Unity 2021 LTS Is Now Available

^^

Reported the March 22 : https://discussions.unity.com/t/878025

https://issuetracker.unity3d.com/issues/on-webgl-player-spatial-audio-3d-sound-settings-does-not-change-direction-from-where-the-sound-is-played

Still not fixed. It’s a hard regression because any new user that download Unity is affected and will not understand why the 3D spacial do not work when they build their game…

Reported the March 19 : https://discussions.unity.com/t/875432

Still not fixed. This bug is present since Unity 2020.1.0f1 !!! and nobody have see that ?? really?

This start to be boring. They rush on their beta/alpha version and we still have so much issue with the “production” ready version.

Make a bug report they said … What a joke.

Fix the old reported bug before telling us to make report and stop rushing new version that create bug everywhere…

3 Likes

Thanks for finding the error quickly.
Unfortunately I am using it and don’t want to have to remove it only to re-add it in the short time. Currently it locks up about 2-3 times out of 10 when playing the game. I can put up with it in the short term until a fix is in place.

I have noticed that there is a more recent version, 1.15.17, so I’ll install that and see if it’s any better.

There has been another thread that discussed it here: https://discussions.unity.com/t/828722 page-2

They claim that downgrading to an older version should help. I don’t think upgrading will though as the issue is still not fixed. Another workaround when it happens would be to create or rename any file in your project directory. It should get it unstuck. Sounds weird, but it gets stuck in directory monitoring code…

1 Like

Thanks. Yes upgrading didn’t help.
So you mean, if it gets stuck, just go to windows explorer and rename a folder? I’ll try that next, thanks for the help.

or a file. Or just create an empty .txt file that you can use for further easy renaming if needed.

1 Like

Great, thanks a lot for your help.

I would also like to point out for everyone following this thread, there is a rather noticeable regression in Addressables related to performance. Here is the public tracker link: https://issuetracker.unity3d.com/issues/android-asset-loading-speed-is-slow-when-building-for-android-with-addressables-1-dot-19-dot-4-and-above
If anyone can vote for the issue, I’d be really grateful as it does affect everyone using Addressables + Unity 2021 LTS, some people may never know the workaround (downgrading Addressables) and will just stick to 2020 because of this.

Another LTS week of waiting on Shader Compiler went by.
HDRP Lit Forward compiles since1.5h. Average 5h compile times.

8103893--1049054--bug2.JPG

Also Editor is permanently freezing when you search in bigger scene hierarchys.

8103893--1049051--bug.JPG

+7 years DXR experimental and still slower than DX11.

What’s the status?

The LTS is still completly unusable for mid and big projects and when you add waiting and search for solution times the most expensive engine out there.

Now tested on 12 different projects on 4 PC´s.

3 Likes

Maybe Unity should do what Mojang does with Minecraft: Before a full release (like LTS here) they have “Release Candidates”. Only if there are no major problems in a release candidate, exactly that version is then fully released.

2 Likes

Updating my 2020 project to 2021 was a damn death sentence I have no idea why I keep updating this editor … it’s the second time there should be a warning or something why is updating your editor such a risky move like I never experience paradox

2 Likes

Update
I decided to reinstall Unity 2021.03.0f1 LTS and update a copy of the original 2020.3.33f1 project. Once completed, I found that the animations functioned correctly but now the enemy prefabs were not displayed (?). I suspected a faulty hard drive or memory failure but both passed a series of tests without issue.

Never one to give up, I deleted 2021.03.0f1 LTS, created a new copy of the original project, reinstalled 2021 and updated the 2020 copy project once again. The project now seems fine with all prefabs and animations functioning as expected.

I have no idea why I experienced the issues, but as it stands, all is good. (I think).

1 Like

Certainly strange… Had you ever tried “reimport all assets” before?
That’s said to be recommended when upgrading from major versions.

Anyone tried making a new URP project with 2021.3.2f1?

Mine just crashed before it finished, and the project will never open after that.
Here’s the Editor log if anyone can help me out. I couldn’t upload the file directly since the site doesn’t allow me to.
Editor Log (Warning: very long)

[LicensingClient] Error: Code 10 while verifying Licensing Client signature (process Id: 2960, path: “D:/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe”)
[Licensing::Module] Warning: LicensingClient has failed validation; ignoring
[LicensingClient] Handshaking with LicensingClient (version: 1.10.3+73871ab)
[Licensing::Module] Successfully connected to LicensingClient on channel: “LicenseClient-DFComp02” (connect: 0.00s, validation: 0.01s, handshake: 0.05s)
Entitlement-based licensing initiated
[Licensing::Module] Successfully updated the access token sRCgJlvXcB6lPVOCFf1Zuwp3UoD1w7z3yqDVmB2cBhE011f
[LicensingClient] Licenses updated successfully

