We are curently updating all our projects from Unity 2018 to 2020.2, but all submodule project doesn’t work.
The problem seems to come from Symlink, I got this message when the project starts :
“Disabling directory monitoring for current editor session. Found symlinks in project which cannot be used with directory monitoring. Directory monitoring settings can be changed in preferences.”
Modify this setting change nothing of course.
No symlink folder appear in Unity, except one (Scenes), I try to remove/recreate symlink, nothing change.
Also, if I do in the code “Resources.Load(PATH)”, with a path with symlink folder, the gameobject is null.
I forgot to say, It worked perfectly with Unity 2018 !
Is there a solution be able to use symlink with Unity 2020 please ?
Googling this error reveals this thread. There is no answers.
“Disabling directory monitoring for current editor session. Found symlinks in project which cannot be used with directory monitoring. Directory monitoring settings can be changed in preferences.”