Greetings users!
Unity 2020.1.0 Alpha 18 is now available.
Installers and release notes available at:
Current documentation (note that this is not necessarily updated in sync with the beta releases):
Please remember to back up your projects before opening them in a alpha build!
2 Likes
system
January 8, 2020, 1:57pm
2
Ah, at last!
I hope you guys had good holidays!
Editor: Async Task Progress Bars
The image for this in the release notes is missing.
Iam getting some errors while running my game from inside the editor:
Assertion failed on expression: ‘pos == inputBuffer.size()’
Assertion failed on expression: ‘pos == inputBuffer.size()’
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Assertion failed on expression: ‘0 == m_CurrentBuiltInBindMask’
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
system
January 8, 2020, 5:38pm
5
Cell-i-Zenit:
Iam getting some errors while running my game from inside the editor:
Assertion failed on expression: ‘pos == inputBuffer.size()’
Assertion failed on expression: ‘pos == inputBuffer.size()’
UnityEngine.GUIUtility:processEvent(Int32, IntPtr)
Assertion failed on expression: ‘0 == m_CurrentBuiltInBindMask’
UnityEngine.GUIUtility:processEvent(Int32, IntPtr)
Make sure the packages you use in your project are up to date.
1 Like
It looks like i had to update TextMeshPro (but i dont use it in my project lol), anyway no errors now! thanks for that help
1 Like
system
January 8, 2020, 6:08pm
7
Remove it and all the packages your are not using in your project. (That includes Visual Studio Editor which is not needed if you are on a Windows pc.)
1 Like
Nice, I gonna test it right away - so far alpha 17 was kinda ok, some crashes but for most time it was stable. Glad they fixed GPU Memory Leak !
1 Like
Hi,
UnityEditor.AsyncProgressBar is miss, how to solved this?
Thanks for notifying us about the missing images in the release notes.