager] m_Clear = false;
Initialize mono
Mono path[0] = ‘C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/Managed’
Mono path[1] = ‘C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit’
Mono config path = ‘C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/MonoBleedingEdge/etc’
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56396
Begin MonoManager ReloadAssembly
Registering precompiled unity dll’s …
Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
Registered in 0.125254 seconds.
[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
Native extension for iOS target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.91 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly

  • Completed reload, in 5.557 seconds
    Registering precompiled user dll’s …
    Registered in 0.285280 seconds.
    Platform modules already initialized, skipping
    Begin MonoManager ReloadAssembly
    Symbol file LoadedFromMemory doesn’t match image D:\UnityProject\Destruction\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll
    Native extension for iOS target not found
    Native extension for Android target not found
    Native extension for WindowsStandalone target not found
    Refreshing native plugins compatible for Editor in 0.91 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    UnityIAP: [InitializeOnLoad] Facebook Check
    UnityIAP: Runtime [2019.2.17f1]
    UnityIAP: Current Build is Android:Android
    UnityIAP: stub FacebookStore.dll enabled
    Mono: successfully reloaded assembly
  • Completed reload, in 1.784 seconds
    Platform modules already initialized, skipping
    Validating Project structure … 0.023658 seconds.
    Refresh: detecting if any assets need to be imported or removed …

Hashing assets (1 files)… 0.000 seconds
file read: 0.000 seconds (0.002 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
----- Compute hash(es) for 1 asset(s).
----- Asset named Assets/Plugins/Android/GoogleMobileAdsPlugin/AndroidManifest.xml is skipped as no actual change.

Refreshing native plugins compatible for Editor in 0.88 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh: detecting if any assets need to be imported or removed …
Refreshing native plugins compatible for Editor in 0.85 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 0.77 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.

Refresh Completed time: 0.149306s
Asset Scan time: 0.051967s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s

Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds
Warming cache for 3515 main assets: 0.007446 seconds elapsed
Initializing Unity extensions:
‘C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll’ GUID: 4ba2329b63d54f0187bcaa12486b1b0f
Unloading 1943 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/MenuV2.unity’
Deserialize: 235.044 ms
Integration: 104.311 ms
Integration of assets: 12.878 ms
Thread Wait Time: 11.942 ms
Total Operation Time: 364.176 ms
System memory in use before: 82.4 MB.
System memory in use after: 82.5 MB.

Unloading 443 unused Assets to reduce memory usage. Loaded Objects now: 2957.
Total: 2.705900 ms (FindLiveObjects: 0.387400 ms CreateObjectMapping: 0.079000 ms MarkObjects: 2.044800 ms DeleteObjects: 0.194200 ms)

Initialized touch support.

Initialized touch support.

Initialized touch support.

Initialized touch support.

Initialized touch support.

Initialized touch support.

Initialized touch support.

Initializing input.

Input initialized.

[Project] Loading completed in 46.683 seconds
Project init time: 45.928 seconds
Template init time: 0.000 seconds
Services packages init time: 3.830 seconds
Package Manager init time: 0.069 seconds
Asset Database init time: 1.634 seconds
Global illumination init time: 0.236 seconds
Assemblies load time: 30.715 seconds
Unity extensions init time: 0.001 seconds
Asset Database refresh time: 0.149 seconds
Scene opening time: 0.636 seconds
EditorUpdateCheck: Response {“latestversionstring”:“2019.3.3f1 (7ceaae5f7503)”,“latestversion”:99999,“latestversionmessage”:“A new version of Unity is available. Please update to the latest released version at your convenience. Release notes available on the download site. Click the "Download Installer" button.”,“updateurl”:“http://unity3d.com/update/","updateinterval”:3600} updateurl = Start Your Creative Projects and Download the Unity Hub | Unity interval = 3600
Created GICache directory at C:/Users/xavot/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.034s, timestamps: [48.417 - 48.451]
[00:00:03] Enlighten: Precompute started.
[00:00:03] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:03] Enlighten: Finished 1 Tetrahedralize Probes job (0.01s execute, 0.00s integrate, 0.06s wallclock)
[00:00:03] Enlighten: Precompute took 0.109273 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:03] Enlighten: Bake started.
Setting up 1 worker threads for Enlighten.
Thread → id: b38 → priority: 1
[00:00:03] Enlighten: Finished 1 Bake Runtime job (0.05s execute, 0.00s integrate, 0.05s wallclock)
[Optix] Number of Devices = 1
[Optix] context is using local device 0: GeForce GTX 1650 - 4096MB VRAM (available: 3167MB)
[Optix] successfully set up context.
[Optix] removing context.
[00:00:04] Enlighten: Bake took 0.429525 seconds.
UPID Received ‘5d01fe7f-524f-4226-9bea-7d2035b1b461’.
TrimDiskCacheJob: Current cache size 9946mb
Asset at path ‘Assets/Plugins/LeoLuz/Virtual Plug and Play Joystick/Samples/Objects/desktop.ini’ is ignored by Collab due to rule ‘[Dd]esktop.ini’ [regex (^(([/][^/]+)[/]))([Dd]esktop.ini)]. Asset at path 'Assets/Plugins/LeoLuz/Virtual Plug and Play Joystick/desktop.ini' is ignored by Collab due to rule '[Dd]esktop.ini' [regex (^(([/][^/]+)*[/]))([Dd]esktop\.ini)].
Asset at path ‘Assets/Plugins/LeoLuz/Virtual Plug and Play Joystick/Dependencies/Utilities/desktop.ini’ is ignored by Collab due to rule ‘[Dd]esktop.ini’ [regex (^(([/][^/]+)
[/]))([Dd]esktop.ini)]. Asset at path 'Assets/Plugins/LeoLuz/Virtual Plug and Play Joystick/Dependencies/PropertyAttributes/desktop.ini' is ignored by Collab due to rule '[Dd]esktop.ini' [regex (^(([/][^/]+)*[/]))([Dd]esktop\.ini)].
Asset at path ‘Assets/Plugins/LeoLuz/Virtual Plug and Play Joystick/Samples/desktop.ini’ is ignored by Collab due to rule ‘[Dd]esktop.ini’ [regex (^(([/][^/]+)[/]))([Dd]esktop.ini)]. Asset at path 'Assets/Plugins/LeoLuz/Virtual Plug and Play Joystick/Samples/Scripts/desktop.ini' is ignored by Collab due to rule '[Dd]esktop.ini' [regex (^(([/][^/]+)*[/]))([Dd]esktop\.ini)].
Asset at path ‘Assets/Plugins/LeoLuz/Virtual Plug and Play Joystick/Sprites/desktop.ini’ is ignored by Collab due to rule ‘[Dd]esktop.ini’ [regex (^(([/][^/]+)
[/]))([Dd]esktop.ini)]. Asset at path 'Assets/Plugins/LeoLuz/Virtual Plug and Play Joystick/Manual/desktop.ini' is ignored by Collab due to rule '[Dd]esktop.ini' [regex (^(([/][^/]+)*[/]))([Dd]esktop\.ini)].
Asset at path ‘Assets/Plugins/LeoLuz/Virtual Plug and Play Joystick/Dependencies/desktop.ini’ is ignored by Collab due to rule ‘[Dd]esktop.ini’ [regex (^(([/][^/]+)[/]))([Dd]esktop.ini)]. Asset at path 'Assets/Plugins/LeoLuz/Virtual Plug and Play Joystick/Scripts/Editor/desktop.ini' is ignored by Collab due to rule '[Dd]esktop.ini' [regex (^(([/][^/]+)*[/]))([Dd]esktop\.ini)].
Asset at path ‘Assets/Plugins/LeoLuz/Virtual Plug and Play Joystick/Dependencies/ExtensionMethods/desktop.ini’ is ignored by Collab due to rule ‘[Dd]esktop.ini’ [regex (^(([/][^/]+)
[/]))([Dd]esktop.ini)]. Asset at path 'Assets/Plugins/LeoLuz/Virtual Plug and Play Joystick/Resources/desktop.ini' is ignored by Collab due to rule '[Dd]esktop.ini' [regex (^(([/][^/]+)*[/]))([Dd]esktop\.ini)].
Asset at path ‘Assets/Plugins/LeoLuz/Virtual Plug and Play Joystick/Scripts/desktop.ini’ is ignored by Collab due to rule ‘[Dd]esktop.ini’ [regex (^(([/][^/]+)*[/]))([Dd]esktop.ini)$].
[PathTracer] building lightmap data asset.
[PathTracer] Total bake time: 0.055714, raw bake time: 0.000000
gi::BakeBackendSwitch: Clear() active clients.
[EnlightenBakeManager] m_Clear = false;
[PathTracer] building lightmap data asset.
gi::BakeBackendSwitch: switching bake backend from 3 to 1.
[00:00:32] Enlighten: Bake started.
[00:00:32] Enlighten: Finished 1 Bake Runtime job (0.05s execute, 0.00s integrate, 0.05s wallclock)
[00:00:32] Enlighten: Bake took 0.050763 seconds.
[PathTracer] building lightmap data asset.
[00:00:33] Enlighten: Reflection Probes started.
[00:00:33] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:33] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:33] Enlighten: LightingDataAsset started.

Collecting Enlighten data
Refresh: detecting if any assets need to be imported or removed …
Refreshing native plugins compatible for Editor in 18.70 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 1.16 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.

Refresh Completed time: 0.180804s
Asset Scan time: 0.054083s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s

Initialized touch support.

Failed to extract Android SDK Platform version from string ‘R’,
Input string was not in a correct format.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
UnityEngine.Logger:LogFormat(LogType, String, Object[ ])
UnityEngine.Debug:LogWarningFormat(String, Object[ ])
UnityEditor.Android.SDKManager:CreateVersion(String, Component)
UnityEditor.Android.SDKManager:ParseSDKManagerOutput(String[ ])
UnityEditor.Android.SDKManager:UpdatePackagesList()
UnityEditor.Android.SDKManager:ListAvailable(Component)
UnityEditor.Android.PlayerSettingsEditorExtension:m__0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

WARNING: Shader Unsupported: ‘Hidden/VideoDecodeOSX’ - Pass ‘Flip_RGBARect_To_RGBA’ has no vertex shader
WARNING: Shader Unsupported: ‘Hidden/VideoDecodeOSX’ - Setting to default shader.
WARNING: Shader Unsupported: ‘Hidden/VideoDecodeAndroid’ - Pass ‘RGBAExternal_To_RGBA’ has no vertex shader
WARNING: Shader Unsupported: ‘Hidden/VideoDecodeAndroid’ - Setting to default shader.
WARNING: Shader Unsupported: ‘Hidden/VideoDecodeML’ - Pass ‘RGBAExternal_To_RGBA’ has no vertex shader
WARNING: Shader Unsupported: ‘Hidden/VideoDecodeML’ - Setting to default shader.
Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000…
done. [Time: 34.528000 ms]
Refreshing native plugins compatible for Editor in 0.95 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Android PostProcess task “Checking prerequisites” took 22,6852 ms
Android PostProcess task “Detect Java Development Kit (JDK)” took 1,0583 ms
AndroidSDKTools:

root : C:\Users\xavot\AppData\Local\Android\Sdk
tools : C:\Users\xavot\AppData\Local\Android\Sdk\tools
platform-tools: C:\Users\xavot\AppData\Local\Android\Sdk\platform-tools
build-tools : C:\Users\xavot\AppData\Local\Android\Sdk\build-tools\29.0.3

adb : C:\Users\xavot\AppData\Local\Android\Sdk\platform-tools\adb.exe

Android PostProcess task “Detecting Android SDK” took 6,4708 ms
Android PostProcess task “Detect Android NDK” took 53,9959 ms
Android PostProcess task “Trying to find a suitable Android device” took 865,2119 ms
[ScriptCompilation] Recompiling all scripts because: Recompiling scripts for player build.
BuildPlayer: start building target 13

  • Starting compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
  • Starting compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll
  • Finished compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
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  • Starting compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.Timeline.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Poly2Tri.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.KdTree.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Stl.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.Timeline.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Poly2Tri.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.KdTree.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Stl.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll
  • Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.dll
  • Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll
  • Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll
  • Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll
    Assets\Extensions\GooglePlayGames\Platforms\Android\Developers\JavaObjWrapper.cs(352,39): warning CS0618: ‘AndroidJNI.CallByteMethod(IntPtr, IntPtr, jvalue[ ])’ is obsolete: ‘AndroidJNI.CallByteMethod is obsolete. Use AndroidJNI.CallSByteMethod method instead’
    Assets\Extensions\GooglePlayGames\Platforms\Android\Developers\JavaObjWrapper.cs(417,39): warning CS0618: ‘AndroidJNI.CallStaticByteMethod(IntPtr, IntPtr, jvalue[ ])’ is obsolete: ‘AndroidJNI.CallStaticByteMethod is obsolete. Use AndroidJNI.CallStaticSByteMethod method instead’
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(10,40): warning CS0649: Field ‘EaseShowcase.time’ is never assigned to, and will always have its default value 0
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(11,42): warning CS0649: Field ‘EaseShowcase.pos’ is never assigned to, and will always have its default value
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(9,39): warning CS0649: Field ‘EaseShowcase.ease’ is never assigned to, and will always have its default value
    Opening scene ‘Temp/__Backupscenes/0.backup’
    Unloading 319 Unused Serialized files (Serialized files now loaded: 0)
    Loaded scene ‘Temp/__Backupscenes/0.backup’
    Deserialize: 8.473 ms
    Integration: 15.967 ms
    Integration of assets: 0.002 ms
    Thread Wait Time: 9.901 ms
    Total Operation Time: 34.344 ms
    System memory in use before: 119.5 MB.
    System memory in use after: 119.5 MB.

Unloading 312 unused Assets to reduce memory usage. Loaded Objects now: 3323.
Total: 7.837500 ms (FindLiveObjects: 0.436600 ms CreateObjectMapping: 0.080700 ms MarkObjects: 6.976900 ms DeleteObjects: 0.342500 ms)

[00:00:00] Enlighten: Precompute started.
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.00s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.014057 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.

Collecting Enlighten data
Refresh: detecting if any assets need to be imported or removed …

Hashing assets (1 files)… 0.001 seconds
file read: 0.000 seconds (0.002 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
----- Compute hash(es) for 1 asset(s).
----- Asset named Assets/Plugins/Android/GoogleMobileAdsPlugin/AndroidManifest.xml is skipped as no actual change.

Refresh: trashing asset ba366e6058f76d941892a294091d534a
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Refresh: trashing asset deb3feec4a50ee44ab827694129f1e85
Refresh: trashing asset eed31f3d02d16ac4dacacb2e6838f1b8
Refresh: trashing asset 5a243c8d767184f4c9d1dc61024752a6
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Refreshing native plugins compatible for Editor in 0.65 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 0.62 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.

Refresh Completed time: 0.447180s
Asset Scan time: 0.052605s
Asset Hashing: 0.000822s [1.7 KB, 2.046073 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.149134s
Dependent Assets to Import Queue time: 0.001401s

Initialized touch support.

