Hello, just a heads up. I’ve been playing around with HDRP in Unity 2019.3.0f1 and I have encountered the following error:
Library\PackageCache\com.unity.cinemachine@2.3.4\Runtime\PostProcessing\CinemachineVolumeSettings.cs(5,42): error CS0234: The type or namespace name ‘HDPipeline’ does not exist in the namespace ‘UnityEngine.Experimental.Rendering’ (are you missing an assembly reference?).
As per CinemachineVolumeSettings conflict with HDPipeline I switched to a preview version of Cinemachine (namely preview 9 2.4.0) which fixed the issue.
Anyway, I was wondering, will 2.3.5 be out of preview before the official release of Unity 2019.3 or will we be fixing the C# using directives in AppData? The Unity Roadmap doesn’t say.