We are currently upgrading to Unity 2021 and we noticed that a few of our 3D models in AR don’t render correctly. We suspect the upgrade broke some normal maps. Happens on iOS and Android but does not appear in editor.
@apiotuch_unity@andyb-unity
Hi!
I am experiencing the same problem in my environment.
I am updating from Unity 2020.3 to 2021.3.
Has this issue been registered as a bug?
Or do I also need to reproduce my project?
This issue only occurs when TargetPlatform is iOS and not when TargetPlatform is Windows/Mac.
The Editor is using Unity 2021.3.11 (m1 mac).
PS: Sorry, the statement in the ↓ is an error and not caused by LightMap.
However, I am having trouble reproducing the problem when I set up NormalMap in the same way in a newly created project.
Does anyone have any information on this?
*Maybe the LightingData (related with the Scene) is broken when migrating from Unity 2020.3.*
*By recreating the light data, it became normal.*```
You are observing an issue with URP that isn’t AR-specific. It may be helpful to file a bug as I mentioned above so you can open a line of communication to follow up.