Updating Assets/Plugins/Android/androidx.annotation.annotation-1.0.0.jar - GUID: db96e4f4b88d1134a8a628f2e87b9995…
----- Compute hash for Assets/Plugins/Android/androidx.annotation.annotation-1.0.0.jar.
done. [Time: 26.615800 ms]
Refreshing native plugins compatible for Editor in 0.63 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.arch.core.core-common-2.0.0.jar - GUID: 5da9df124dc3bfa43b9facd304d99389…
----- Compute hash for Assets/Plugins/Android/androidx.arch.core.core-common-2.0.0.jar.
done. [Time: 23.313300 ms]
Refreshing native plugins compatible for Editor in 0.63 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.arch.core.core-runtime-2.0.0.aar - GUID: 911379b9cbd34ad40b22da7fc7f680e4…
----- Compute hash for Assets/Plugins/Android/androidx.arch.core.core-runtime-2.0.0.aar.
done. [Time: 22.365400 ms]
Refreshing native plugins compatible for Editor in 0.64 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.asynclayoutinflater.asynclayoutinflater-1.0.0.aar - GUID: eefee99f855298d4299254820db069d0…
----- Compute hash for Assets/Plugins/Android/androidx.asynclayoutinflater.asynclayoutinflater-1.0.0.aar.
done. [Time: 21.850500 ms]
Refreshing native plugins compatible for Editor in 0.62 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.browser.browser-1.0.0.aar - GUID: dd5ce146590401341889e78ba7ad5f70…
----- Compute hash for Assets/Plugins/Android/androidx.browser.browser-1.0.0.aar.
done. [Time: 21.241300 ms]
Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.collection.collection-1.0.0.jar - GUID: b86bfd6f1bbf430489273774eb580ebe…
----- Compute hash for Assets/Plugins/Android/androidx.collection.collection-1.0.0.jar.
done. [Time: 22.037900 ms]
Refreshing native plugins compatible for Editor in 0.66 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.coordinatorlayout.coordinatorlayout-1.0.0.aar - GUID: 80e5713b0b5e8a141982eefc2adf5c70…
----- Compute hash for Assets/Plugins/Android/androidx.coordinatorlayout.coordinatorlayout-1.0.0.aar.
done. [Time: 500.671800 ms]
Refreshing native plugins compatible for Editor in 0.68 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.core.core-1.0.0.aar - GUID: 2fae0cbea765f8645ae0e395f4b669cc…
----- Compute hash for Assets/Plugins/Android/androidx.core.core-1.0.0.aar.
done. [Time: 22.366500 ms]
Refreshing native plugins compatible for Editor in 0.70 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.cursoradapter.cursoradapter-1.0.0.aar - GUID: 3760d8941e8ecfa41b9d4ab5fd525ba7…
----- Compute hash for Assets/Plugins/Android/androidx.cursoradapter.cursoradapter-1.0.0.aar.
done. [Time: 148.725100 ms]
Refreshing native plugins compatible for Editor in 0.70 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.customview.customview-1.0.0.aar - GUID: 44b99eef25aafc648b88be1cca482b41…
----- Compute hash for Assets/Plugins/Android/androidx.customview.customview-1.0.0.aar.
done. [Time: 21.616900 ms]
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.documentfile.documentfile-1.0.0.aar - GUID: 2045e3687fba39f4a802c97b6fb77c61…
----- Compute hash for Assets/Plugins/Android/androidx.documentfile.documentfile-1.0.0.aar.
done. [Time: 30.433900 ms]
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.drawerlayout.drawerlayout-1.0.0.aar - GUID: ff2749ffd62b9ba448d24ff969c64836…
----- Compute hash for Assets/Plugins/Android/androidx.drawerlayout.drawerlayout-1.0.0.aar.
done. [Time: 22.186400 ms]
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.fragment.fragment-1.0.0.aar - GUID: 5a243c8d767184f4c9d1dc61024752a6…
----- Compute hash for Assets/Plugins/Android/androidx.fragment.fragment-1.0.0.aar.
done. [Time: 20.997500 ms]
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.interpolator.interpolator-1.0.0.aar - GUID: 418e66be6749cd447bd317e0c9965b91…
----- Compute hash for Assets/Plugins/Android/androidx.interpolator.interpolator-1.0.0.aar.
done. [Time: 22.286100 ms]
Refreshing native plugins compatible for Editor in 0.73 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.legacy.legacy-support-core-ui-1.0.0.aar - GUID: e26c23e01c66fa8429ca30ee8224a470…
----- Compute hash for Assets/Plugins/Android/androidx.legacy.legacy-support-core-ui-1.0.0.aar.
done. [Time: 21.621100 ms]
Refreshing native plugins compatible for Editor in 0.73 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.legacy.legacy-support-core-utils-1.0.0.aar - GUID: b144b51cdc1980f46a46b53fbd80fd80…
----- Compute hash for Assets/Plugins/Android/androidx.legacy.legacy-support-core-utils-1.0.0.aar.
done. [Time: 22.791100 ms]
Refreshing native plugins compatible for Editor in 0.75 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-common-2.0.0.jar - GUID: 63e13bb921f1d474d87983532d1d356f…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-common-2.0.0.jar.
done. [Time: 22.333700 ms]
Refreshing native plugins compatible for Editor in 0.75 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-livedata-2.0.0.aar - GUID: 79e1e4b83a6f06242beddfda6f0e2260…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-livedata-2.0.0.aar.
done. [Time: 21.070800 ms]
Refreshing native plugins compatible for Editor in 0.75 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-livedata-core-2.0.0.aar - GUID: edcb867a7b8be204f8dc594a84c2e0ab…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-livedata-core-2.0.0.aar.
done. [Time: 21.273400 ms]
Refreshing native plugins compatible for Editor in 0.95 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-runtime-2.0.0.aar - GUID: 61d90b0897d6484448d302a5b42d2077…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-runtime-2.0.0.aar.
done. [Time: 21.193700 ms]
Refreshing native plugins compatible for Editor in 0.79 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-viewmodel-2.0.0.aar - GUID: 8101f4c2def95214389e60500031320f…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-viewmodel-2.0.0.aar.
done. [Time: 21.802800 ms]
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.loader.loader-1.0.0.aar - GUID: eed31f3d02d16ac4dacacb2e6838f1b8…
----- Compute hash for Assets/Plugins/Android/androidx.loader.loader-1.0.0.aar.
done. [Time: 22.062400 ms]
Refreshing native plugins compatible for Editor in 0.83 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.localbroadcastmanager.localbroadcastmanager-1.0.0.aar - GUID: 5c4ad16ebeb37724888ad004fd3fdf1b…
----- Compute hash for Assets/Plugins/Android/androidx.localbroadcastmanager.localbroadcastmanager-1.0.0.aar.
done. [Time: 21.865800 ms]
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.print.print-1.0.0.aar - GUID: d8df82efec6435544b1435cee5249bf6…
----- Compute hash for Assets/Plugins/Android/androidx.print.print-1.0.0.aar.
done. [Time: 20.937100 ms]
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.slidingpanelayout.slidingpanelayout-1.0.0.aar - GUID: 9fe81a668170d3048aa78ae9434ba55c…
----- Compute hash for Assets/Plugins/Android/androidx.slidingpanelayout.slidingpanelayout-1.0.0.aar.
done. [Time: 24.852800 ms]
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.swiperefreshlayout.swiperefreshlayout-1.0.0.aar - GUID: ba366e6058f76d941892a294091d534a…
----- Compute hash for Assets/Plugins/Android/androidx.swiperefreshlayout.swiperefreshlayout-1.0.0.aar.
done. [Time: 21.968200 ms]
Refreshing native plugins compatible for Editor in 0.87 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.versionedparcelable.versionedparcelable-1.0.0.aar - GUID: 836a1664205ef5e40aea4349db228302…
----- Compute hash for Assets/Plugins/Android/androidx.versionedparcelable.versionedparcelable-1.0.0.aar.
done. [Time: 21.463700 ms]
Refreshing native plugins compatible for Editor in 0.87 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.viewpager.viewpager-1.0.0.aar - GUID: e059c51744ab2e1448d5669c7f1c6b7e…
----- Compute hash for Assets/Plugins/Android/androidx.viewpager.viewpager-1.0.0.aar.
done. [Time: 21.016200 ms]
Refreshing native plugins compatible for Editor in 0.89 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-18.3.0.aar - GUID: deb241d4162e0604d9b2a7fe59791d7c…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-18.3.0.aar.
done. [Time: 25.566600 ms]
Refreshing native plugins compatible for Editor in 0.84 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-base-18.3.0.aar - GUID: 2c5fd4375f00d1d458997086867936f7…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-base-18.3.0.aar.
done. [Time: 23.100500 ms]
Refreshing native plugins compatible for Editor in 0.87 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-identifier-17.0.0.aar - GUID: 1a0395f6c72055a488ad8fa2f6273b28…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-identifier-17.0.0.aar.
done. [Time: 22.032500 ms]
Refreshing native plugins compatible for Editor in 0.85 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-18.3.0.aar - GUID: 012e41d197450724d98e5b8002e221ae…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-18.3.0.aar.
done. [Time: 57.839600 ms]
Refreshing native plugins compatible for Editor in 0.86 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-16.0.1.aar - GUID: cba54bf1f7cc7074c8970757d7ed8cb8…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-16.0.1.aar.
done. [Time: 22.274400 ms]
Refreshing native plugins compatible for Editor in 0.86 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-api-phone-16.0.0.aar - GUID: 439a47d861a600640ac29c59192181fc…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-api-phone-16.0.0.aar.
done. [Time: 23.743000 ms]
Refreshing native plugins compatible for Editor in 0.88 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-base-16.0.0.aar - GUID: 7aaabff9f4942a341a30e3cae3a2a81d…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-base-16.0.0.aar.
done. [Time: 25.742100 ms]
Refreshing native plugins compatible for Editor in 0.92 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-base-16.0.1.aar - GUID: 389b785bb410ad9479b727549bed8f19…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-base-16.0.1.aar.
done. [Time: 23.553100 ms]
Refreshing native plugins compatible for Editor in 0.89 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-basement-17.0.0.aar - GUID: 24143657e11319c419f230433fbcbbd2…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-basement-17.0.0.aar.
done. [Time: 42.136400 ms]
Refreshing native plugins compatible for Editor in 0.91 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-drive-16.0.0.aar - GUID: fd086a59f97ba1f469d245d90f9cd70c…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-drive-16.0.0.aar.
done. [Time: 23.347800 ms]
Refreshing native plugins compatible for Editor in 0.92 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-games-17.0.0.aar - GUID: 69f0d24890ca07e45abc1d5ab7ae85f6…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-games-17.0.0.aar.
done. [Time: 22.591500 ms]
Refreshing native plugins compatible for Editor in 0.92 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-gass-18.3.0.aar - GUID: 118930e0708488a4ba1f7a2023786f80…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-gass-18.3.0.aar.
done. [Time: 21.956100 ms]
Refreshing native plugins compatible for Editor in 0.93 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-measurement-base-17.1.0.aar - GUID: 12bcd607943e11c4782be372358249de…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-measurement-base-17.1.0.aar.
done. [Time: 22.923000 ms]
Refreshing native plugins compatible for Editor in 0.93 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-measurement-sdk-api-17.1.0.aar - GUID: 4914c852e38ca41449eba5aab4be332b…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-measurement-sdk-api-17.1.0.aar.
done. [Time: 22.603500 ms]
Refreshing native plugins compatible for Editor in 0.94 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-nearby-16.0.0.aar - GUID: 24b99faef0cc08d4c940ff15d9c9ce0b…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-nearby-16.0.0.aar.
done. [Time: 22.997100 ms]
Refreshing native plugins compatible for Editor in 0.99 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-tasks-17.0.0.aar - GUID: 53efaf8938b055f4eb42d590dfd2700e…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-tasks-17.0.0.aar.
done. [Time: 22.096800 ms]
Refreshing native plugins compatible for Editor in 0.98 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar - GUID: deb3feec4a50ee44ab827694129f1e85…
----- Compute hash for Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar.
done. [Time: 26.229200 ms]
Refreshing native plugins compatible for Editor in 0.98 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-18.3.0.aar - GUID: 012e41d197450724d98e5b8002e221ae…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-18.3.0.aar.
done. [Time: 19.798100 ms]
Refreshing native plugins compatible for Editor in 0.98 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar - GUID: deb3feec4a50ee44ab827694129f1e85…
----- Compute hash for Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar.
done. [Time: 19.161300 ms]
Refreshing native plugins compatible for Editor in 0.98 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh: detecting if any assets need to be imported or removed …
Refreshing native plugins compatible for Editor in 1.00 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 0.96 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.

Refresh Completed time: 0.158810s
Asset Scan time: 0.052312s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s

Unloading 309 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 163.4 MB.
System memory in use after: 151.8 MB.

Unloading 5750 unused Assets to reduce memory usage. Loaded Objects now: 3319.
Total: 12.378600 ms (FindLiveObjects: 1.140600 ms CreateObjectMapping: 0.308300 ms MarkObjects: 7.269600 ms DeleteObjects: 3.659400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Temp/__Backupscenes/0.backup’
Deserialize: 7.102 ms
Integration: 11.463 ms
Integration of assets: 0.004 ms
Thread Wait Time: 11.757 ms
Total Operation Time: 30.326 ms
System memory in use before: 126.1 MB.
System memory in use after: 126.2 MB.

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3340.
Total: 8.719700 ms (FindLiveObjects: 0.519600 ms CreateObjectMapping: 0.116900 ms MarkObjects: 8.043400 ms DeleteObjects: 0.038500 ms)

Build completed with a result of ‘Cancelled’
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:192)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun(Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:128)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:122)

(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 192)

[00:00:00] Enlighten: Precompute started.
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.01s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Precompute took 0.109547 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
Refresh: detecting if any assets need to be imported or removed …
Refresh: trashing asset ba366e6058f76d941892a294091d534a
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Refreshing native plugins compatible for Editor in 0.61 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 0.61 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.

Refresh Completed time: 0.348518s
Asset Scan time: 0.051305s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.142439s
Dependent Assets to Import Queue time: 0.001623s

Initialized touch support.

