Hello! When I switched to the IL2CPP build, I got a lot of crashes of this type. I tested this in Android 6 and 10 on different phones with same result.
If you need source, i could sent it to Unity team member via pm. Or even all project via bug report.
Here is my crashalytics report
Fatal Exception: java.lang.Error: FATAL EXCEPTION [UnityMain]
Unity version : 2019.2.8f1
Device model : Google Pixel 3a
Device fingerprint: google/sargo/sargo:10/QP1A.190711.020.C3/5869620:user/release-keys
Caused by java.lang.Error: signal 6 (SIGABRT), code -1 (?), fault addr --------
Build fingerprint: 'google/sargo/sargo:10/QP1A.190711.020.C3/5869620:user/release-keys'
Revision: 'MP1.0'
pid: 6459, tid: 6665, name: UnityMain >>> com.test.test<<<
r0 00000000 r1 00001a09 r2 00000006 r3 9c4fc050
r4 9c4fc064 r5 9c4fc048 r6 0000193b r7 0000016b
r8 9c4fc060 r9 9c4fc050 sl 9c4fc080 fp 9c4fc070
ip 00001a09 sp 9c4fc020 lr e968f6c3 pc e968f6d6 cpsr bc901780
at libc.abort(abort)
at libil2cpp.__gnu_cxx::__verbose_terminate_handler()(__verbose_terminate_handler:226)