Unity 2022.2.6 builds crashes my game on start. Works fine in Editor Playmode.

TerrainCollider: MeshCollider is not supported on terrain at the moment.
Failed to create agent because there is no valid NavMesh
Setting up 10 worker threads for Enlighten.
d3d11: failed to create buffer (target 0x0 mode 1175249000 size 0) [0x80070057]
Resource ID out of range in SetResource: 1175768024 (max is 1048575)
SymInit: Symbol-SearchPath: ‘.;D:\TEST\SiegeOfXintraV0.0.81;D:\TEST\SiegeOfXintraV0.0.81;C:\WINDOWS;C:\WINDOWS\system32;’, symOptions: 534, UserName: ‘xxxx’
OS-Version: 10.0.0
D:\TEST\SiegeOfXintraV0.0.81\SiegeOfXintra.exe:SiegeOfXintra.exe (00007FF6B8A50000), size: 688128 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 2022.2.6.49062
tdll.dll:ntdll.dll (00007FF955C90000), size: 2179072 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.22621.900
Note: When running / launching the game a few more times, it sometimes loads and runs fine. [205130-player.zip|205130]

Ignore the navmesh error, this is a Main Menu Scene.