Updating Assets/Plugins/Android/androidx.annotation.annotation-1.0.0.jar - GUID: db96e4f4b88d1134a8a628f2e87b9995…
----- Compute hash for Assets/Plugins/Android/androidx.annotation.annotation-1.0.0.jar.
done. [Time: 17.101000 ms]
Refreshing native plugins compatible for Editor in 0.62 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.arch.core.core-common-2.0.0.jar - GUID: 5da9df124dc3bfa43b9facd304d99389…
----- Compute hash for Assets/Plugins/Android/androidx.arch.core.core-common-2.0.0.jar.
done. [Time: 23.889700 ms]
Refreshing native plugins compatible for Editor in 0.64 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.arch.core.core-runtime-2.0.0.aar - GUID: 911379b9cbd34ad40b22da7fc7f680e4…
----- Compute hash for Assets/Plugins/Android/androidx.arch.core.core-runtime-2.0.0.aar.
done. [Time: 10.554700 ms]
Refreshing native plugins compatible for Editor in 0.68 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.asynclayoutinflater.asynclayoutinflater-1.0.0.aar - GUID: eefee99f855298d4299254820db069d0…
----- Compute hash for Assets/Plugins/Android/androidx.asynclayoutinflater.asynclayoutinflater-1.0.0.aar.
done. [Time: 12.983400 ms]
Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.browser.browser-1.0.0.aar - GUID: dd5ce146590401341889e78ba7ad5f70…
----- Compute hash for Assets/Plugins/Android/androidx.browser.browser-1.0.0.aar.
done. [Time: 12.854500 ms]
Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.collection.collection-1.0.0.jar - GUID: b86bfd6f1bbf430489273774eb580ebe…
----- Compute hash for Assets/Plugins/Android/androidx.collection.collection-1.0.0.jar.
done. [Time: 15.868300 ms]
Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.coordinatorlayout.coordinatorlayout-1.0.0.aar - GUID: 80e5713b0b5e8a141982eefc2adf5c70…
----- Compute hash for Assets/Plugins/Android/androidx.coordinatorlayout.coordinatorlayout-1.0.0.aar.
done. [Time: 18.092100 ms]
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.core.core-1.0.0.aar - GUID: 2fae0cbea765f8645ae0e395f4b669cc…
----- Compute hash for Assets/Plugins/Android/androidx.core.core-1.0.0.aar.
done. [Time: 15.923400 ms]
Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.cursoradapter.cursoradapter-1.0.0.aar - GUID: 3760d8941e8ecfa41b9d4ab5fd525ba7…
----- Compute hash for Assets/Plugins/Android/androidx.cursoradapter.cursoradapter-1.0.0.aar.
done. [Time: 404.322100 ms]
Refreshing native plugins compatible for Editor in 0.73 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.customview.customview-1.0.0.aar - GUID: 44b99eef25aafc648b88be1cca482b41…
----- Compute hash for Assets/Plugins/Android/androidx.customview.customview-1.0.0.aar.
done. [Time: 13.505100 ms]
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.documentfile.documentfile-1.0.0.aar - GUID: 2045e3687fba39f4a802c97b6fb77c61…
----- Compute hash for Assets/Plugins/Android/androidx.documentfile.documentfile-1.0.0.aar.
done. [Time: 12.904200 ms]
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.drawerlayout.drawerlayout-1.0.0.aar - GUID: ff2749ffd62b9ba448d24ff969c64836…
----- Compute hash for Assets/Plugins/Android/androidx.drawerlayout.drawerlayout-1.0.0.aar.
done. [Time: 15.370400 ms]
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.fragment.fragment-1.0.0.aar - GUID: 5a243c8d767184f4c9d1dc61024752a6…
----- Compute hash for Assets/Plugins/Android/androidx.fragment.fragment-1.0.0.aar.
done. [Time: 15.440300 ms]
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.interpolator.interpolator-1.0.0.aar - GUID: 418e66be6749cd447bd317e0c9965b91…
----- Compute hash for Assets/Plugins/Android/androidx.interpolator.interpolator-1.0.0.aar.
done. [Time: 15.896000 ms]
Refreshing native plugins compatible for Editor in 0.73 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.legacy.legacy-support-core-ui-1.0.0.aar - GUID: e26c23e01c66fa8429ca30ee8224a470…
----- Compute hash for Assets/Plugins/Android/androidx.legacy.legacy-support-core-ui-1.0.0.aar.
done. [Time: 19.731100 ms]
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.legacy.legacy-support-core-utils-1.0.0.aar - GUID: b144b51cdc1980f46a46b53fbd80fd80…
----- Compute hash for Assets/Plugins/Android/androidx.legacy.legacy-support-core-utils-1.0.0.aar.
done. [Time: 16.827600 ms]
Refreshing native plugins compatible for Editor in 0.84 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-common-2.0.0.jar - GUID: 63e13bb921f1d474d87983532d1d356f…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-common-2.0.0.jar.
done. [Time: 14.060300 ms]
Refreshing native plugins compatible for Editor in 0.79 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-livedata-2.0.0.aar - GUID: 79e1e4b83a6f06242beddfda6f0e2260…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-livedata-2.0.0.aar.
done. [Time: 14.596600 ms]
Refreshing native plugins compatible for Editor in 0.79 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-livedata-core-2.0.0.aar - GUID: edcb867a7b8be204f8dc594a84c2e0ab…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-livedata-core-2.0.0.aar.
done. [Time: 13.088000 ms]
Refreshing native plugins compatible for Editor in 0.78 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-runtime-2.0.0.aar - GUID: 61d90b0897d6484448d302a5b42d2077…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-runtime-2.0.0.aar.
done. [Time: 15.153700 ms]
Refreshing native plugins compatible for Editor in 0.79 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-viewmodel-2.0.0.aar - GUID: 8101f4c2def95214389e60500031320f…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-viewmodel-2.0.0.aar.
done. [Time: 18.399000 ms]
Refreshing native plugins compatible for Editor in 0.79 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.loader.loader-1.0.0.aar - GUID: eed31f3d02d16ac4dacacb2e6838f1b8…
----- Compute hash for Assets/Plugins/Android/androidx.loader.loader-1.0.0.aar.
done. [Time: 17.757400 ms]
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.localbroadcastmanager.localbroadcastmanager-1.0.0.aar - GUID: 5c4ad16ebeb37724888ad004fd3fdf1b…
----- Compute hash for Assets/Plugins/Android/androidx.localbroadcastmanager.localbroadcastmanager-1.0.0.aar.
done. [Time: 13.022400 ms]
Refreshing native plugins compatible for Editor in 0.80 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.print.print-1.0.0.aar - GUID: d8df82efec6435544b1435cee5249bf6…
----- Compute hash for Assets/Plugins/Android/androidx.print.print-1.0.0.aar.
done. [Time: 18.240200 ms]
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.slidingpanelayout.slidingpanelayout-1.0.0.aar - GUID: 9fe81a668170d3048aa78ae9434ba55c…
----- Compute hash for Assets/Plugins/Android/androidx.slidingpanelayout.slidingpanelayout-1.0.0.aar.
done. [Time: 17.590000 ms]
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.swiperefreshlayout.swiperefreshlayout-1.0.0.aar - GUID: ba366e6058f76d941892a294091d534a…
----- Compute hash for Assets/Plugins/Android/androidx.swiperefreshlayout.swiperefreshlayout-1.0.0.aar.
done. [Time: 15.500100 ms]
Refreshing native plugins compatible for Editor in 0.83 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.versionedparcelable.versionedparcelable-1.0.0.aar - GUID: 836a1664205ef5e40aea4349db228302…
----- Compute hash for Assets/Plugins/Android/androidx.versionedparcelable.versionedparcelable-1.0.0.aar.
done. [Time: 15.420100 ms]
Refreshing native plugins compatible for Editor in 0.84 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.viewpager.viewpager-1.0.0.aar - GUID: e059c51744ab2e1448d5669c7f1c6b7e…
----- Compute hash for Assets/Plugins/Android/androidx.viewpager.viewpager-1.0.0.aar.
done. [Time: 14.878500 ms]
Refreshing native plugins compatible for Editor in 0.85 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-18.3.0.aar - GUID: deb241d4162e0604d9b2a7fe59791d7c…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-18.3.0.aar.
done. [Time: 25.622300 ms]
Refreshing native plugins compatible for Editor in 0.89 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-base-18.3.0.aar - GUID: 2c5fd4375f00d1d458997086867936f7…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-base-18.3.0.aar.
done. [Time: 16.324300 ms]
Refreshing native plugins compatible for Editor in 0.87 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-identifier-17.0.0.aar - GUID: 1a0395f6c72055a488ad8fa2f6273b28…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-identifier-17.0.0.aar.
done. [Time: 17.505800 ms]
Refreshing native plugins compatible for Editor in 0.87 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-18.3.0.aar - GUID: 012e41d197450724d98e5b8002e221ae…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-18.3.0.aar.
done. [Time: 20.494300 ms]
Refreshing native plugins compatible for Editor in 0.90 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-16.0.1.aar - GUID: cba54bf1f7cc7074c8970757d7ed8cb8…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-16.0.1.aar.
done. [Time: 15.648600 ms]
Refreshing native plugins compatible for Editor in 0.89 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-api-phone-16.0.0.aar - GUID: 439a47d861a600640ac29c59192181fc…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-api-phone-16.0.0.aar.
done. [Time: 15.815700 ms]
Refreshing native plugins compatible for Editor in 0.91 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-base-16.0.0.aar - GUID: 7aaabff9f4942a341a30e3cae3a2a81d…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-base-16.0.0.aar.
done. [Time: 18.256300 ms]
Refreshing native plugins compatible for Editor in 0.91 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-base-16.0.1.aar - GUID: 389b785bb410ad9479b727549bed8f19…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-base-16.0.1.aar.
done. [Time: 21.450100 ms]
Refreshing native plugins compatible for Editor in 0.92 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-basement-17.0.0.aar - GUID: 24143657e11319c419f230433fbcbbd2…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-basement-17.0.0.aar.
done. [Time: 15.063700 ms]
Refreshing native plugins compatible for Editor in 0.91 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-drive-16.0.0.aar - GUID: fd086a59f97ba1f469d245d90f9cd70c…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-drive-16.0.0.aar.
done. [Time: 13.647200 ms]
Refreshing native plugins compatible for Editor in 1.02 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-games-17.0.0.aar - GUID: 69f0d24890ca07e45abc1d5ab7ae85f6…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-games-17.0.0.aar.
done. [Time: 45.781100 ms]
Refreshing native plugins compatible for Editor in 0.94 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-gass-18.3.0.aar - GUID: 118930e0708488a4ba1f7a2023786f80…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-gass-18.3.0.aar.
done. [Time: 22.209800 ms]
Refreshing native plugins compatible for Editor in 0.94 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-measurement-base-17.1.0.aar - GUID: 12bcd607943e11c4782be372358249de…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-measurement-base-17.1.0.aar.
done. [Time: 19.941200 ms]
Refreshing native plugins compatible for Editor in 0.94 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-measurement-sdk-api-17.1.0.aar - GUID: 4914c852e38ca41449eba5aab4be332b…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-measurement-sdk-api-17.1.0.aar.
done. [Time: 17.194000 ms]
Refreshing native plugins compatible for Editor in 1.25 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-nearby-16.0.0.aar - GUID: 24b99faef0cc08d4c940ff15d9c9ce0b…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-nearby-16.0.0.aar.
done. [Time: 18.425600 ms]
Refreshing native plugins compatible for Editor in 0.97 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-tasks-17.0.0.aar - GUID: 53efaf8938b055f4eb42d590dfd2700e…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-tasks-17.0.0.aar.
done. [Time: 19.724100 ms]
Refreshing native plugins compatible for Editor in 0.98 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar - GUID: deb3feec4a50ee44ab827694129f1e85…
----- Compute hash for Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar.
done. [Time: 19.273600 ms]
Refreshing native plugins compatible for Editor in 0.97 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-18.3.0.aar - GUID: 012e41d197450724d98e5b8002e221ae…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-18.3.0.aar.
done. [Time: 18.615600 ms]
Refreshing native plugins compatible for Editor in 1.00 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar - GUID: deb3feec4a50ee44ab827694129f1e85…
----- Compute hash for Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar.
done. [Time: 16.980400 ms]
Refreshing native plugins compatible for Editor in 1.01 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh: detecting if any assets need to be imported or removed …
Refreshing native plugins compatible for Editor in 0.98 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 0.99 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.

Refresh Completed time: 0.160049s
Asset Scan time: 0.053083s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s

Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000…
done. [Time: 3.842900 ms]
Refreshing native plugins compatible for Editor in 0.98 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Android PostProcess task “Checking prerequisites” took 27,2218 ms
Android PostProcess task “Detect Java Development Kit (JDK)” took 0,9184 ms
AndroidSDKTools:

root : C:\Users\xavot\AppData\Local\Android\Sdk
tools : C:\Users\xavot\AppData\Local\Android\Sdk\tools
platform-tools: C:\Users\xavot\AppData\Local\Android\Sdk\platform-tools
build-tools : C:\Users\xavot\AppData\Local\Android\Sdk\build-tools\29.0.3

adb : C:\Users\xavot\AppData\Local\Android\Sdk\platform-tools\adb.exe

Android PostProcess task “Detecting Android SDK” took 4,3612 ms
Android PostProcess task “Detect Android NDK” took 0,7992 ms
Android PostProcess task “Trying to find a suitable Android device” took 811,9657 ms
[ScriptCompilation] Recompiling all scripts because: Recompiling scripts for player build.
BuildPlayer: start building target 13

  • Starting compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
  • Starting compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll
  • Finished compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
  • Finished compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.Timeline.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Poly2Tri.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.KdTree.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Stl.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Poly2Tri.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.KdTree.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.Timeline.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Stl.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll
  • Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.dll
  • Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll
  • Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll
  • Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll
    Assets\Extensions\GooglePlayGames\Platforms\Android\Developers\JavaObjWrapper.cs(352,39): warning CS0618: ‘AndroidJNI.CallByteMethod(IntPtr, IntPtr, jvalue[ ])’ is obsolete: ‘AndroidJNI.CallByteMethod is obsolete. Use AndroidJNI.CallSByteMethod method instead’
    Assets\Extensions\GooglePlayGames\Platforms\Android\Developers\JavaObjWrapper.cs(417,39): warning CS0618: ‘AndroidJNI.CallStaticByteMethod(IntPtr, IntPtr, jvalue[ ])’ is obsolete: ‘AndroidJNI.CallStaticByteMethod is obsolete. Use AndroidJNI.CallStaticSByteMethod method instead’
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(11,42): warning CS0649: Field ‘EaseShowcase.pos’ is never assigned to, and will always have its default value
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(9,39): warning CS0649: Field ‘EaseShowcase.ease’ is never assigned to, and will always have its default value
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(10,40): warning CS0649: Field ‘EaseShowcase.time’ is never assigned to, and will always have its default value 0
    Opening scene ‘Temp/__Backupscenes/0.backup’
    Unloading 48 Unused Serialized files (Serialized files now loaded: 0)
    Loaded scene ‘Temp/__Backupscenes/0.backup’
    Deserialize: 7.628 ms
    Integration: 11.206 ms
    Integration of assets: 0.005 ms
    Thread Wait Time: 10.479 ms
    Total Operation Time: 29.318 ms
    System memory in use before: 129.8 MB.
    System memory in use after: 129.8 MB.

Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 3413.
Total: 9.365600 ms (FindLiveObjects: 0.437700 ms CreateObjectMapping: 0.077000 ms MarkObjects: 8.538600 ms DeleteObjects: 0.311900 ms)

[00:00:00] Enlighten: Precompute started.
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.00s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.012332 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.

Collecting Enlighten data
Opening scene ‘Assets/Scenes/Level1.unity’
Unloading 267 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level1.unity’
Deserialize: 481.086 ms
Integration: 135.132 ms
Integration of assets: 0.796 ms
Thread Wait Time: 14.149 ms
Total Operation Time: 631.163 ms
System memory in use before: 167.7 MB.
System memory in use after: 159.2 MB.

Unloading 4924 unused Assets to reduce memory usage. Loaded Objects now: 11740.
Total: 28.263900 ms (FindLiveObjects: 1.314200 ms CreateObjectMapping: 0.408400 ms MarkObjects: 13.331200 ms DeleteObjects: 13.209500 ms)

[00:00:00] Enlighten: Precompute started.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.00s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.013630 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Bake started.
[00:00:00] Enlighten: Finished 1 Create Input Lighting job (0.00s execute, 0.00s integrate, 0.03s wallclock)
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Bake Runtime job (0.07s execute, 0.00s integrate, 0.07s wallclock)
[00:00:00] Enlighten: Bake took 0.103493 seconds.

Collecting Enlighten data
Opening scene ‘Assets/Scenes/Level2.unity’
Unloading 58 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level2.unity’
Deserialize: 58.301 ms
Integration: 86.118 ms
Integration of assets: 0.113 ms
Thread Wait Time: 10.570 ms
Total Operation Time: 155.102 ms
System memory in use before: 144.0 MB.
System memory in use after: 144.7 MB.

Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 20584.
Total: 14.050600 ms (FindLiveObjects: 1.605400 ms CreateObjectMapping: 0.277000 ms MarkObjects: 11.806300 ms DeleteObjects: 0.361000 ms)

[00:00:00] Enlighten: Precompute started.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.018587 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Bake started.
[00:00:00] Enlighten: Finished 1 Create Input Lighting job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Bake Runtime job (0.05s execute, 0.00s integrate, 0.06s wallclock)
[00:00:00] Enlighten: Bake took 0.071848 seconds.
[00:00:00] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[PathTracer] building lightmap data asset.

Collecting Enlighten data
Opening scene ‘Assets/Scenes/Level3.unity’
Unloading 23 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level3.unity’
Deserialize: 9.390 ms
Integration: 88.028 ms
Integration of assets: 0.018 ms
Thread Wait Time: 17.926 ms
Total Operation Time: 115.362 ms
System memory in use before: 137.4 MB.
System memory in use after: 137.1 MB.

Unloading 253 unused Assets to reduce memory usage. Loaded Objects now: 4223.
Total: 10.898200 ms (FindLiveObjects: 0.468500 ms CreateObjectMapping: 0.108600 ms MarkObjects: 9.863400 ms DeleteObjects: 0.456800 ms)

[00:00:00] Enlighten: Precompute started.
[00:00:00] Enlighten: Finished 4 Create Geometry jobs (0.02s execute, 0.00s integrate, 0.01s wallclock)
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.02s wallclock)
[00:00:00] Enlighten: Finished 1 Create System job (0.01s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Create SystemAtlas job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Clustering job (0.05s execute, 0.00s integrate, 0.06s wallclock)
[00:00:00] Enlighten: Finished 1 Visibility job (0.05s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Finished 1 Light Transport job (0.04s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.235110 seconds.
Enlighten scene contents: 4 geometries. 4 instances. 1 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.01s wallclock)

Collecting Enlighten data
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.caw
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.ecm
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.iws.neo
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.iws.ref
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.iws.sse
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.rgb
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.rsc.neo
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.rsc.ref
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.rsc.sse
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.vis
Opening scene ‘Assets/Scenes/Level4.unity’
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level4.unity’
Deserialize: 392.356 ms
Integration: 35.731 ms
Integration of assets: 1.217 ms
Thread Wait Time: 13.721 ms
Total Operation Time: 443.025 ms
System memory in use before: 140.6 MB.
System memory in use after: 140.6 MB.

Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 7286.
Total: 14.380700 ms (FindLiveObjects: 0.669700 ms CreateObjectMapping: 0.142800 ms MarkObjects: 13.196900 ms DeleteObjects: 0.370400 ms)

[00:00:00] Enlighten: Precompute started.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.02s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.036065 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Bake started.
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Bake Runtime job (0.04s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Bake took 0.049761 seconds.
[00:00:00] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.01s wallclock)

Collecting Enlighten data
Opening scene ‘Assets/Scenes/Level5.unity’
Unloading 54 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level5.unity’
Deserialize: 3003.677 ms
Integration: 97.476 ms
Integration of assets: 5.849 ms
Thread Wait Time: 11.218 ms
Total Operation Time: 3118.219 ms
System memory in use before: 161.7 MB.
System memory in use after: 162.2 MB.

Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 22659.
Total: 53.356600 ms (FindLiveObjects: 1.711500 ms CreateObjectMapping: 0.327500 ms MarkObjects: 41.498500 ms DeleteObjects: 9.818200 ms)

[00:00:03] Enlighten: Precompute started.
[PathTracer] building lightmap data asset.
[00:00:03] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.00s wallclock)
[00:00:03] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:03] Enlighten: Precompute took 0.014836 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.

Collecting Enlighten data

Mono dependencies included in the build
Dependency assembly - GoogleMobileAds.dll
Dependency assembly - Google.MiniJson.dll
Dependency assembly - UDP.dll
Dependency assembly - Apple.dll
Dependency assembly - FacebookStore.dll
Dependency assembly - Purchasing.Common.dll
Dependency assembly - Security.dll
Dependency assembly - Stores.dll
Dependency assembly - Tizen.dll
Dependency assembly - winrt.dll
Dependency assembly - System.Diagnostics.StackTrace.dll
Dependency assembly - System.Globalization.Extensions.dll
Dependency assembly - System.Runtime.Serialization.Xml.dll
Dependency assembly - System.Xml.XPath.XDocument.dll
Dependency assembly - netstandard.dll
Dependency assembly - Mono.Security.dll
Dependency assembly - System.ComponentModel.Composition.dll
Dependency assembly - System.Configuration.dll
Dependency assembly - System.Core.dll
Dependency assembly - System.Data.dll
Dependency assembly - System.Drawing.dll
Dependency assembly - System.EnterpriseServices.dll
Dependency assembly - System.IO.Compression.FileSystem.dll
Dependency assembly - System.IO.Compression.dll
Dependency assembly - System.Net.Http.dll
Dependency assembly - System.Numerics.dll
Dependency assembly - System.Runtime.Serialization.dll
Dependency assembly - System.ServiceModel.Internals.dll
Dependency assembly - System.Transactions.dll
Dependency assembly - System.Xml.Linq.dll
Dependency assembly - System.Xml.dll
Dependency assembly - System.dll
Dependency assembly - mscorlib.dll
Dependency assembly - Assembly-CSharp-firstpass.dll
Dependency assembly - Assembly-CSharp.dll
Dependency assembly - Unity.ProBuilder.KdTree.dll
Dependency assembly - Unity.ProBuilder.Poly2Tri.dll
Dependency assembly - Unity.ProBuilder.Stl.dll
Dependency assembly - Unity.ProBuilder.dll
Dependency assembly - Unity.TextMeshPro.dll
Dependency assembly - Unity.Timeline.dll
Dependency assembly - UnityEngine.UI.dll
Dependency assembly - UnityEngine.Purchasing.dll

Unloading 151 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 148.4 MB.
System memory in use after: 147.5 MB.

