unity 2019.4 sprite editor update?

Hi, I upgraded to unity 2019.4 and the sprite editor is not working well. The copy/paste bones dont work and bone skinning is buggy.

Should I update the package? if so what is the name of the package for sprite editor?

thanks

Which version of the 2D Animation package are you using?

What exactly is not working? Make sure to choose Edit Bone tool and then select your bones before copying them. Here is the documentation.

What is the problem? Do you have problems with achieving the results you want?

I am using 3.2.4.
Edit bone tool and copy/paste works for my human character bones but for some reasons, doesn’t work on that one psb object.

Sometimes when i use the auto weight, it isn’t as good as my previous version. The weight distribution is kind of uneven.

For your first issue, we have a bug fix pending QA verification where you would get an error if you paste bone/mesh data from a .psb file with only one Sprite. Is this the same issue you are experiencing?
The current workaround is to either convert that .psb file to a .png/.jpg/.tga file or add one more sprite element to the .psb file.
The bug fix will be in either the next 2D Animation package update, or the one after that. (3.2.12 or 3.2.13 for Unity 2019.4).

The second issue is a bit trickier to assess. What do you mean with “it isn’t as good as my previous version”? Could you share screenshots of the result?
My advice here is to tweak the weight distribution manually after you have used the auto weights, to get a perfect distribution. You can do this with one of our weight tools.

yeah, that psd has only 1 sprite. glad to understand why it couldn’t work.

I tried using the auto weights function and it is working fine now. Previously it generated uneven weights and i have to brush it myself. I will update here if it is indeed not working well, thanks.

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I’m curious to see what was the result of auto weights generation vs your expected result. If you could share a screenshot with me in a private message for reference that would be very helpful.