I’ve encountered a very strange behaviour.
So ReloadAssemblies can take about ~15s on its own, which is understandable, in a large project.
However, after progress bar dialog is gone (but before editor unfreezes), there’s another spike that sometimes take about 30s to complete. Which is Inspector.Tick.
I’m not even sure how to submit repro for this. But its kinda absurd.
Cannot Deep Profile as well - don’t have enough ram to wait for 45s straight with deep profile enabled, just running out of memory on 32GB machine.
The only workaround I’ve managed to find is patience. However, it sucks
Any suggestions?