Unloading 736 unused Assets to reduce memory usage. Loaded Objects now: 3328.
Total: 9.942400 ms (FindLiveObjects: 0.469900 ms CreateObjectMapping: 0.109700 ms MarkObjects: 8.532600 ms DeleteObjects: 0.829200 ms)

[00:00:00] Enlighten: Reflection Probes took 161.618919 seconds. Cancelled, so not done yet.
[00:00:00] Enlighten: LightingDataAsset took 161.513155 seconds. Cancelled, so not done yet.
[EnlightenBakeManager] m_Clear = false;
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 139.0 MB.
System memory in use after: 139.2 MB.

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3353.
Total: 8.779900 ms (FindLiveObjects: 0.424400 ms CreateObjectMapping: 0.083200 ms MarkObjects: 8.264200 ms DeleteObjects: 0.007600 ms)

WARNING: Shader Unsupported: ‘AR/TangoARRender’ - Pass ‘’ has no vertex shader
WARNING: Shader Unsupported: ‘AR/TangoARRender’ - Setting to default shader.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 219.2 MB.
System memory in use after: 139.6 MB.

Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 3328.
Total: 26.193300 ms (FindLiveObjects: 0.512000 ms CreateObjectMapping: 0.123300 ms MarkObjects: 8.448300 ms DeleteObjects: 17.108400 ms)

Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Compiled shader ‘Standard (Specular setup)’ in 11.10s
gles (total internal programs: 954, unique: 361)
gles3 (total internal programs: 954, unique: 361)
Compressed shader ‘Standard (Specular setup)’ on gles from 2.08MB to 0.16MB
Compressed shader ‘Standard (Specular setup)’ on gles3 from 2.61MB to 0.20MB
Compiled shader ‘ProBuilder/Standard Vertex Color’ in 2.28s
gles (total internal programs: 204, unique: 94)
gles3 (total internal programs: 204, unique: 94)
Compiled shader ‘Explosion’ in 1.27s
gles (total internal programs: 186, unique: 62)
gles3 (total internal programs: 186, unique: 62)
Compiled shader ‘Standard’ in 20.13s
gles (total internal programs: 2406, unique: 845)
gles3 (total internal programs: 3426, unique: 1329)
Compressed shader ‘Standard’ on gles from 5.01MB to 0.39MB
Compressed shader ‘Standard’ on gles3 from 10.44MB to 0.86MB
Android PostProcess task “Creating staging area” took 4,0247 ms
Android PostProcess task “Generating Build Id” took 1,4048 ms
Android PostProcess task “Preparing Unity resources” took 12,1249 ms
Android PostProcess task “Managed Stripping: (Mono)” took 0,2621 ms
Android PostProcess task “Preparing Managed resources” took 1170,5735 ms
Android PostProcess task “Splitting assets” took 195,7282 ms
Android PostProcess task “Processing OBB assets” took 0,1007 ms
Android PostProcess task “Preparing Unity libraries” took 23,9465 ms
Android PostProcess task “Processing resources” took 1,2429 ms
Android PostProcess task “Preparing APK resources” took 29,5253 ms
Android PostProcess task “Processing plugins” took 95,6875 ms
Android PostProcess task “Processing Android libraries” took 10,3689 ms
Android PostProcess task “Checking Graphics API compatibility” took 2,278 ms
Android PostProcess task “Creating Android manifest” took 51,5957 ms
Android PostProcess task “Compiling resources” took 10,2724 ms
UserBlackList: D:\UnityProject\Destruction\Assets\Extensions\CloudOnce\link.xml
UserBlackList: D:\UnityProject\Destruction\Assets\Plugins\UnityPurchasing\script\link.xml
Invoking UnityLinker with arguments: -out=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/tempStrip -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml” -x=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/…/platform_native_link.xml -x=C:/Users/xavot/AppData/Local/Temp/tmp5e104ab0.tmp -x=C:/Users/xavot/AppData/Local/Temp/tmp1aca63f2.tmp -x=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/TypesInScenes.xml -x=D:/UnityProject/Destruction/Assets/Extensions/CloudOnce/link.xml -x=D:/UnityProject/Destruction/Assets/Plugins/UnityPurchasing/script/link.xml -d=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp-firstpass.dll --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --rule-set=Conservative --editor-data-file=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/EditorToUnityLinkerData.json --disable-engine-module-support --enable-engine-module-stripping --engine-stripping-flag=EnableUnityConnect --engine-stripping-flag=EnablePerformanceReporting --engine-stripping-flag=EnableAnalytics --engine-stripping-flag=EnableCrashReporting --engine-modules-asset-file=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/…/modules.asset”
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 4124 ms.
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 206 ms.
UserBlackList: D:\UnityProject\Destruction\Assets\Extensions\CloudOnce\link.xml
UserBlackList: D:\UnityProject\Destruction\Assets\Plugins\UnityPurchasing\script\link.xml
Invoking UnityLinker with arguments: -out=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/tempStrip -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml” -x=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/…/platform_native_link.xml -x=C:/Users/xavot/AppData/Local/Temp/tmp5e104ab0.tmp -x=C:/Users/xavot/AppData/Local/Temp/tmp1aca63f2.tmp -x=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/TypesInScenes.xml -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/AI.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Animation.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Audio.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/ParticleSystem.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Physics.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Physics2D.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Terrain.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TextRendering.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UI.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityConnect.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Vehicles.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityAnalytics.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/AndroidJNI.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/IMGUI.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/ImageConversion.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/InputLegacy.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/JSONSerialize.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityWebRequest.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityWebRequestTexture.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/VR.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/SharedInternals.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TLS.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Input.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/XR.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/PerformanceReporting.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/CrashReporting.xml” -x=D:/UnityProject/Destruction/Assets/Extensions/CloudOnce/link.xml -x=D:/UnityProject/Destruction/Assets/Plugins/UnityPurchasing/script/link.xml -d=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp-firstpass.dll --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --rule-set=Conservative --editor-data-file=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/EditorToUnityLinkerData.json --disable-engine-module-support --enable-engine-module-stripping --engine-stripping-flag=EnableUnityConnect --engine-stripping-flag=EnablePerformanceReporting --engine-stripping-flag=EnableAnalytics --engine-stripping-flag=EnableCrashReporting --engine-modules-asset-file=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/…/modules.asset”
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 4536 ms.
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 157 ms.
Invoking il2cpp with arguments: --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile=“unityaot” --compile-cpp --libil2cpp-static --platform=“Android” --architecture=“ARM64” --configuration=“Release” --outputpath=“D:\UnityProject\Destruction\Temp\StagingArea\assets\bin\Data\Native\arm64-v8a\libil2cpp.so” --cachedirectory=“D:\UnityProject\Destruction\Assets..\Library\il2cpp_android_arm64-v8a/il2cpp_cache” --additional-include-directories=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\bdwgc/include” --additional-include-directories=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\libil2cpp/include” --tool-chain-path=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/android-ndk-r16b” --profiler-report --map-file-parser=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/Tools/MapFileParser/MapFileParser.exe” --directory=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --generatedcppdir=D:/UnityProject/Destruction/Temp/StagingArea/Il2Cpp/il2cppOutput
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp/build/il2cpp.exe exited after 40753 ms.
Failed running C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile=“unityaot” --compile-cpp --libil2cpp-static --platform=“Android” --architecture=“ARM64” --configuration=“Release” --outputpath=“D:\UnityProject\Destruction\Temp\StagingArea\assets\bin\Data\Native\arm64-v8a\libil2cpp.so” --cachedirectory=“D:\UnityProject\Destruction\Assets..\Library\il2cpp_android_arm64-v8a/il2cpp_cache” --additional-include-directories=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\bdwgc/include” --additional-include-directories=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\libil2cpp/include” --tool-chain-path=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/android-ndk-r16b” --profiler-report --map-file-parser=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/Tools/MapFileParser/MapFileParser.exe” --directory=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --generatedcppdir=D:/UnityProject/Destruction/Temp/StagingArea/Il2Cpp/il2cppOutput

stdout:
Building libil2cpp.so with AndroidToolChain
Output directory: D:\UnityProject\Destruction\Temp\StagingArea\assets\bin\Data\Native\arm64-v8a
Cache directory: D:\UnityProject\Destruction\Library\il2cpp_android_arm64-v8a\il2cpp_cache
ObjectFiles: 221 of which compiled: 0
Total compilation time: 7610 milliseconds.
il2cpp.exe didn’t catch exception: Unity.IL2CPP.Building.BuilderFailedException: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++ @“C:\Users\xavot\AppData\Local\Temp\tmp7FB2.tmp” -o “D:\UnityProject\Destruction\Library\il2cpp_android_arm64-v8a\il2cpp_cache\linkresult_B83481ED14742BC60EC96783D94C8D61\libil2cpp.so” -shared -Wl,-soname,libil2cpp.so -Wl,–no-undefined -Wl,-z,noexecstack -Wl,–gc-sections -Wl,–build-id --sysroot “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\platforms\android-21\arch-arm64” -gcc-toolchain “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\aarch64-linux-android-4.9\prebuilt\windows-x86_64” -target aarch64-none-linux-android -Wl,–wrap,sigaction -L “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\sources\cxx-stl\gnu-libstdc++\4.9\libs\arm64-v8a” -lgnustl_static -latomic -llog -rdynamic -fuse-ld=bfd.exe

C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\aarch64-linux-android-4.9\prebuilt\windows-x86_64/lib/gcc/aarch64-linux-android/4.9.x/…/…/…/…/aarch64-linux-android/bin\ld.bfd.exe: cannot find -latomic
clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation)

� Unity.IL2CPP.Building.CppProgramBuilder.PostprocessObjectFiles(HashSet`1 objectFiles, CppToolChainContext toolChainContext)
� Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
� il2cpp.Program.DoRun(String[ ] args)
� il2cpp.Program.Run(String[ ] args)
� il2cpp.Program.Main(String[ ] args)
stderr:

Exception non g�r�e�: Unity.IL2CPP.Building.BuilderFailedException: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++ @“C:\Users\xavot\AppData\Local\Temp\tmp7FB2.tmp” -o “D:\UnityProject\Destruction\Library\il2cpp_android_arm64-v8a\il2cpp_cache\linkresult_B83481ED14742BC60EC96783D94C8D61\libil2cpp.so” -shared -Wl,-soname,libil2cpp.so -Wl,–no-undefined -Wl,-z,noexecstack -Wl,–gc-sections -Wl,–build-id --sysroot “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\platforms\android-21\arch-arm64” -gcc-toolchain “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\aarch64-linux-android-4.9\prebuilt\windows-x86_64” -target aarch64-none-linux-android -Wl,–wrap,sigaction -L “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\sources\cxx-stl\gnu-libstdc++\4.9\libs\arm64-v8a” -lgnustl_static -latomic -llog -rdynamic -fuse-ld=bfd.exe

C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\aarch64-linux-android-4.9\prebuilt\windows-x86_64/lib/gcc/aarch64-linux-android/4.9.x/…/…/…/…/aarch64-linux-android/bin\ld.bfd.exe: cannot find -latomic
clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation)

� Unity.IL2CPP.Building.CppProgramBuilder.PostprocessObjectFiles(HashSet`1 objectFiles, CppToolChainContext toolChainContext)
� Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
� il2cpp.Program.DoRun(String[ ] args)
� il2cpp.Program.Run(String[ ] args)
� il2cpp.Program.Main(String[ ] args)

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditorInternal.Runner:RunProgram(Program, String, String, String, CompilerOutputParserBase) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:126)
UnityEditorInternal.Runner:RunManagedProgram(String, String, String, CompilerOutputParserBase, Action1) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:71) UnityEditorInternal.IL2CPPBuilder:RunIl2CppWithArguments(List1, Action1, String) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:503) UnityEditorInternal.IL2CPPBuilder:ConvertPlayerDlltoCpp(String, String, String, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:484) UnityEditorInternal.IL2CPPBuilder:Run() (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:334) UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, String, IIl2CppPlatformProvider, Action1, RuntimeClassRegistry) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:63)
UnityEditor.Android.PostProcessor.Tasks.RunIl2Cpp:Execute(PostProcessorContext)
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:281)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[ ], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun(Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:128)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:122)

(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs Line: 126)

Uploading Crash Report
Exception: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp/build/il2cpp.exe did not run properly!
at UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) [0x0011f] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:128
at UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action1[T] setupStartInfo) [0x00063] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:71 at UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List1[T] arguments, System.Action1[T] setupStartInfo, System.String workingDirectory) [0x0008b] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:503 at UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (System.String inputDirectory, System.String outputDirectory, System.String workingDirectory, System.Boolean platformSupportsManagedDebugging) [0x002a5] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:484 at UnityEditorInternal.IL2CPPBuilder.Run () [0x000ba] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:334 at UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String tempFolder, System.String stagingAreaData, UnityEditorInternal.IIl2CppPlatformProvider platformProvider, System.Action1[T] modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) [0x0001e] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:63
at UnityEditor.Android.PostProcessor.Tasks.RunIl2Cpp.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00203] in <502f1b7df2d7430696af84c6f02852ed>:0
at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00074] in <502f1b7df2d7430696af84c6f02852ed>:0
at UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x002c8] in <502f1b7df2d7430696af84c6f02852ed>:0
at UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00001] in <502f1b7df2d7430696af84c6f02852ed>:0
at UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000da] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:281
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[ ], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun(Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:128)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:122)

(Filename: <502f1b7df2d7430696af84c6f02852ed> Line: 0)

Unloading 396 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 166.5 MB.
System memory in use after: 159.0 MB.

Unloading 4954 unused Assets to reduce memory usage. Loaded Objects now: 3677.
Total: 348.444500 ms (FindLiveObjects: 1.034000 ms CreateObjectMapping: 0.311400 ms MarkObjects: 343.319900 ms DeleteObjects: 3.778600 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Temp/__Backupscenes/0.backup’
Deserialize: 8.947 ms
Integration: 103.724 ms
Integration of assets: 0.131 ms
Thread Wait Time: 10.732 ms
Total Operation Time: 123.533 ms
System memory in use before: 149.2 MB.
System memory in use after: 147.2 MB.

Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 3743.
Total: 306.102700 ms (FindLiveObjects: 0.717600 ms CreateObjectMapping: 0.108100 ms MarkObjects: 304.523200 ms DeleteObjects: 0.752800 ms)

Build completed with a result of ‘Failed’
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:189)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun(Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:128)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:122)

(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 189)

UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:190
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:100)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun(Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:128)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:122)

(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 100)

[00:00:00] Enlighten: Precompute started.
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.07s wallclock)
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.01s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Precompute took 0.116698 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Bake started.
[00:00:00] Enlighten: Reflection Probes started.
[00:00:00] Enlighten: Finished 1 Bake Runtime job (0.05s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Bake took 0.054648 seconds.
[00:00:00] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:01] Enlighten: LightingDataAsset started.

Collecting Enlighten data
Initialized touch support.

Initialized touch support.

[ScriptCompilation] Recompiling all scripts because: API Compatibility level changed
[C# Project] Writing D:/UnityProject/Destruction\Assembly-CSharp-firstpass.csproj because it has changed
[C# Project] First difference on line 25

[C# Project] Current D:/UnityProject/Destruction\Assembly-CSharp-firstpass.csproj:
[C# Project] 025: DEBUG;TRACE;UNITY_2019_2_17;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_INCLUDE_TESTS;UNITY_PURCHASING;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;PLATFORM_ANDROID;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_EVENT_QUEUE;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;ENABLE_VR;ENABLE_AR;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO;ENABLE_SPATIALTRACKING;ENABLE_RUNTIME_PERMISSIONS;ENABLE_ENGINE_CODE_STRIPPING;UNITY_ASTC_ONLY_DECOMPRESS;ANDROID_USE_SWAPPY;ENABLE_ONSCREEN_KEYBOARD;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;BCG_RCC;CLOUDONCE_GOOGLE;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER
[C# Project] 026: prompt
[C# Project] 027: 4
[C# Project] 028: 0169
[C# Project] 029: False

[C# Project] New D:/UnityProject/Destruction\Assembly-CSharp-firstpass.csproj:
[C# Project] 025: DEBUG;TRACE;UNITY_2019_2_17;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_INCLUDE_TESTS;UNITY_PURCHASING;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;PLATFORM_ANDROID;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_EVENT_QUEUE;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;ENABLE_VR;ENABLE_AR;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO;ENABLE_SPATIALTRACKING;ENABLE_RUNTIME_PERMISSIONS;ENABLE_ENGINE_CODE_STRIPPING;UNITY_ASTC_ONLY_DECOMPRESS;ANDROID_USE_SWAPPY;ENABLE_ONSCREEN_KEYBOARD;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;BCG_RCC;CLOUDONCE_GOOGLE;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER
[C# Project] 026: prompt
[C# Project] 027: 4
[C# Project] 028: 0169
[C# Project] 029: False
[C# Project] Writing D:/UnityProject/Destruction\Assembly-CSharp.csproj because it has changed
[C# Project] First difference on line 25

[C# Project] Current D:/UnityProject/Destruction\Assembly-CSharp.csproj:
[C# Project] 025: DEBUG;TRACE;UNITY_2019_2_17;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_INCLUDE_TESTS;UNITY_PURCHASING;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;PLATFORM_ANDROID;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_EVENT_QUEUE;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;ENABLE_VR;ENABLE_AR;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO;ENABLE_SPATIALTRACKING;ENABLE_RUNTIME_PERMISSIONS;ENABLE_ENGINE_CODE_STRIPPING;UNITY_ASTC_ONLY_DECOMPRESS;ANDROID_USE_SWAPPY;ENABLE_ONSCREEN_KEYBOARD;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;BCG_RCC;CLOUDONCE_GOOGLE;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER
[C# Project] 026: prompt
[C# Project] 027: 4
[C# Project] 028: 0169
[C# Project] 029: False

