[Unity 2022.2.0f1] JobWorkerCount not working anymore. 100% cpu usage (904321)

Hello, after updating our game to Unity 2022.2.0f1, we noticed that all servers were using 100% cpu (128+ cores).

It seems that:

Unity.Jobs.LowLevel.Unsafe.JobsUtility.JobWorkerCount = xx;

Is not working anymore. (Tested on Awake,Start,Update,etc)

Tested in Editor, Build and server Batchmode. (Windows 7,10, 11)

Manifest.json

{
“dependencies”: {
“com.unity.2d.sprite”: “1.0.0”,
“com.unity.2d.tilemap”: “1.0.0”,
“com.unity.addressables”: “1.21.1”,
“com.unity.ai.navigation”: “1.1.1”,
“com.unity.burst”: “1.7.4”,
“com.unity.collections”: “1.2.4”,
“com.unity.ext.nunit”: “1.0.6”,
“com.unity.formats.fbx”: “4.2.0”,
“com.unity.ide.rider”: “3.0.16”,
“com.unity.ide.visualstudio”: “2.0.16”,
“com.unity.ide.vscode”: “1.2.5”,
“com.unity.memoryprofiler”: “1.0.0”,
“com.unity.postprocessing”: “3.2.2”,
“com.unity.probuilder”: “5.0.4”,
“com.unity.settings-manager”: “2.0.1”,
“com.unity.shadergraph”: “14.0.4”,
“com.unity.test-framework”: “1.1.33”,
“com.unity.textmeshpro”: “3.0.6”,
“com.unity.timeline”: “1.7.2”,
“com.unity.ugui”: “1.0.0”,
“com.unity.xr.legacyinputhelpers”: “2.1.10”,
“com.unity.modules.ai”: “1.0.0”,
“com.unity.modules.androidjni”: “1.0.0”,
“com.unity.modules.animation”: “1.0.0”,
“com.unity.modules.assetbundle”: “1.0.0”,
“com.unity.modules.audio”: “1.0.0”,
“com.unity.modules.cloth”: “1.0.0”,
“com.unity.modules.director”: “1.0.0”,
“com.unity.modules.imageconversion”: “1.0.0”,
“com.unity.modules.imgui”: “1.0.0”,
“com.unity.modules.jsonserialize”: “1.0.0”,
“com.unity.modules.particlesystem”: “1.0.0”,
“com.unity.modules.physics”: “1.0.0”,
“com.unity.modules.physics2d”: “1.0.0”,
“com.unity.modules.screencapture”: “1.0.0”,
“com.unity.modules.terrain”: “1.0.0”,
“com.unity.modules.terrainphysics”: “1.0.0”,
“com.unity.modules.tilemap”: “1.0.0”,
“com.unity.modules.ui”: “1.0.0”,
“com.unity.modules.uielements”: “1.0.0”,
“com.unity.modules.umbra”: “1.0.0”,
“com.unity.modules.unityanalytics”: “1.0.0”,
“com.unity.modules.unitywebrequest”: “1.0.0”,
“com.unity.modules.unitywebrequestassetbundle”: “1.0.0”,
“com.unity.modules.unitywebrequestaudio”: “1.0.0”,
“com.unity.modules.unitywebrequesttexture”: “1.0.0”,
“com.unity.modules.unitywebrequestwww”: “1.0.0”,
“com.unity.modules.vehicles”: “1.0.0”,
“com.unity.modules.video”: “1.0.0”,
“com.unity.modules.vr”: “1.0.0”,
“com.unity.modules.wind”: “1.0.0”,
“com.unity.modules.xr”: “1.0.0”
}
}

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We had to roll back to version 2022.1.24f.

Thanks, this was indeed a regression but should be fixed and available in 2022.2.71.

All the best,
Kev