Whenever I edit a mesh, after a little while the whole thing starts freezing for 10-20 seconds, after every vertex, edge or face is moved.
Scene has a single pipe in it, created with PB, nothing fancy at all. Couple hundred vertices.
Closing and re-opening Unity does nothing, problem persists.
Create a new object, and it’s fine for a bit, until it eventually starts happening again.
And it’s not just a quick jitter, it’s a total freeze, where Unity doesn’t react to anything, and becomes totally unresponsive.