[C# Project] New D:/UnityProject/Destruction\Assembly-CSharp.csproj:
[C# Project] 025: DEBUG;TRACE;UNITY_2019_2_17;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_INCLUDE_TESTS;UNITY_PURCHASING;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;PLATFORM_ANDROID;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_EVENT_QUEUE;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;ENABLE_VR;ENABLE_AR;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO;ENABLE_SPATIALTRACKING;ENABLE_RUNTIME_PERMISSIONS;ENABLE_ENGINE_CODE_STRIPPING;UNITY_ASTC_ONLY_DECOMPRESS;ANDROID_USE_SWAPPY;ENABLE_ONSCREEN_KEYBOARD;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;BCG_RCC;CLOUDONCE_GOOGLE;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER
[C# Project] 026: prompt
[C# Project] 027: 4
[C# Project] 028: 0169
[C# Project] 029: False

  • Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll

  • Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll

  • Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll

  • Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll

  • Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll

  • Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll

  • Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll

  • Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll

  • Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll

  • Starting compile Library/ScriptAssemblies/Unity.Timeline.dll

  • Starting compile Library/ScriptAssemblies/Unity.ProBuilder.Poly2Tri.dll

  • Starting compile Library/ScriptAssemblies/Unity.ProBuilder.KdTree.dll

  • Starting compile Library/ScriptAssemblies/Unity.ProBuilder.Stl.dll

  • Starting compile Library/ScriptAssemblies/Unity.ProBuilder.Settings.Editor.dll

  • Finished compile Library/ScriptAssemblies/Unity.Timeline.dll

  • Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll

  • Finished compile Library/ScriptAssemblies/Unity.ProBuilder.Poly2Tri.dll

  • Finished compile Library/ScriptAssemblies/Unity.ProBuilder.KdTree.dll

  • Finished compile Library/ScriptAssemblies/Unity.ProBuilder.Stl.dll

  • Finished compile Library/ScriptAssemblies/Unity.ProBuilder.Settings.Editor.dll

  • Starting compile Library/ScriptAssemblies/Unity.ProBuilder.dll

  • Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll

  • Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll

  • Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll

  • Starting compile Library/ScriptAssemblies/Unity.ProBuilder.AssetIdRemapUtility.dll

  • Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll

  • Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll

  • Finished compile Library/ScriptAssemblies/Unity.ProBuilder.AssetIdRemapUtility.dll

  • Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll

  • Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll

  • Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll

  • Finished compile Library/ScriptAssemblies/Unity.ProBuilder.dll

  • Starting compile Library/ScriptAssemblies/Unity.ProBuilder.Editor.dll

  • Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll

  • Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll

  • Finished compile Library/ScriptAssemblies/Unity.ProBuilder.Editor.dll

  • Starting compile Library/ScriptAssemblies/Unity.ProBuilder.AddOns.Editor.dll

  • Finished compile Library/ScriptAssemblies/Unity.ProBuilder.AddOns.Editor.dll

  • Starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll

  • Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll

  • Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll
    Initialized touch support.

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll

  • Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
    Assets\Extensions\GooglePlayGames\Platforms\Android\Developers\JavaObjWrapper.cs(352,39): warning CS0618: ‘AndroidJNI.CallByteMethod(IntPtr, IntPtr, jvalue[ ])’ is obsolete: ‘AndroidJNI.CallByteMethod is obsolete. Use AndroidJNI.CallSByteMethod method instead’
    Assets\Extensions\GooglePlayGames\Platforms\Android\Developers\JavaObjWrapper.cs(417,39): warning CS0618: ‘AndroidJNI.CallStaticByteMethod(IntPtr, IntPtr, jvalue[ ])’ is obsolete: ‘AndroidJNI.CallStaticByteMethod is obsolete. Use AndroidJNI.CallStaticSByteMethod method instead’
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(10,40): warning CS0649: Field ‘EaseShowcase.time’ is never assigned to, and will always have its default value 0
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(9,39): warning CS0649: Field ‘EaseShowcase.ease’ is never assigned to, and will always have its default value
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(11,42): warning CS0649: Field ‘EaseShowcase.pos’ is never assigned to, and will always have its default value
    Assets\PorglezompPyroclastics\Editor\ExplosionMatEditor.cs(45,3): warning CS0618: ‘EditorGUIUtility.LookLikeInspector()’ is obsolete: ‘LookLikeControls and LookLikeInspector modes are deprecated.’
    Reloading assemblies after finishing script compilation.
    Begin MonoManager ReloadAssembly
    Symbol file LoadedFromMemory doesn’t match image D:\UnityProject\Destruction\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll
    Native extension for iOS target not found
    Native extension for Android target not found
    Native extension for WindowsStandalone target not found
    Refreshing native plugins compatible for Editor in 14.79 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    UnityIAP: [InitializeOnLoad] Facebook Check
    UnityIAP: Runtime [2019.2.17f1]
    UnityIAP: Current Build is Android:Android
    UnityIAP: stub FacebookStore.dll enabled
    Mono: successfully reloaded assembly
    Refreshing native plugins compatible for Editor in 0.97 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.

  • Completed reload, in 2.154 seconds
    Platform modules already initialized, skipping
    Failed to extract Android SDK Platform version from string ‘R’,
    Input string was not in a correct format.
    UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
    UnityEngine.Logger:LogFormat(LogType, String, Object[ ])
    UnityEngine.Debug:LogWarningFormat(String, Object[ ])
    UnityEditor.Android.SDKManager:CreateVersion(String, Component)
    UnityEditor.Android.SDKManager:ParseSDKManagerOutput(String[ ])
    UnityEditor.Android.SDKManager:UpdatePackagesList()
    UnityEditor.Android.SDKManager:ListAvailable(Component)
    UnityEditor.Android.PlayerSettingsEditorExtension:m__0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
done. [Time: 15.297200 ms]
Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000…
done. [Time: 9.369100 ms]
Refreshing native plugins compatible for Editor in 0.96 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Android PostProcess task “Checking prerequisites” took 11,3173 ms
Android PostProcess task “Detect Java Development Kit (JDK)” took 1,1703 ms
AndroidSDKTools:

root : C:\Users\xavot\AppData\Local\Android\Sdk
tools : C:\Users\xavot\AppData\Local\Android\Sdk\tools
platform-tools: C:\Users\xavot\AppData\Local\Android\Sdk\platform-tools
build-tools : C:\Users\xavot\AppData\Local\Android\Sdk\build-tools\29.0.3

adb : C:\Users\xavot\AppData\Local\Android\Sdk\platform-tools\adb.exe

Android PostProcess task “Detecting Android SDK” took 7,3447 ms
Android PostProcess task “Detect Android NDK” took 16,0034 ms
Android PostProcess task “Trying to find a suitable Android device” took 827,8896 ms
[ScriptCompilation] Recompiling all scripts because: Recompiling scripts for player build.
BuildPlayer: start building target 13

  • Starting compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
  • Starting compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll
  • Finished compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
  • Finished compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.Timeline.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Poly2Tri.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.KdTree.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Stl.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Poly2Tri.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.KdTree.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Stl.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.Timeline.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll
  • Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.dll
  • Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll
  • Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll
  • Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll
    Assets\Extensions\GooglePlayGames\Platforms\Android\Developers\JavaObjWrapper.cs(352,39): warning CS0618: ‘AndroidJNI.CallByteMethod(IntPtr, IntPtr, jvalue[ ])’ is obsolete: ‘AndroidJNI.CallByteMethod is obsolete. Use AndroidJNI.CallSByteMethod method instead’
    Assets\Extensions\GooglePlayGames\Platforms\Android\Developers\JavaObjWrapper.cs(417,39): warning CS0618: ‘AndroidJNI.CallStaticByteMethod(IntPtr, IntPtr, jvalue[ ])’ is obsolete: ‘AndroidJNI.CallStaticByteMethod is obsolete. Use AndroidJNI.CallStaticSByteMethod method instead’
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(11,42): warning CS0649: Field ‘EaseShowcase.pos’ is never assigned to, and will always have its default value
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(9,39): warning CS0649: Field ‘EaseShowcase.ease’ is never assigned to, and will always have its default value
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(10,40): warning CS0649: Field ‘EaseShowcase.time’ is never assigned to, and will always have its default value 0
    Opening scene ‘Temp/__Backupscenes/0.backup’
    Unloading 487 Unused Serialized files (Serialized files now loaded: 0)
    Loaded scene ‘Temp/__Backupscenes/0.backup’
    Deserialize: 8.694 ms
    Integration: 15.334 ms
    Integration of assets: 0.003 ms
    Thread Wait Time: 9.911 ms
    Total Operation Time: 33.942 ms
    System memory in use before: 140.2 MB.
    System memory in use after: 139.9 MB.

Unloading 819 unused Assets to reduce memory usage. Loaded Objects now: 3427.
Total: 9.174700 ms (FindLiveObjects: 0.490300 ms CreateObjectMapping: 0.103400 ms MarkObjects: 7.935700 ms DeleteObjects: 0.644000 ms)

[00:00:00] Enlighten: Precompute started.
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.00s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.015093 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.

Collecting Enlighten data
Refresh: detecting if any assets need to be imported or removed …

Hashing assets (1 files)… 0.006 seconds
file read: 0.006 seconds (0.002 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
----- Compute hash(es) for 1 asset(s).
----- Asset named Assets/Plugins/Android/GoogleMobileAdsPlugin/AndroidManifest.xml is skipped as no actual change.

Refresh: trashing asset ba366e6058f76d941892a294091d534a
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Refreshing native plugins compatible for Editor in 0.65 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 0.63 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.

Refresh Completed time: 0.369148s
Asset Scan time: 0.053167s
Asset Hashing: 0.006294s [1.7 KB, 0.267296 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.147561s
Dependent Assets to Import Queue time: 0.001566s

Initialized touch support.

Refresh: detecting if any assets need to be imported or removed …
Refreshing native plugins compatible for Editor in 0.65 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 0.78 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.

Refresh Completed time: 0.161498s
Asset Scan time: 0.052648s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s

Updating Assets/Plugins/Android/androidx.annotation.annotation-1.0.0.jar - GUID: db96e4f4b88d1134a8a628f2e87b9995…
----- Compute hash for Assets/Plugins/Android/androidx.annotation.annotation-1.0.0.jar.
done. [Time: 20.563700 ms]
Refreshing native plugins compatible for Editor in 0.74 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.arch.core.core-common-2.0.0.jar - GUID: 5da9df124dc3bfa43b9facd304d99389…
----- Compute hash for Assets/Plugins/Android/androidx.arch.core.core-common-2.0.0.jar.
done. [Time: 23.104000 ms]
Refreshing native plugins compatible for Editor in 0.65 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.arch.core.core-runtime-2.0.0.aar - GUID: 911379b9cbd34ad40b22da7fc7f680e4…
----- Compute hash for Assets/Plugins/Android/androidx.arch.core.core-runtime-2.0.0.aar.
done. [Time: 19.832200 ms]
Refreshing native plugins compatible for Editor in 0.64 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.asynclayoutinflater.asynclayoutinflater-1.0.0.aar - GUID: eefee99f855298d4299254820db069d0…
----- Compute hash for Assets/Plugins/Android/androidx.asynclayoutinflater.asynclayoutinflater-1.0.0.aar.
done. [Time: 22.418400 ms]
Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.browser.browser-1.0.0.aar - GUID: dd5ce146590401341889e78ba7ad5f70…
----- Compute hash for Assets/Plugins/Android/androidx.browser.browser-1.0.0.aar.
done. [Time: 21.803600 ms]
Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.collection.collection-1.0.0.jar - GUID: b86bfd6f1bbf430489273774eb580ebe…
----- Compute hash for Assets/Plugins/Android/androidx.collection.collection-1.0.0.jar.
done. [Time: 22.833400 ms]
Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.coordinatorlayout.coordinatorlayout-1.0.0.aar - GUID: 80e5713b0b5e8a141982eefc2adf5c70…
----- Compute hash for Assets/Plugins/Android/androidx.coordinatorlayout.coordinatorlayout-1.0.0.aar.
done. [Time: 22.617100 ms]
Refreshing native plugins compatible for Editor in 0.91 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.core.core-1.0.0.aar - GUID: 2fae0cbea765f8645ae0e395f4b669cc…
----- Compute hash for Assets/Plugins/Android/androidx.core.core-1.0.0.aar.
done. [Time: 23.017900 ms]
Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.cursoradapter.cursoradapter-1.0.0.aar - GUID: 3760d8941e8ecfa41b9d4ab5fd525ba7…
----- Compute hash for Assets/Plugins/Android/androidx.cursoradapter.cursoradapter-1.0.0.aar.
done. [Time: 22.578800 ms]
Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.customview.customview-1.0.0.aar - GUID: 44b99eef25aafc648b88be1cca482b41…
----- Compute hash for Assets/Plugins/Android/androidx.customview.customview-1.0.0.aar.
done. [Time: 23.027500 ms]
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.documentfile.documentfile-1.0.0.aar - GUID: 2045e3687fba39f4a802c97b6fb77c61…
----- Compute hash for Assets/Plugins/Android/androidx.documentfile.documentfile-1.0.0.aar.
done. [Time: 23.107700 ms]
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.drawerlayout.drawerlayout-1.0.0.aar - GUID: ff2749ffd62b9ba448d24ff969c64836…
----- Compute hash for Assets/Plugins/Android/androidx.drawerlayout.drawerlayout-1.0.0.aar.
done. [Time: 22.934500 ms]
Refreshing native plugins compatible for Editor in 0.73 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.fragment.fragment-1.0.0.aar - GUID: 5a243c8d767184f4c9d1dc61024752a6…
----- Compute hash for Assets/Plugins/Android/androidx.fragment.fragment-1.0.0.aar.
done. [Time: 21.562500 ms]
Refreshing native plugins compatible for Editor in 0.74 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.interpolator.interpolator-1.0.0.aar - GUID: 418e66be6749cd447bd317e0c9965b91…
----- Compute hash for Assets/Plugins/Android/androidx.interpolator.interpolator-1.0.0.aar.
done. [Time: 22.557900 ms]
Refreshing native plugins compatible for Editor in 0.80 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.legacy.legacy-support-core-ui-1.0.0.aar - GUID: e26c23e01c66fa8429ca30ee8224a470…
----- Compute hash for Assets/Plugins/Android/androidx.legacy.legacy-support-core-ui-1.0.0.aar.
done. [Time: 19.733000 ms]
Refreshing native plugins compatible for Editor in 0.79 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.legacy.legacy-support-core-utils-1.0.0.aar - GUID: b144b51cdc1980f46a46b53fbd80fd80…
----- Compute hash for Assets/Plugins/Android/androidx.legacy.legacy-support-core-utils-1.0.0.aar.
done. [Time: 497.482300 ms]
Refreshing native plugins compatible for Editor in 0.76 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-common-2.0.0.jar - GUID: 63e13bb921f1d474d87983532d1d356f…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-common-2.0.0.jar.
done. [Time: 20.275000 ms]
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-livedata-2.0.0.aar - GUID: 79e1e4b83a6f06242beddfda6f0e2260…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-livedata-2.0.0.aar.
done. [Time: 22.524000 ms]
Refreshing native plugins compatible for Editor in 0.77 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-livedata-core-2.0.0.aar - GUID: edcb867a7b8be204f8dc594a84c2e0ab…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-livedata-core-2.0.0.aar.
done. [Time: 22.955600 ms]
Refreshing native plugins compatible for Editor in 0.79 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-runtime-2.0.0.aar - GUID: 61d90b0897d6484448d302a5b42d2077…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-runtime-2.0.0.aar.
done. [Time: 71.409600 ms]
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.lifecycle.lifecycle-viewmodel-2.0.0.aar - GUID: 8101f4c2def95214389e60500031320f…
----- Compute hash for Assets/Plugins/Android/androidx.lifecycle.lifecycle-viewmodel-2.0.0.aar.
done. [Time: 22.596100 ms]
Refreshing native plugins compatible for Editor in 0.80 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.loader.loader-1.0.0.aar - GUID: eed31f3d02d16ac4dacacb2e6838f1b8…
----- Compute hash for Assets/Plugins/Android/androidx.loader.loader-1.0.0.aar.
done. [Time: 22.913400 ms]
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.localbroadcastmanager.localbroadcastmanager-1.0.0.aar - GUID: 5c4ad16ebeb37724888ad004fd3fdf1b…
----- Compute hash for Assets/Plugins/Android/androidx.localbroadcastmanager.localbroadcastmanager-1.0.0.aar.
done. [Time: 22.702200 ms]
Refreshing native plugins compatible for Editor in 1.16 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.print.print-1.0.0.aar - GUID: d8df82efec6435544b1435cee5249bf6…
----- Compute hash for Assets/Plugins/Android/androidx.print.print-1.0.0.aar.
done. [Time: 22.194000 ms]
Refreshing native plugins compatible for Editor in 0.82 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.slidingpanelayout.slidingpanelayout-1.0.0.aar - GUID: 9fe81a668170d3048aa78ae9434ba55c…
----- Compute hash for Assets/Plugins/Android/androidx.slidingpanelayout.slidingpanelayout-1.0.0.aar.
done. [Time: 22.521300 ms]
Refreshing native plugins compatible for Editor in 0.96 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.swiperefreshlayout.swiperefreshlayout-1.0.0.aar - GUID: ba366e6058f76d941892a294091d534a…
----- Compute hash for Assets/Plugins/Android/androidx.swiperefreshlayout.swiperefreshlayout-1.0.0.aar.
done. [Time: 23.137300 ms]
Refreshing native plugins compatible for Editor in 0.84 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.versionedparcelable.versionedparcelable-1.0.0.aar - GUID: 836a1664205ef5e40aea4349db228302…
----- Compute hash for Assets/Plugins/Android/androidx.versionedparcelable.versionedparcelable-1.0.0.aar.
done. [Time: 22.674100 ms]
Refreshing native plugins compatible for Editor in 0.88 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/androidx.viewpager.viewpager-1.0.0.aar - GUID: e059c51744ab2e1448d5669c7f1c6b7e…
----- Compute hash for Assets/Plugins/Android/androidx.viewpager.viewpager-1.0.0.aar.
done. [Time: 20.953100 ms]
Refreshing native plugins compatible for Editor in 1.14 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-18.3.0.aar - GUID: deb241d4162e0604d9b2a7fe59791d7c…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-18.3.0.aar.
done. [Time: 30.955400 ms]
Refreshing native plugins compatible for Editor in 0.85 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-base-18.3.0.aar - GUID: 2c5fd4375f00d1d458997086867936f7…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-base-18.3.0.aar.
done. [Time: 25.842200 ms]
Refreshing native plugins compatible for Editor in 0.85 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-identifier-17.0.0.aar - GUID: 1a0395f6c72055a488ad8fa2f6273b28…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-identifier-17.0.0.aar.
done. [Time: 25.979400 ms]
Refreshing native plugins compatible for Editor in 1.03 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-18.3.0.aar - GUID: 012e41d197450724d98e5b8002e221ae…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-18.3.0.aar.
done. [Time: 25.158400 ms]
Refreshing native plugins compatible for Editor in 1.09 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-16.0.1.aar - GUID: cba54bf1f7cc7074c8970757d7ed8cb8…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-16.0.1.aar.
done. [Time: 23.258700 ms]
Refreshing native plugins compatible for Editor in 1.35 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-api-phone-16.0.0.aar - GUID: 439a47d861a600640ac29c59192181fc…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-api-phone-16.0.0.aar.
done. [Time: 22.125500 ms]
Refreshing native plugins compatible for Editor in 0.91 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-base-16.0.0.aar - GUID: 7aaabff9f4942a341a30e3cae3a2a81d…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-base-16.0.0.aar.
done. [Time: 22.640800 ms]
Refreshing native plugins compatible for Editor in 0.92 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-base-16.0.1.aar - GUID: 389b785bb410ad9479b727549bed8f19…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-base-16.0.1.aar.
done. [Time: 22.994400 ms]
Refreshing native plugins compatible for Editor in 0.91 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-basement-17.0.0.aar - GUID: 24143657e11319c419f230433fbcbbd2…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-basement-17.0.0.aar.
done. [Time: 27.397100 ms]
Refreshing native plugins compatible for Editor in 0.93 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-drive-16.0.0.aar - GUID: fd086a59f97ba1f469d245d90f9cd70c…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-drive-16.0.0.aar.
done. [Time: 23.062800 ms]
Refreshing native plugins compatible for Editor in 0.93 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-games-17.0.0.aar - GUID: 69f0d24890ca07e45abc1d5ab7ae85f6…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-games-17.0.0.aar.
done. [Time: 23.705900 ms]
Refreshing native plugins compatible for Editor in 0.93 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-gass-18.3.0.aar - GUID: 118930e0708488a4ba1f7a2023786f80…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-gass-18.3.0.aar.
done. [Time: 27.089500 ms]
Refreshing native plugins compatible for Editor in 0.97 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-measurement-base-17.1.0.aar - GUID: 12bcd607943e11c4782be372358249de…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-measurement-base-17.1.0.aar.
done. [Time: 128.974800 ms]
Refreshing native plugins compatible for Editor in 0.95 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-measurement-sdk-api-17.1.0.aar - GUID: 4914c852e38ca41449eba5aab4be332b…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-measurement-sdk-api-17.1.0.aar.
done. [Time: 26.784000 ms]
Refreshing native plugins compatible for Editor in 0.96 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-nearby-16.0.0.aar - GUID: 24b99faef0cc08d4c940ff15d9c9ce0b…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-nearby-16.0.0.aar.
done. [Time: 22.349800 ms]
Refreshing native plugins compatible for Editor in 1.15 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-tasks-17.0.0.aar - GUID: 53efaf8938b055f4eb42d590dfd2700e…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-tasks-17.0.0.aar.
done. [Time: 26.165200 ms]
Refreshing native plugins compatible for Editor in 0.98 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar - GUID: deb3feec4a50ee44ab827694129f1e85…
----- Compute hash for Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar.
done. [Time: 27.294900 ms]
Refreshing native plugins compatible for Editor in 1.09 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-18.3.0.aar - GUID: 012e41d197450724d98e5b8002e221ae…
----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-18.3.0.aar.
done. [Time: 39.586800 ms]
Refreshing native plugins compatible for Editor in 0.99 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Updating Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar - GUID: deb3feec4a50ee44ab827694129f1e85…
----- Compute hash for Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar.
done. [Time: 21.100800 ms]
Refreshing native plugins compatible for Editor in 1.16 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh: detecting if any assets need to be imported or removed …
Refreshing native plugins compatible for Editor in 1.08 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 0.99 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.

