Editor: 2022.2.12f1c1, macos m1 pro chip
Build for macos is ok. Build for iOS is wrong.
github related issue: Failed to build on ios · Issue #278 · KybernetikGames/animancer · GitHub
I’m using a library called Animancer.
Looks like burst compiler is looking for Execute( ) on job type but AnimationJob does not have Execute( ).