LICENSE SYSTEM [202258 12:21:45] Next license update check is after 2022-05-09T04:21:43

LICENSE SYSTEM [202258 12:21:45] Current license is already valid and activated. Skipping license activation process (Provided username/password will be ignored).
Built from ‘2021.3/staging’ branch; Version is ‘2021.3.2f1 (d6360bedb9a0) revision 14038539’; Using compiler version ‘192829333’; Build Type ‘Release’
OS: ‘Windows 7 (6.1.0) 64bit HomePremium’ Language: ‘en’ Physical Memory: 4095 MB
[Licensing::Module] Serial number assigned to: “F4-TYQA-FZTC-YVCJ-3H56-XXXX”
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
[Package Manager] Server::Start – Port 58828 was selected

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D:\Unity\2021.3.2f1\Editor\Unity.exe
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D:\Unity Projects\Project LN
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D:/Unity Projects/Project LN
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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“memorysetup-temp-allocator-size-preload-manager=33554432”
“memorysetup-temp-allocator-size-nav-mesh-worker=65536”
“memorysetup-temp-allocator-size-audio-worker=65536”
“memorysetup-temp-allocator-size-cloud-worker=32768”
“memorysetup-temp-allocator-size-gi-baking-worker=262144”
“memorysetup-temp-allocator-size-gfx=262144”
[Package Manager] Done resolving packages in 260.65s seconds
[Package Manager] Lock file was modified
[Package Manager]
Registered 51 packages:
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com.unity.collab-proxy@1.15.16 (location: D:\Unity Projects\Project LN\Library\PackageCache\com.unity.collab-proxy@1.15.16)
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com.unity.timeline@1.6.4 (location: D:\Unity Projects\Project LN\Library\PackageCache\com.unity.timeline@1.6.4)
com.unity.visualscripting@1.7.6 (location: D:\Unity Projects\Project LN\Library\PackageCache\com.unity.visualscripting@1.7.6)
com.unity.ext.nunit@1.0.6 (location: D:\Unity Projects\Project LN\Library\PackageCache\com.unity.ext.nunit@1.0.6)
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com.unity.burst@1.6.5 (location: D:\Unity Projects\Project LN\Library\PackageCache\com.unity.burst@1.6.5)
com.unity.services.core@1.3.1 (location: D:\Unity Projects\Project LN\Library\PackageCache\com.unity.services.core@1.3.1)
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[Subsystems] No new subsystems found in resolved package list.
Package Manager log level set to [2]
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Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.2f1 (d6360bedb9a0)
[Subsystems] Discovering subsystems at path D:/Unity/2021.3.2f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Unity Projects/Project LN/Assets
GfxDevice: creating device client; threaded=1; jobified=0
d3d11: CreateDXGIFactory2(…) not found, fallbacking to CreateDXGIFactory1(…).
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 460 (ID=0xe22)
Vendor: NVIDIA
VRAM: 714 MB
Driver: 23.21.13.9135
Initialize mono
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Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.02 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly

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    Start importing Packages/com.unity.shadergraph/Editor/Data/Nodes/UV using Guid(f9c248f478f706147ba7b8a660035472) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘ddb45eed1b93baeb0d7a9ea087943ab5’) in 0.000886 seconds
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    Start importing Packages/com.unity.ext.nunit/net35/unity-custom/nunit.framework.dll using Guid(f1605f5534186904fa2c4c42acbfe01e) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘9159ed5981dd8f3b10000fd47dffb0c5’) in 0.035640 seconds
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    Start importing Packages/com.unity.render-pipelines.universal/Runtime/Unity.RenderPipelines.Universal.Runtime.asmdef using Guid(15fc0a57446b3144c949da3e2b9737a9) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘5a03aaa617bb1490a31042c7b9f87be8’) in 0.001869 seconds
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    Start importing Packages/com.unity.textmeshpro/Tests/Editor/Unity.TextMeshPro.Editor.Tests.asmdef using Guid(656e461844099ae43a609ff6109b0877) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘1cbbf66ea8d6829a3ad0e6bf9fd34034’) in 0.002133 seconds
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    Start importing Packages/com.unity.render-pipelines.universal/Editor/Unity.RenderPipelines.Universal.Editor.asmdef using Guid(c579267770062bf448e75eb160330b7f) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘2e6fde518c75f755766b7833b6f51905’) in 0.002068 seconds
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    Start importing Packages/com.unity.burst/Runtime/Unity.Burst.asmdef using Guid(2665a8d13d1b3f18800f46e256720795) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘68093e4e9af624f21be3ed8cc63a4b1a’) in 0.002286 seconds
    Start importing Packages/com.unity.render-pipelines.universal/Tests/Editor/Unity.RenderPipelines.Universal.Editor.Tests.asmdef using Guid(36d514892e55d4340b470c29fcab8b44) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘d582a998d3626efb60b364f8dd9c5e54’) in 0.002190 seconds
    Start importing Packages/com.unity.render-pipelines.core/ShaderLibrary/Unity.RenderPipelines.Core.ShaderLibrary.asmdef using Guid(46a67ded66a63de48b9329c593fc08de) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘229a4993ce119d17bacba998d84bc40b’) in 0.002200 seconds
    Start importing Packages/com.unity.collab-proxy/Editor/Collaborate/Unity.CollabProxy.Editor.asmdef using Guid(17b36165d09634a48bf5a0e4bb27f4bd) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘1c8c4d4393ccaedd9ce89a8d01a72436’) in 0.002092 seconds
    Start importing Packages/com.unity.test-framework/UnityEngine.TestRunner/UnityEngine.TestRunner.asmdef using Guid(27619889b8ba8c24980f49ee34dbb44a) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘d8af52197e547aad7588aaac1f3b8dc4’) in 0.002409 seconds
    Start importing Packages/com.unity.burst/Editor/Unity.Burst.Editor.asmdef using Guid(b75d3cd3037d383a8d1e2f9a26d73d8a) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘e3cc306aefe644efa800a6d8d2e6bd51’) in 0.002171 seconds
    Start importing Packages/com.unity.collab-proxy/Tests/Editor/Collaborate/Unity.CollabProxy.EditorTests.asmdef using Guid(88c7566234a7f32409f05c32e6ae7b3e) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘7683b8eb6513c2c1897bdad9d3a8dce5’) in 0.002008 seconds
    Start importing Packages/com.unity.services.core/Runtime/Telemetry/Unity.Services.Core.Telemetry.asmdef using Guid(d8e56012c572e204692b3fe5183b7da1) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘ca86a56688ecd1a5e4071683b9a5fb55’) in 0.001949 seconds
    Start importing Packages/com.unity.mathematics/Unity.Mathematics/Unity.Mathematics.asmdef using Guid(d8b63aba1907145bea998dd612889d6b) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘1524efe187c098231c35b714110a18dc’) in 0.009778 seconds
    Start importing Packages/com.unity.services.core/Runtime/Core.Internal/Unity.Services.Core.Internal.asmdef using Guid(f82009cf854e040a18ebb38251781c58) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘ead44645da6e62e7032e03fdc73544cb’) in 0.002245 seconds
    Start importing Packages/com.unity.searcher/Editor/Unity.Searcher.Editor.asmdef using Guid(4988cf9794f41d64c884876ab6574b89) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘17ae3c3bb63841e8cb8af17c320717b2’) in 0.002252 seconds
    Start importing Packages/com.unity.ide.visualstudio/Editor/com.unity.ide.visualstudio.asmdef using Guid(b93f844d45cfcc44fa2b0eed5c9ec6bb) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘b721b611107938b6e98ff95c4f54abf9’) in 0.005248 seconds
    Start importing Packages/com.unity.ugui/Tests/Runtime/UnityEngine.UI.Tests.asmdef using Guid(e9745f6a32442194c8dc5a43e9ab86f9) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘31b176571a7b729fee272da94f28dc01’) in 0.005213 seconds
    Start importing Packages/com.unity.test-framework/UnityEditor.TestRunner/UnityEditor.TestRunner.asmdef using Guid(0acc523941302664db1f4e527237feb3) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘a26615f5dcefe14658d33844e8cfc5be’) in 0.001812 seconds
    Start importing Packages/com.unity.visualscripting/Editor/SettingsProvider/Unity.VisualScripting.SettingsProvider.Editor.asmdef using Guid(2aa54ddaa48744e1caddee916e39805e) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘b3a37322b2f1c01d70e244e5c03f73b5’) in 0.001780 seconds