Refresh Completed time: 0.162536s
Asset Scan time: 0.052892s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s

Opening scene ‘Assets/Scenes/Level1.unity’
Unloading 300 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level1.unity’
Deserialize: 515.339 ms
Integration: 278.369 ms
Integration of assets: 0.659 ms
Thread Wait Time: 10.990 ms
Total Operation Time: 805.356 ms
System memory in use before: 176.6 MB.
System memory in use after: 168.1 MB.

Unloading 5090 unused Assets to reduce memory usage. Loaded Objects now: 11751.
Total: 27.472300 ms (FindLiveObjects: 1.334700 ms CreateObjectMapping: 0.491900 ms MarkObjects: 12.389500 ms DeleteObjects: 13.255500 ms)

[00:00:00] Enlighten: Precompute started.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.00s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.014074 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Bake started.
[00:00:00] Enlighten: Finished 1 Create Input Lighting job (0.00s execute, 0.00s integrate, 0.06s wallclock)
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Bake Runtime job (0.06s execute, 0.00s integrate, 0.06s wallclock)
[00:00:00] Enlighten: Bake took 0.120865 seconds.
[00:00:00] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.01s wallclock)

Collecting Enlighten data
Opening scene ‘Assets/Scenes/Level2.unity’
Unloading 56 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level2.unity’
Deserialize: 193.547 ms
Integration: 91.571 ms
Integration of assets: 0.215 ms
Thread Wait Time: 15.114 ms
Total Operation Time: 300.447 ms
System memory in use before: 150.0 MB.
System memory in use after: 150.7 MB.

Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 20595.
Total: 13.868100 ms (FindLiveObjects: 1.601700 ms CreateObjectMapping: 0.291500 ms MarkObjects: 11.592000 ms DeleteObjects: 0.382200 ms)

[00:00:00] Enlighten: Precompute started.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.021424 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Bake started.
[00:00:00] Enlighten: Finished 1 Create Input Lighting job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Bake Runtime job (0.05s execute, 0.00s integrate, 0.06s wallclock)
[00:00:00] Enlighten: Bake took 0.076855 seconds.
[00:00:00] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[PathTracer] building lightmap data asset.

Collecting Enlighten data
Opening scene ‘Assets/Scenes/Level3.unity’
Unloading 21 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level3.unity’
Deserialize: 20.102 ms
Integration: 107.488 ms
Integration of assets: 0.020 ms
Thread Wait Time: 18.687 ms
Total Operation Time: 146.298 ms
System memory in use before: 143.4 MB.
System memory in use after: 143.1 MB.

Unloading 252 unused Assets to reduce memory usage. Loaded Objects now: 4234.
Total: 10.175700 ms (FindLiveObjects: 0.503800 ms CreateObjectMapping: 0.112400 ms MarkObjects: 9.021800 ms DeleteObjects: 0.537200 ms)

[00:00:00] Enlighten: Precompute started.
[00:00:00] Enlighten: Finished 4 Create Geometry jobs (0.01s execute, 0.00s integrate, 0.00s wallclock)
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.02s wallclock)
[00:00:00] Enlighten: Finished 1 Create System job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Create SystemAtlas job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Clustering job (0.05s execute, 0.00s integrate, 0.06s wallclock)
[00:00:00] Enlighten: Finished 1 Visibility job (0.04s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Finished 1 Light Transport job (0.04s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.212009 seconds.
Enlighten scene contents: 4 geometries. 4 instances. 1 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.06s wallclock)
[00:00:00] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.01s wallclock)

Collecting Enlighten data
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.caw
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.ecm
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.iws.neo
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.iws.ref
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.iws.sse
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.rgb
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.rsc.neo
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.rsc.ref
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.rsc.sse
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.vis
Opening scene ‘Assets/Scenes/Level4.unity’
Unloading 32 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level4.unity’
Deserialize: 435.455 ms
Integration: 38.190 ms
Integration of assets: 1.303 ms
Thread Wait Time: 11.225 ms
Total Operation Time: 486.174 ms
System memory in use before: 146.5 MB.
System memory in use after: 146.6 MB.

Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 7297.
Total: 14.193100 ms (FindLiveObjects: 0.708500 ms CreateObjectMapping: 0.172500 ms MarkObjects: 12.934100 ms DeleteObjects: 0.377000 ms)

[00:00:00] Enlighten: Precompute started.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.03s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.039380 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Bake started.
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Bake Runtime job (0.04s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Bake took 0.047829 seconds.
[00:00:00] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.01s wallclock)

Collecting Enlighten data
Opening scene ‘Assets/Scenes/Level5.unity’
Unloading 52 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level5.unity’
Deserialize: 4211.888 ms
Integration: 226.039 ms
Integration of assets: 5.790 ms
Thread Wait Time: 3.524 ms
Total Operation Time: 4447.242 ms
System memory in use before: 165.3 MB.
System memory in use after: 165.8 MB.

Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 22670.
Total: 53.625300 ms (FindLiveObjects: 1.741700 ms CreateObjectMapping: 0.326900 ms MarkObjects: 41.172400 ms DeleteObjects: 10.383300 ms)

[00:00:04] Enlighten: Precompute started.
[PathTracer] building lightmap data asset.
[00:00:04] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.00s wallclock)
[00:00:04] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:04] Enlighten: Precompute took 0.014895 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.

Collecting Enlighten data

Mono dependencies included in the build
Dependency assembly - GoogleMobileAds.dll
Dependency assembly - Google.MiniJson.dll
Dependency assembly - UDP.dll
Dependency assembly - Apple.dll
Dependency assembly - FacebookStore.dll
Dependency assembly - Purchasing.Common.dll
Dependency assembly - Security.dll
Dependency assembly - Stores.dll
Dependency assembly - Tizen.dll
Dependency assembly - winrt.dll
Dependency assembly - Mono.Security.dll
Dependency assembly - System.Configuration.dll
Dependency assembly - System.Core.dll
Dependency assembly - System.Xml.dll
Dependency assembly - System.dll
Dependency assembly - mscorlib.dll
Dependency assembly - Assembly-CSharp-firstpass.dll
Dependency assembly - Assembly-CSharp.dll
Dependency assembly - Unity.ProBuilder.KdTree.dll
Dependency assembly - Unity.ProBuilder.Poly2Tri.dll
Dependency assembly - Unity.ProBuilder.Stl.dll
Dependency assembly - Unity.ProBuilder.dll
Dependency assembly - Unity.TextMeshPro.dll
Dependency assembly - Unity.Timeline.dll
Dependency assembly - UnityEngine.UI.dll
Dependency assembly - UnityEngine.Purchasing.dll

Unloading 149 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 151.8 MB.
System memory in use after: 150.9 MB.

Unloading 735 unused Assets to reduce memory usage. Loaded Objects now: 3341.
Total: 9.839200 ms (FindLiveObjects: 0.479500 ms CreateObjectMapping: 0.114000 ms MarkObjects: 8.405500 ms DeleteObjects: 0.839300 ms)

[00:00:00] Enlighten: Reflection Probes took 115.189096 seconds. Cancelled, so not done yet.
[00:00:00] Enlighten: LightingDataAsset took 114.605059 seconds. Cancelled, so not done yet.
[EnlightenBakeManager] m_Clear = false;
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 142.6 MB.
System memory in use after: 142.8 MB.

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3366.
Total: 8.879800 ms (FindLiveObjects: 0.398600 ms CreateObjectMapping: 0.078300 ms MarkObjects: 8.393900 ms DeleteObjects: 0.008000 ms)

WARNING: Shader Unsupported: ‘AR/TangoARRender’ - Pass ‘’ has no vertex shader
WARNING: Shader Unsupported: ‘AR/TangoARRender’ - Setting to default shader.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 222.6 MB.
System memory in use after: 143.2 MB.

Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 3341.
Total: 26.159800 ms (FindLiveObjects: 0.373800 ms CreateObjectMapping: 0.077800 ms MarkObjects: 7.766600 ms DeleteObjects: 17.941100 ms)

Compressed shader ‘Standard (Specular setup)’ on gles from 2.08MB to 0.16MB
Compressed shader ‘Standard (Specular setup)’ on gles3 from 2.61MB to 0.20MB
Compressed shader ‘Standard’ on gles from 5.01MB to 0.39MB
Compressed shader ‘Standard’ on gles3 from 10.44MB to 0.86MB
Android PostProcess task “Creating staging area” took 2,4079 ms
Android PostProcess task “Generating Build Id” took 2,3535 ms
Android PostProcess task “Preparing Unity resources” took 8,2816 ms
Android PostProcess task “Managed Stripping: (Mono)” took 0,2267 ms
Android PostProcess task “Preparing Managed resources” took 1255,4668 ms
Android PostProcess task “Splitting assets” took 199,0246 ms
Android PostProcess task “Processing OBB assets” took 0,0929 ms
Android PostProcess task “Preparing Unity libraries” took 42,7602 ms
Android PostProcess task “Processing resources” took 1,2038 ms
Android PostProcess task “Preparing APK resources” took 28,5449 ms
Android PostProcess task “Processing plugins” took 226,2201 ms
Android PostProcess task “Processing Android libraries” took 7,3632 ms
Android PostProcess task “Checking Graphics API compatibility” took 1,9676 ms
Android PostProcess task “Creating Android manifest” took 52,5621 ms
Android PostProcess task “Compiling resources” took 36,3529 ms
UserBlackList: D:\UnityProject\Destruction\Assets\Extensions\CloudOnce\link.xml
UserBlackList: D:\UnityProject\Destruction\Assets\Plugins\UnityPurchasing\script\link.xml
Invoking UnityLinker with arguments: -out=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/tempStrip -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml” -x=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/…/platform_native_link.xml -x=C:/Users/xavot/AppData/Local/Temp/tmp71194b1e.tmp -x=C:/Users/xavot/AppData/Local/Temp/tmp768a4c73.tmp -x=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/TypesInScenes.xml -x=D:/UnityProject/Destruction/Assets/Extensions/CloudOnce/link.xml -x=D:/UnityProject/Destruction/Assets/Plugins/UnityPurchasing/script/link.xml -d=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp-firstpass.dll --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --rule-set=Conservative --editor-data-file=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/EditorToUnityLinkerData.json --disable-engine-module-support --enable-engine-module-stripping --engine-stripping-flag=EnableUnityConnect --engine-stripping-flag=EnablePerformanceReporting --engine-stripping-flag=EnableAnalytics --engine-stripping-flag=EnableCrashReporting --engine-modules-asset-file=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/…/modules.asset”
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 3200 ms.
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 159 ms.
UserBlackList: D:\UnityProject\Destruction\Assets\Extensions\CloudOnce\link.xml
UserBlackList: D:\UnityProject\Destruction\Assets\Plugins\UnityPurchasing\script\link.xml
Invoking UnityLinker with arguments: -out=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/tempStrip -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml” -x=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/…/platform_native_link.xml -x=C:/Users/xavot/AppData/Local/Temp/tmp71194b1e.tmp -x=C:/Users/xavot/AppData/Local/Temp/tmp768a4c73.tmp -x=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/TypesInScenes.xml -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/AI.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Animation.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Audio.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/ParticleSystem.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Physics.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Physics2D.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Terrain.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TextRendering.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UI.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityConnect.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Vehicles.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityAnalytics.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/AndroidJNI.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/IMGUI.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/ImageConversion.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/InputLegacy.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/JSONSerialize.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityWebRequest.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityWebRequestTexture.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/VR.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/SharedInternals.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TLS.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Input.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/XR.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/PerformanceReporting.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/CrashReporting.xml” -x=D:/UnityProject/Destruction/Assets/Extensions/CloudOnce/link.xml -x=D:/UnityProject/Destruction/Assets/Plugins/UnityPurchasing/script/link.xml -d=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp-firstpass.dll --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --rule-set=Conservative --editor-data-file=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/EditorToUnityLinkerData.json --disable-engine-module-support --enable-engine-module-stripping --engine-stripping-flag=EnableUnityConnect --engine-stripping-flag=EnablePerformanceReporting --engine-stripping-flag=EnableAnalytics --engine-stripping-flag=EnableCrashReporting --engine-modules-asset-file=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/…/modules.asset”
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 3585 ms.
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 157 ms.
Invoking il2cpp with arguments: --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile=“unityaot” --compile-cpp --libil2cpp-static --platform=“Android” --architecture=“ARMv7” --configuration=“Release” --outputpath=“D:\UnityProject\Destruction\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so” --cachedirectory=“D:\UnityProject\Destruction\Assets..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache” --additional-include-directories=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\bdwgc/include” --additional-include-directories=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\libil2cpp/include” --tool-chain-path=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/android-ndk-r16b” --profiler-report --map-file-parser=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/Tools/MapFileParser/MapFileParser.exe” --directory=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --generatedcppdir=D:/UnityProject/Destruction/Temp/StagingArea/Il2Cpp/il2cppOutput
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp/build/il2cpp.exe exited after 55167 ms.
Failed running C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile=“unityaot” --compile-cpp --libil2cpp-static --platform=“Android” --architecture=“ARMv7” --configuration=“Release” --outputpath=“D:\UnityProject\Destruction\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so” --cachedirectory=“D:\UnityProject\Destruction\Assets..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache” --additional-include-directories=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\bdwgc/include” --additional-include-directories=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\libil2cpp/include” --tool-chain-path=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/android-ndk-r16b” --profiler-report --map-file-parser=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/Tools/MapFileParser/MapFileParser.exe” --directory=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --generatedcppdir=D:/UnityProject/Destruction/Temp/StagingArea/Il2Cpp/il2cppOutput

