[Unity 2020.1.0a17] UnityAd > Xcode error > 9 duplicate symbols for architecture arm64

Just added the UnityAd to my app, quick build to Xcode and first error shows up:

Below screens with more build error log from xCode.

Plugins and Package folders contents :

Thanks!

This error is persisting on another mac…
Doesn’t seems to be cause by my environment…
Any idea please?.. ;(

Tried all possible Black Magic…
Still the same error.
Bug Report sent : 1212342

Also saw the unity ad documentation is almost daily updated for the new 2020.1 integration.

But careful, I did try it for fun into 2019.3 and it seems the Advertisement API content is different and clash errors…

Hi,

Could someone please at least say if using UnityAd and Unty in-app-purchase together in 2020.1.0 is working/bugging on their side during Xcode build?

Thank you :slight_smile:

Hello, this is a bug and it is already sent to our developers. You can check the progress here:

1 Like

With Unity 2020.1.0a23, the Unity InappPurchase + Unity Ads compile fine (be sure to install the last version of Xcode.)
But unfortunately the ads won’t initialize on device and Xcode report a network access error (while Unity InApp purchase + Unity Analytic go fine in the same building startup).

I opened another thread, also sent an UnityBugReport :