    Start importing Packages/com.unity.services.core/Runtime/Registration/Unity.Services.Core.Registration.asmdef using Guid(7a3effa9f908d4e8a88877e048cf05dd) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘5136855dbe3ad256fc65bece1701191e’) in 0.001909 seconds
    Start importing Packages/com.unity.visualscripting/Runtime/VisualScripting.Flow/Unity.VisualScripting.Flow.asmdef using Guid(ea715009a4efd4c6cbc85be3ae097dd3) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘f625f06f08cfb4dddff0eb30fd1ac728’) in 0.027565 seconds
    Start importing Packages/com.unity.ugui/Runtime/UnityEngine.UI.asmdef using Guid(2bafac87e7f4b9b418d9448d219b01ab) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘55fd60e2de0deeb2965f2320774f9641’) in 0.001882 seconds
    Start importing Packages/com.unity.collab-proxy/Editor/PlasticSCM/Unity.PlasticSCM.Editor.asmdef using Guid(4b84427fd7ace4b4cb623ef8a46124ed) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘bb7c2025139667daf0bebda1eb4ebe9a’) in 0.001722 seconds
    Start importing Packages/com.unity.ide.vscode/Editor/Unity.com.unity.vscode.Editor.asmdef using Guid(8b845b123ab418448a8be2935fa804e0) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘3cdd6b52f87b0fbeb1bbbfff6ea2c48d’) in 0.001769 seconds
    Start importing Packages/com.unity.render-pipelines.universal/ShaderLibrary/Unity.RenderPipelines.Universal.ShaderLibrary.asmdef using Guid(ab67fb10353d84448ac887a7367cbda8) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘787eb1be6f7864ebb389913ca6264a17’) in 0.002077 seconds
    Start importing Packages/com.unity.textmeshpro/Tests/Runtime/Unity.TextMeshPro.Tests.asmdef using Guid(bb05cab7d802aa5468f8f2f86840d984) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘9cb1eee836d5a16466ea0f24cc6c3104’) in 0.001855 seconds
    Start importing Packages/com.unity.services.core/Editor/Core/Unity.Services.Core.Editor.asmdef using Guid(1c66728ad60364b82bf095d383b87458) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘edb13f84be901c49c2cb97a7c1db5c43’) in 0.001859 seconds
    Start importing Packages/com.unity.burst/Tests/Editor/SeparateAssembly/SeparateAssembly.asmdef using Guid(3ce0cf2654ad3464aa58eb2e27f77f0d) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘99010d95c73befd28f9490fcac4044b8’) in 0.001836 seconds
    Start importing Packages/com.unity.ugui/Tests/Editor/UnityEditor.UI.EditorTests.asmdef using Guid(7c04f0dfa9243c04681a55d90d3ff3fc) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘e22e364788e710e2e581cf8432c9595a’) in 0.001995 seconds
    Start importing Packages/com.unity.burst/Unity.Burst.CodeGen/Unity.Burst.CodeGen.asmdef using Guid(9c6dda6c7922c624cb7ea9a7f1c7d54a) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘9067420110db28e0d85a2a569ed4156a’) in 0.001768 seconds
    Start importing Packages/com.unity.render-pipelines.universal/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef using Guid(bc3b0daec27db604caf7fec37e54bf6d) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘5381bf6d2dca2f578c287f690a85c0b4’) in 0.001823 seconds
    Start importing Packages/com.unity.shadergraph/Editor/Utilities/Unity.ShaderGraph.Utilities.asmdef using Guid(ade7125e800904674ba0c115208f7ed5) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘e8995fc5f4878578ead4667fe7d8a59e’) in 0.001763 seconds
    Start importing Packages/com.unity.render-pipelines.core/Editor/Unity.RenderPipelines.Core.Editor.asmdef using Guid(3eae0364be2026648bf74846acb8a731) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘049827c0377f6c85a8fbbc6a6c1fcdab’) in 0.002021 seconds
    Start importing Packages/com.unity.render-pipelines.core/Tests/Editor/Unity.RenderPipelines.Core.Editor.Tests.asmdef using Guid(6e5480588ffa37d4f82fe96c45e8ce9c) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘67fd219f1912fb764301682f74060842’) in 0.001878 seconds
    Start importing Packages/com.unity.shadergraph/Editor/Unity.ShaderGraph.Editor.asmdef using Guid(be0903cd8e1546f498710afdc59db5eb) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘f330b8182cf4ec399dcdd0a0b66afe83’) in 0.001883 seconds
    Start importing Packages/com.unity.shadergraph/ShaderGraphLibrary/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.asmdef using Guid(de1079f91ae5b43499b7c7e4f1269884) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘d67c9e72382e05ee646300977d01c28c’) in 0.001855 seconds
    Start importing Packages/com.unity.services.core/Runtime/Core/Unity.Services.Core.asmdef using Guid(fe25561d224ed4743af4c60938a59d0b) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘a3449290fe80f690e3f3db5825010bb7’) in 0.001971 seconds
    Start importing Packages/com.unity.render-pipelines.universal/Editor/Converter/PPv2/PPv2ToURPConvertersDefinition.asmdef using Guid(3fa284cf2189b184e8d506b83da68377) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘bbee3d555ee1ac402512973c9f72086f’) in 0.001975 seconds
    Start importing Packages/com.unity.services.core/Runtime/Networking/Unity.Services.Core.Networking.asmdef using Guid(4fc462806a32aa245a7b28367381bf24) Importer(-1,00000000000000000000000000000000) → (artifact id: ‘c23ff350bac040cd3dc077b0ffb86010’) in 0.002018 seconds
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