stdout:
Building libil2cpp.so with AndroidToolChain
Output directory: D:\UnityProject\Destruction\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a
Cache directory: D:\UnityProject\Destruction\Library\il2cpp_android_armeabi-v7a\il2cpp_cache
ObjectFiles: 213 of which compiled: 76
Time Compile: 9025 milliseconds Il2CppAttributes.cpp
Time Compile: 8370 milliseconds Il2CppInvokerTable.cpp
Time Compile: 4537 milliseconds Generics12.cpp
Time Compile: 4438 milliseconds Assembly-CSharp7.cpp
Time Compile: 4411 milliseconds Generics3.cpp
Time Compile: 4289 milliseconds Generics17.cpp
Time Compile: 4249 milliseconds Generics10.cpp
Time Compile: 4150 milliseconds Generics16.cpp
Time Compile: 4133 milliseconds UnityEngine.UI2.cpp
Time Compile: 4093 milliseconds Assembly-CSharp6.cpp
Total compilation time: 28345 milliseconds.
il2cpp.exe didn’t catch exception: Unity.IL2CPP.Building.BuilderFailedException: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++ @“C:\Users\xavot\AppData\Local\Temp\tmp6EC7.tmp” -o “D:\UnityProject\Destruction\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\linkresult_FF2DFB38B48D464F9257045C8422111C\libil2cpp.so” -shared -Wl,-soname,libil2cpp.so -Wl,–no-undefined -Wl,-z,noexecstack -Wl,–gc-sections -Wl,–build-id --sysroot “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\platforms\android-16\arch-arm” -gcc-toolchain “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64” -target armv7-none-linux-androideabi -Wl,–wrap,sigaction -L “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\sources\cxx-stl\gnu-libstdc++\4.9\libs\armeabi-v7a” -lgnustl_static -latomic -llog -rdynamic -fuse-ld=gold.exe

C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/…/…/…/…/arm-linux-androideabi/bin\ld.gold.exe: error: cannot open C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/…/…/…/…/arm-linux-androideabi/lib/…/lib/armv7-a/libatomic.a: No such file or directory
clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation)

� Unity.IL2CPP.Building.CppProgramBuilder.PostprocessObjectFiles(HashSet`1 objectFiles, CppToolChainContext toolChainContext)
� Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
� il2cpp.Program.DoRun(String[ ] args)
� il2cpp.Program.Run(String[ ] args)
� il2cpp.Program.Main(String[ ] args)
stderr:

Exception non g�r�e�: Unity.IL2CPP.Building.BuilderFailedException: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++ @“C:\Users\xavot\AppData\Local\Temp\tmp6EC7.tmp” -o “D:\UnityProject\Destruction\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\linkresult_FF2DFB38B48D464F9257045C8422111C\libil2cpp.so” -shared -Wl,-soname,libil2cpp.so -Wl,–no-undefined -Wl,-z,noexecstack -Wl,–gc-sections -Wl,–build-id --sysroot “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\platforms\android-16\arch-arm” -gcc-toolchain “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64” -target armv7-none-linux-androideabi -Wl,–wrap,sigaction -L “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\sources\cxx-stl\gnu-libstdc++\4.9\libs\armeabi-v7a” -lgnustl_static -latomic -llog -rdynamic -fuse-ld=gold.exe

C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/…/…/…/…/arm-linux-androideabi/bin\ld.gold.exe: error: cannot open C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/…/…/…/…/arm-linux-androideabi/lib/…/lib/armv7-a/libatomic.a: No such file or directory
clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation)

� Unity.IL2CPP.Building.CppProgramBuilder.PostprocessObjectFiles(HashSet`1 objectFiles, CppToolChainContext toolChainContext)
� Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
� il2cpp.Program.DoRun(String[ ] args)
� il2cpp.Program.Run(String[ ] args)
� il2cpp.Program.Main(String[ ] args)

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditorInternal.Runner:RunProgram(Program, String, String, String, CompilerOutputParserBase) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:126)
UnityEditorInternal.Runner:RunManagedProgram(String, String, String, CompilerOutputParserBase, Action1) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:71) UnityEditorInternal.IL2CPPBuilder:RunIl2CppWithArguments(List1, Action1, String) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:503) UnityEditorInternal.IL2CPPBuilder:ConvertPlayerDlltoCpp(String, String, String, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:484) UnityEditorInternal.IL2CPPBuilder:Run() (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:334) UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, String, IIl2CppPlatformProvider, Action1, RuntimeClassRegistry) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:63)
UnityEditor.Android.PostProcessor.Tasks.RunIl2Cpp:Execute(PostProcessorContext)
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:281)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[ ], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun(Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:128)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:122)

(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs Line: 126)

Exception: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp/build/il2cpp.exe did not run properly!
at UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) [0x0011f] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:128
at UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action1[T] setupStartInfo) [0x00063] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:71 at UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List1[T] arguments, System.Action1[T] setupStartInfo, System.String workingDirectory) [0x0008b] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:503 at UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (System.String inputDirectory, System.String outputDirectory, System.String workingDirectory, System.Boolean platformSupportsManagedDebugging) [0x002a5] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:484 at UnityEditorInternal.IL2CPPBuilder.Run () [0x000ba] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:334 at UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String tempFolder, System.String stagingAreaData, UnityEditorInternal.IIl2CppPlatformProvider platformProvider, System.Action1[T] modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) [0x0001e] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:63
at UnityEditor.Android.PostProcessor.Tasks.RunIl2Cpp.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00203] in <502f1b7df2d7430696af84c6f02852ed>:0
at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00074] in <502f1b7df2d7430696af84c6f02852ed>:0
at UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x002c8] in <502f1b7df2d7430696af84c6f02852ed>:0
at UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00001] in <502f1b7df2d7430696af84c6f02852ed>:0
at UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000da] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:281
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[ ], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun(Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:128)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:122)

(Filename: <502f1b7df2d7430696af84c6f02852ed> Line: 0)

Unloading 396 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 167.0 MB.
System memory in use after: 159.6 MB.

Unloading 4954 unused Assets to reduce memory usage. Loaded Objects now: 3688.
Total: 350.767600 ms (FindLiveObjects: 1.246600 ms CreateObjectMapping: 0.267900 ms MarkObjects: 345.537800 ms DeleteObjects: 3.714700 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Temp/__Backupscenes/0.backup’
Deserialize: 44.798 ms
Integration: 138.558 ms
Integration of assets: 0.104 ms
Thread Wait Time: 14.739 ms
Total Operation Time: 198.199 ms
System memory in use before: 149.8 MB.
System memory in use after: 147.8 MB.

Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 3755.
Total: 316.854600 ms (FindLiveObjects: 0.652100 ms CreateObjectMapping: 0.090900 ms MarkObjects: 315.451500 ms DeleteObjects: 0.659200 ms)

Build completed with a result of ‘Failed’
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:189)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun(Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:128)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:122)

(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 189)

UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:190
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:100)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun(Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:128)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:122)

(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 100)

[00:00:01] Enlighten: Precompute started.
[PathTracer] building lightmap data asset.
[00:00:01] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.10s wallclock)
[PathTracer] building lightmap data asset.
[00:00:01] Enlighten: Finished 1 Tetrahedralize Probes job (0.01s execute, 0.00s integrate, 0.05s wallclock)
[00:00:01] Enlighten: Precompute took 0.152641 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:01] Enlighten: Bake started.
[00:00:01] Enlighten: Reflection Probes started.
[00:00:01] Enlighten: Finished 1 Bake Runtime job (0.05s execute, 0.00s integrate, 0.05s wallclock)
[00:00:01] Enlighten: Bake took 0.053074 seconds.
[00:00:01] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:01] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:02] Enlighten: LightingDataAsset started.

Collecting Enlighten data
Initialized touch support.

Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000…
done. [Time: 6.392500 ms]
Refreshing native plugins compatible for Editor in 0.99 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Android PostProcess task “Checking prerequisites” took 29,0382 ms
Android PostProcess task “Detect Java Development Kit (JDK)” took 83,4926 ms
Failed to extract Android SDK Platform version from string ‘R’,
Input string was not in a correct format.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
UnityEngine.Logger:LogFormat(LogType, String, Object[ ])
UnityEngine.Debug:LogWarningFormat(String, Object[ ])
UnityEditor.Android.SDKManager:CreateVersion(String, Component)
UnityEditor.Android.SDKManager:ParseSDKManagerOutput(String[ ])
UnityEditor.Android.SDKManager:UpdatePackagesList()
UnityEditor.Android.SDKManager:HighestVersionInstalled(Component)
UnityEditor.Android.PostProcessor.Tasks.SDKToolsDetector:GetVersion()
UnityEditor.Android.PostProcessor.Tasks.SDKComponentDetector:smile:etect(Version, ProgressHandler)
UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:EnsureSDKComponentVersion(Version, SDKComponentDetector)
UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK:Execute(PostProcessorContext)
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PrepareForBuild(BuildOptions, BuildTarget)
UnityEditor.Android.AndroidBuildPostprocessor:PrepareForBuild(BuildOptions, BuildTarget)
UnityEditor.PostprocessBuildPlayer:PrepareForBuild(BuildOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:106)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[ ], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun(Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:128)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:122)

(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 106)

AndroidSDKTools:

root : C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK
tools : C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK\tools
platform-tools: C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK\platform-tools
build-tools : C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK\build-tools\28.0.3

adb : C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK\platform-tools\adb.exe

Android PostProcess task “Detecting Android SDK” took 1379,3678 ms
Android PostProcess task “Detect Android NDK” took 0,7466 ms
Android PostProcess task “Trying to find a suitable Android device” took 3937,9042 ms
[ScriptCompilation] Recompiling all scripts because: Recompiling scripts for player build.
BuildPlayer: start building target 13

  • Starting compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
  • Starting compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll
  • Finished compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
  • Finished compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.Timeline.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Poly2Tri.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.KdTree.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Stl.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Poly2Tri.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.KdTree.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Stl.dll
  • Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.Timeline.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll
  • Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll
  • Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.dll
  • Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll
  • Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll
  • Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll
    Assets\Extensions\GooglePlayGames\Platforms\Android\Developers\JavaObjWrapper.cs(352,39): warning CS0618: ‘AndroidJNI.CallByteMethod(IntPtr, IntPtr, jvalue[ ])’ is obsolete: ‘AndroidJNI.CallByteMethod is obsolete. Use AndroidJNI.CallSByteMethod method instead’
    Assets\Extensions\GooglePlayGames\Platforms\Android\Developers\JavaObjWrapper.cs(417,39): warning CS0618: ‘AndroidJNI.CallStaticByteMethod(IntPtr, IntPtr, jvalue[ ])’ is obsolete: ‘AndroidJNI.CallStaticByteMethod is obsolete. Use AndroidJNI.CallStaticSByteMethod method instead’
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(10,40): warning CS0649: Field ‘EaseShowcase.time’ is never assigned to, and will always have its default value 0
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(9,39): warning CS0649: Field ‘EaseShowcase.ease’ is never assigned to, and will always have its default value
    Assets\PlatinioTween\Examples\Scripts\EaseShowCase\EaseShowcase.cs(11,42): warning CS0649: Field ‘EaseShowcase.pos’ is never assigned to, and will always have its default value
    Opening scene ‘Temp/__Backupscenes/0.backup’
    Unloading 102 Unused Serialized files (Serialized files now loaded: 0)
    Loaded scene ‘Temp/__Backupscenes/0.backup’
    Deserialize: 6.888 ms
    Integration: 12.075 ms
    Integration of assets: 0.004 ms
    Thread Wait Time: 11.944 ms
    Total Operation Time: 30.912 ms
    System memory in use before: 147.9 MB.
    System memory in use after: 147.8 MB.

Unloading 432 unused Assets to reduce memory usage. Loaded Objects now: 3430.
Total: 8.993900 ms (FindLiveObjects: 0.453200 ms CreateObjectMapping: 0.084900 ms MarkObjects: 8.008600 ms DeleteObjects: 0.446800 ms)

[00:00:00] Enlighten: Precompute started.
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.017908 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.

Collecting Enlighten data
Opening scene ‘Assets/Scenes/Level1.unity’
Unloading 265 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level1.unity’
Deserialize: 467.668 ms
Integration: 79.175 ms
Integration of assets: 0.667 ms
Thread Wait Time: 9.269 ms
Total Operation Time: 556.780 ms
System memory in use before: 181.5 MB.
System memory in use after: 173.1 MB.

Unloading 4923 unused Assets to reduce memory usage. Loaded Objects now: 11754.
Total: 26.846200 ms (FindLiveObjects: 1.467000 ms CreateObjectMapping: 0.508200 ms MarkObjects: 11.824800 ms DeleteObjects: 13.045500 ms)

[00:00:00] Enlighten: Precompute started.
[00:00:01] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.42s wallclock)
[00:00:01] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:01] Enlighten: Precompute took 0.433767 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:01] Enlighten: Bake started.
[00:00:01] Enlighten: Finished 1 Create Input Lighting job (0.00s execute, 0.00s integrate, 0.02s wallclock)
[00:00:01] Enlighten: Finished 1 Bake Runtime job (0.05s execute, 0.00s integrate, 0.05s wallclock)
[00:00:01] Enlighten: Bake took 0.068787 seconds.
[PathTracer] building lightmap data asset.
[00:00:01] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.01s wallclock)

Collecting Enlighten data
Opening scene ‘Assets/Scenes/Level2.unity’
Unloading 57 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level2.unity’
Deserialize: 57.362 ms
Integration: 76.288 ms
Integration of assets: 0.129 ms
Thread Wait Time: 11.721 ms
Total Operation Time: 145.499 ms
System memory in use before: 157.6 MB.
System memory in use after: 158.3 MB.

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 20602.
Total: 14.024700 ms (FindLiveObjects: 1.534800 ms CreateObjectMapping: 0.333700 ms MarkObjects: 11.696400 ms DeleteObjects: 0.459000 ms)

[00:00:00] Enlighten: Precompute started.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.016137 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Bake started.
[00:00:00] Enlighten: Finished 1 Create Input Lighting job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Bake Runtime job (0.05s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Bake took 0.064207 seconds.
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[PathTracer] building lightmap data asset.

Collecting Enlighten data
Opening scene ‘Assets/Scenes/Level3.unity’
Unloading 19 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level3.unity’
Deserialize: 9.153 ms
Integration: 16.213 ms
Integration of assets: 0.017 ms
Thread Wait Time: 9.997 ms
Total Operation Time: 35.380 ms
System memory in use before: 150.6 MB.
System memory in use after: 150.3 MB.

Unloading 253 unused Assets to reduce memory usage. Loaded Objects now: 4240.
Total: 8.794800 ms (FindLiveObjects: 0.472900 ms CreateObjectMapping: 0.109200 ms MarkObjects: 7.743100 ms DeleteObjects: 0.468900 ms)

[00:00:00] Enlighten: Precompute started.
[00:00:00] Enlighten: Finished 4 Create Geometry jobs (0.00s execute, 0.00s integrate, 0.00s wallclock)
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Create System job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Create SystemAtlas job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Clustering job (0.05s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Finished 1 Visibility job (0.04s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Finished 1 Light Transport job (0.04s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.205131 seconds.
Enlighten scene contents: 4 geometries. 4 instances. 1 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.01s wallclock)

Collecting Enlighten data
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.caw
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.ecm
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.iws.neo
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.iws.ref
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.iws.sse
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.rgb
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.rsc.neo
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.rsc.ref
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.rsc.sse
snapshotting 91/9150fd4cc6630653b5e33a67eba85704.vis
Opening scene ‘Assets/Scenes/Level4.unity’
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level4.unity’
Deserialize: 386.649 ms
Integration: 25.296 ms
Integration of assets: 1.198 ms
Thread Wait Time: 9.208 ms
Total Operation Time: 422.350 ms
System memory in use before: 153.0 MB.
System memory in use after: 153.1 MB.

Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 7302.
Total: 13.289200 ms (FindLiveObjects: 0.680100 ms CreateObjectMapping: 0.145200 ms MarkObjects: 12.058300 ms DeleteObjects: 0.405200 ms)

[00:00:00] Enlighten: Precompute started.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.02s wallclock)
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Precompute took 0.029810 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Bake started.
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:00] Enlighten: Finished 1 Bake Runtime job (0.04s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Bake took 0.049236 seconds.
[00:00:00] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.01s wallclock)

Collecting Enlighten data
Opening scene ‘Assets/Scenes/Level5.unity’
Unloading 52 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Assets/Scenes/Level5.unity’
Deserialize: 2978.686 ms
Integration: 83.655 ms
Integration of assets: 6.230 ms
Thread Wait Time: 8.519 ms
Total Operation Time: 3077.089 ms
System memory in use before: 171.9 MB.
System memory in use after: 172.3 MB.

Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 22675.
Total: 52.567900 ms (FindLiveObjects: 1.761000 ms CreateObjectMapping: 0.477800 ms MarkObjects: 40.416300 ms DeleteObjects: 9.912000 ms)

[00:00:03] Enlighten: Precompute started.
[PathTracer] building lightmap data asset.
[00:00:03] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.03s wallclock)
[00:00:03] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock)
[00:00:03] Enlighten: Precompute took 0.039358 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.

Collecting Enlighten data

Mono dependencies included in the build
Dependency assembly - GoogleMobileAds.dll
Dependency assembly - Google.MiniJson.dll
Dependency assembly - UDP.dll
Dependency assembly - Apple.dll
Dependency assembly - FacebookStore.dll
Dependency assembly - Purchasing.Common.dll
Dependency assembly - Security.dll
Dependency assembly - Stores.dll
Dependency assembly - Tizen.dll
Dependency assembly - winrt.dll
Dependency assembly - Mono.Security.dll
Dependency assembly - System.Configuration.dll
Dependency assembly - System.Core.dll
Dependency assembly - System.Xml.dll
Dependency assembly - System.dll
Dependency assembly - mscorlib.dll
Dependency assembly - Assembly-CSharp-firstpass.dll
Dependency assembly - Assembly-CSharp.dll
Dependency assembly - Unity.ProBuilder.KdTree.dll
Dependency assembly - Unity.ProBuilder.Poly2Tri.dll
Dependency assembly - Unity.ProBuilder.Stl.dll
Dependency assembly - Unity.ProBuilder.dll
Dependency assembly - Unity.TextMeshPro.dll
Dependency assembly - Unity.Timeline.dll
Dependency assembly - UnityEngine.UI.dll
Dependency assembly - UnityEngine.Purchasing.dll

Unloading 149 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 154.0 MB.
System memory in use after: 153.1 MB.

Unloading 735 unused Assets to reduce memory usage. Loaded Objects now: 3346.
Total: 9.934300 ms (FindLiveObjects: 0.462600 ms CreateObjectMapping: 0.099400 ms MarkObjects: 8.253000 ms DeleteObjects: 1.118600 ms)

[00:00:00] Enlighten: Reflection Probes took 64.998842 seconds. Cancelled, so not done yet.
[00:00:00] Enlighten: LightingDataAsset took 64.399986 seconds. Cancelled, so not done yet.
[EnlightenBakeManager] m_Clear = false;
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 144.8 MB.
System memory in use after: 145.1 MB.

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3371.
Total: 8.622400 ms (FindLiveObjects: 0.509800 ms CreateObjectMapping: 0.094000 ms MarkObjects: 8.009300 ms DeleteObjects: 0.008600 ms)

WARNING: Shader Unsupported: ‘AR/TangoARRender’ - Pass ‘’ has no vertex shader
WARNING: Shader Unsupported: ‘AR/TangoARRender’ - Setting to default shader.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 224.8 MB.
System memory in use after: 145.4 MB.

Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 3346.
Total: 26.768600 ms (FindLiveObjects: 0.427100 ms CreateObjectMapping: 0.085900 ms MarkObjects: 7.332500 ms DeleteObjects: 18.922600 ms)

Compressed shader ‘Standard (Specular setup)’ on gles from 2.08MB to 0.16MB
Compressed shader ‘Standard (Specular setup)’ on gles3 from 2.61MB to 0.20MB
Compressed shader ‘Standard’ on gles from 5.01MB to 0.39MB
Compressed shader ‘Standard’ on gles3 from 10.44MB to 0.86MB
Android PostProcess task “Creating staging area” took 3,0372 ms
Android PostProcess task “Generating Build Id” took 0,8363 ms
Android PostProcess task “Preparing Unity resources” took 8,5464 ms
Android PostProcess task “Managed Stripping: (Mono)” took 0,0039 ms
Android PostProcess task “Preparing Managed resources” took 1272,8117 ms
Android PostProcess task “Splitting assets” took 196,1768 ms
Android PostProcess task “Processing OBB assets” took 0,0048 ms
Android PostProcess task “Preparing Unity libraries” took 31,9505 ms
Android PostProcess task “Processing resources” took 1,0683 ms
Android PostProcess task “Preparing APK resources” took 9,368 ms
Android PostProcess task “Processing plugins” took 1283,4712 ms
Android PostProcess task “Processing Android libraries” took 12,0595 ms
Android PostProcess task “Checking Graphics API compatibility” took 0,9215 ms
Android PostProcess task “Creating Android manifest” took 37,4218 ms
Android PostProcess task “Compiling resources” took 11,1898 ms
UserBlackList: D:\UnityProject\Destruction\Assets\Extensions\CloudOnce\link.xml
UserBlackList: D:\UnityProject\Destruction\Assets\Plugins\UnityPurchasing\script\link.xml
Invoking UnityLinker with arguments: -out=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/tempStrip -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml” -x=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/…/platform_native_link.xml -x=C:/Users/xavot/AppData/Local/Temp/tmp44b195c2.tmp -x=C:/Users/xavot/AppData/Local/Temp/tmp25fd3c88.tmp -x=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/TypesInScenes.xml -x=D:/UnityProject/Destruction/Assets/Extensions/CloudOnce/link.xml -x=D:/UnityProject/Destruction/Assets/Plugins/UnityPurchasing/script/link.xml -d=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp-firstpass.dll --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --rule-set=Conservative --editor-data-file=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/EditorToUnityLinkerData.json --disable-engine-module-support --enable-engine-module-stripping --engine-stripping-flag=EnableUnityConnect --engine-stripping-flag=EnablePerformanceReporting --engine-stripping-flag=EnableAnalytics --engine-stripping-flag=EnableCrashReporting --engine-modules-asset-file=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/…/modules.asset”
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 3146 ms.
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 161 ms.
UserBlackList: D:\UnityProject\Destruction\Assets\Extensions\CloudOnce\link.xml
UserBlackList: D:\UnityProject\Destruction\Assets\Plugins\UnityPurchasing\script\link.xml
Invoking UnityLinker with arguments: -out=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/tempStrip -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml” -x=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/…/platform_native_link.xml -x=C:/Users/xavot/AppData/Local/Temp/tmp44b195c2.tmp -x=C:/Users/xavot/AppData/Local/Temp/tmp25fd3c88.tmp -x=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/TypesInScenes.xml -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/AI.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Animation.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Audio.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/ParticleSystem.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Physics.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Physics2D.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Terrain.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TextRendering.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UI.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityConnect.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Vehicles.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityAnalytics.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/AndroidJNI.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/IMGUI.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/ImageConversion.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/InputLegacy.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/JSONSerialize.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityWebRequest.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityWebRequestTexture.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/VR.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/SharedInternals.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TLS.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Input.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/XR.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/PerformanceReporting.xml” -x=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/CrashReporting.xml” -x=D:/UnityProject/Destruction/Assets/Extensions/CloudOnce/link.xml -x=D:/UnityProject/Destruction/Assets/Plugins/UnityPurchasing/script/link.xml -d=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp-firstpass.dll --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll --include-unity-root-assembly=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --rule-set=Conservative --editor-data-file=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed/EditorToUnityLinkerData.json --disable-engine-module-support --enable-engine-module-stripping --engine-stripping-flag=EnableUnityConnect --engine-stripping-flag=EnablePerformanceReporting --engine-stripping-flag=EnableAnalytics --engine-stripping-flag=EnableCrashReporting --engine-modules-asset-file=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/…/modules.asset”
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 3537 ms.
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 158 ms.
Invoking il2cpp with arguments: --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile=“unityaot” --compile-cpp --libil2cpp-static --platform=“Android” --architecture=“ARMv7” --configuration=“Release” --outputpath=“D:\UnityProject\Destruction\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so” --cachedirectory=“D:\UnityProject\Destruction\Assets..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache” --additional-include-directories=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\bdwgc/include” --additional-include-directories=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\libil2cpp/include” --tool-chain-path=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/android-ndk-r16b” --profiler-report --map-file-parser=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/Tools/MapFileParser/MapFileParser.exe” --directory=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --generatedcppdir=D:/UnityProject/Destruction/Temp/StagingArea/Il2Cpp/il2cppOutput
C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp/build/il2cpp.exe exited after 24856 ms.
Failed running C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile=“unityaot” --compile-cpp --libil2cpp-static --platform=“Android” --architecture=“ARMv7” --configuration=“Release” --outputpath=“D:\UnityProject\Destruction\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so” --cachedirectory=“D:\UnityProject\Destruction\Assets..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache” --additional-include-directories=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\bdwgc/include” --additional-include-directories=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\libil2cpp/include” --tool-chain-path=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/android-ndk-r16b” --profiler-report --map-file-parser=“C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/Tools/MapFileParser/MapFileParser.exe” --directory=D:/UnityProject/Destruction/Temp/StagingArea/assets/bin/Data/Managed --generatedcppdir=D:/UnityProject/Destruction/Temp/StagingArea/Il2Cpp/il2cppOutput

stdout:
Building libil2cpp.so with AndroidToolChain
Output directory: D:\UnityProject\Destruction\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a
Cache directory: D:\UnityProject\Destruction\Library\il2cpp_android_armeabi-v7a\il2cpp_cache
ObjectFiles: 213 of which compiled: 0
Total compilation time: 142 milliseconds.
il2cpp.exe didn’t catch exception: Unity.IL2CPP.Building.BuilderFailedException: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++ @“C:\Users\xavot\AppData\Local\Temp\tmp34A6.tmp” -o “D:\UnityProject\Destruction\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\linkresult_7E16BF6FA81BDA1704FA28F9C0CF1CAA\libil2cpp.so” -shared -Wl,-soname,libil2cpp.so -Wl,–no-undefined -Wl,-z,noexecstack -Wl,–gc-sections -Wl,–build-id --sysroot “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\platforms\android-16\arch-arm” -gcc-toolchain “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64” -target armv7-none-linux-androideabi -Wl,–wrap,sigaction -L “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\sources\cxx-stl\gnu-libstdc++\4.9\libs\armeabi-v7a” -lgnustl_static -latomic -llog -rdynamic -fuse-ld=gold.exe

C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/…/…/…/…/arm-linux-androideabi/bin\ld.gold.exe: error: cannot open C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/…/…/…/…/arm-linux-androideabi/lib/…/lib/armv7-a/libatomic.a: No such file or directory
clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation)

� Unity.IL2CPP.Building.CppProgramBuilder.PostprocessObjectFiles(HashSet`1 objectFiles, CppToolChainContext toolChainContext)
� Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
� il2cpp.Program.DoRun(String[ ] args)
� il2cpp.Program.Run(String[ ] args)
� il2cpp.Program.Main(String[ ] args)
stderr:

Exception non g�r�e�: Unity.IL2CPP.Building.BuilderFailedException: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++ @“C:\Users\xavot\AppData\Local\Temp\tmp34A6.tmp” -o “D:\UnityProject\Destruction\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\linkresult_7E16BF6FA81BDA1704FA28F9C0CF1CAA\libil2cpp.so” -shared -Wl,-soname,libil2cpp.so -Wl,–no-undefined -Wl,-z,noexecstack -Wl,–gc-sections -Wl,–build-id --sysroot “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\platforms\android-16\arch-arm” -gcc-toolchain “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64” -target armv7-none-linux-androideabi -Wl,–wrap,sigaction -L “C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\sources\cxx-stl\gnu-libstdc++\4.9\libs\armeabi-v7a” -lgnustl_static -latomic -llog -rdynamic -fuse-ld=gold.exe

C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/…/…/…/…/arm-linux-androideabi/bin\ld.gold.exe: error: cannot open C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\PlaybackEngines\AndroidPlayer\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/…/…/…/…/arm-linux-androideabi/lib/…/lib/armv7-a/libatomic.a: No such file or directory
clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation)

� Unity.IL2CPP.Building.CppProgramBuilder.PostprocessObjectFiles(HashSet`1 objectFiles, CppToolChainContext toolChainContext)
� Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
� il2cpp.Program.DoRun(String[ ] args)
� il2cpp.Program.Run(String[ ] args)
� il2cpp.Program.Main(String[ ] args)

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditorInternal.Runner:RunProgram(Program, String, String, String, CompilerOutputParserBase) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:126)
UnityEditorInternal.Runner:RunManagedProgram(String, String, String, CompilerOutputParserBase, Action1) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:71) UnityEditorInternal.IL2CPPBuilder:RunIl2CppWithArguments(List1, Action1, String) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:503) UnityEditorInternal.IL2CPPBuilder:ConvertPlayerDlltoCpp(String, String, String, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:484) UnityEditorInternal.IL2CPPBuilder:Run() (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:334) UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, String, IIl2CppPlatformProvider, Action1, RuntimeClassRegistry) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:63)
UnityEditor.Android.PostProcessor.Tasks.RunIl2Cpp:Execute(PostProcessorContext)
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:281)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[ ], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun(Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:128)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:122)

(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs Line: 126)

Exception: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\il2cpp/build/il2cpp.exe did not run properly!
at UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) [0x0011f] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:128
at UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action1[T] setupStartInfo) [0x00063] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildUtils.cs:71 at UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List1[T] arguments, System.Action1[T] setupStartInfo, System.String workingDirectory) [0x0008b] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:503 at UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (System.String inputDirectory, System.String outputDirectory, System.String workingDirectory, System.Boolean platformSupportsManagedDebugging) [0x002a5] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:484 at UnityEditorInternal.IL2CPPBuilder.Run () [0x000ba] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:334 at UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String tempFolder, System.String stagingAreaData, UnityEditorInternal.IIl2CppPlatformProvider platformProvider, System.Action1[T] modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) [0x0001e] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:63
at UnityEditor.Android.PostProcessor.Tasks.RunIl2Cpp.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00203] in <502f1b7df2d7430696af84c6f02852ed>:0
at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00074] in <502f1b7df2d7430696af84c6f02852ed>:0
at UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x002c8] in <502f1b7df2d7430696af84c6f02852ed>:0
at UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00001] in <502f1b7df2d7430696af84c6f02852ed>:0
at UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000da] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:281
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[ ], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:169)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun(Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:128)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:122)

(Filename: <502f1b7df2d7430696af84c6f02852ed> Line: 0)

Unloading 396 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 168.6 MB.
System memory in use after: 161.2 MB.

Unloading 4954 unused Assets to reduce memory usage. Loaded Objects now: 3693.
Total: 442.644900 ms (FindLiveObjects: 1.470200 ms CreateObjectMapping: 0.339700 ms MarkObjects: 437.235700 ms DeleteObjects: 3.598300 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene ‘Temp/__Backupscenes/0.backup’
Deserialize: 36.744 ms
Integration: 112.834 ms
Integration of assets: 0.139 ms
Thread Wait Time: 13.160 ms
Total Operation Time: 162.876 ms
System memory in use before: 151.4 MB.
System memory in use after: 149.4 MB.

Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 3760.
Total: 311.358300 ms (FindLiveObjects: 0.618900 ms CreateObjectMapping: 0.157000 ms MarkObjects: 309.930200 ms DeleteObjects: 0.651300 ms)

Build completed with a result of ‘Failed’
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:189)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun(Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:128)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:122)

(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 189)

UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:190
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:100)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun(Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:128)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:122)

(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 100)

[00:00:00] Enlighten: Precompute started.
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.15s wallclock)
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.06s wallclock)
[00:00:00] Enlighten: Precompute took 0.207474 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Bake started.
[00:00:00] Enlighten: Reflection Probes started.
[00:00:00] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Finished 1 Bake Runtime job (0.05s execute, 0.00s integrate, 0.11s wallclock)
[00:00:00] Enlighten: Bake took 0.107790 seconds.
[00:00:00] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:01] Enlighten: LightingDataAsset started.

Collecting Enlighten data
Refresh: detecting if any assets need to be imported or removed …

Hashing assets (1 files)… 0.013 seconds
file read: 0.013 seconds (0.002 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.013 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
----- Compute hash(es) for 1 asset(s).
----- Asset named Assets/Plugins/Android/GoogleMobileAdsPlugin/AndroidManifest.xml is skipped as no actual change.

Refreshing native plugins compatible for Editor in 18.77 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 1.03 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.

Refresh Completed time: 0.223746s
Asset Scan time: 0.053475s
Asset Hashing: 0.013617s [1.7 KB, 0.123538 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s

Refresh: detecting if any assets need to be imported or removed …
Refreshing native plugins compatible for Editor in 0.99 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 1.01 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.

Refresh Completed time: 0.169904s
Asset Scan time: 0.053373s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s

Refresh: detecting if any assets need to be imported or removed …
Refreshing native plugins compatible for Editor in 0.99 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 1.01 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.

Refresh Completed time: 0.165827s
Asset Scan time: 0.052335s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s

I found out that when using Managed code stripping on high or medium makes the build possible but Unity IAP nor GoogleAds are working, I can’t understand why