Unity 2020 keeps crashing while moving the camera around the Scene view

Im having trouble with the latest Unity 2020.1.0a14, it’ll crash randomly while moving around in the Scene view, or when simple moving an object or primitive around.

Unity.exe caused an Access Violation (0xc0000005)
in module Unity.exe at 0033:98543811.
Error occurred at 2019-11-25_230718.
E:\Unity\Unity Install\2020.1.0a14\Editor\Unity.exe, run by owner.
71% physical memory in use.
8135 MB physical memory [2301 MB free].
1643 MB process peak paging file [1373 MB used].
1197 MB process peak working set [1009 MB used].
System Commit Total/Limit/Peak: 8231MB/12999MB/10692MB
System Physical Total/Available: 8135MB/2301MB
System Process Count: 200
System Thread Count: 2614
System Handle Count: 187781
Disk space data for 'C:\Users\owner\AppData\Local\Temp\Unity\Editor\Crashes\Crash_2019-11-26_040641354': 3668271104 bytes free of 119192678400 total.
Read from location FFFFFFFFFFFFFFFF caused an access violation.

Hope this is enough info to help, I already sent a crash report
Thanks a ton in advance!

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I had the same problem. i was changing the sprite color, or mulitply for the sprite or just simply moving or selecting things. the entire project i have done without hassle but now 2020 update seem to mess it up.

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I started having crashes on 2020.1.0b4. They seem very random and after every crash I need to delete Library and Temp folders or otherwise Unity crashes on loading project.

It would be very helpful if you could share your projects or other reproducibles with us in a bug report for these issues so we can have a look.

Well I think my crashes was related to graphics drivers (Nvidia geforce 9xx) as I started to get random crashes not only in Unity, but with other software too… I downgraded them to older version and no crashes so far…

I get a crash every time I switch to scene view if I mess with camera settings in HDRP between runs. Thing is, I’ve uploaded a few crash bug reports, and it takes forever because the reporter uploads EVERYTHING. It’s really not necessary. A list of packages by version, the editor version, and my own project’s files would be enough.

Two hours to upload this stuff over 4G. Three if the tower is congested. I’ve never seen such outlandish huge bug reports.

Same for me, still crashes constantly on 2020.b9. Could barely import/upgrade the project for crashes. My project is pretty huge so holding off on a bug report since it seems to be a known issue

Same for me, it keeps crashing every time the camera rotating in VR environment

If you’re able to reproduce this issue with the latest beta release, could you please submit a bug-report as described in this document:

It’s important that you report these issues together with a reproduction project if you want them to get fixed. If you don’t do it, it might be a long time until someone else reports them or until Unity Technologies find them.

After you submitted the bug-report, you receive a confirmation email with a bug-report Case number. Please post the Case number (number only, not the link) in this forum thread for Unity staff to pick up.

Reported. Packing report at 0% forever :(. nothing sent…

I still can’t get my project to import :stuck_out_tongue: Tried again yesterday, just soft crashes. I sent a placeholder report on a previous version of the beta but without the project (will need the upload link). No reply to it yet

I can confirm that upgrading to 2020.10b has resolved the crashing in my project.

There’s a ton of new problems now (post-processing completely broken, normal maps not working, constant loading when looking around, etc) but hey, at least Unity doesn’t just crash when doing something as simple as looking around now.

Yay?